Slowing down CPU passing game

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  • ewto16
    Rookie
    • Jul 2006
    • 399

    #1

    Slowing down CPU passing game

    I'm playing with the Niners on All-pro default sliders. For the life of me, I can't stop the CPU passing game. I rank dead last against the pass and am giving up over 450 yards a game.

    I call a mix of man and zone coverages and neither has success. The CPU is routinely completing passes and beating my defenders. I get burnt in man to man coverages all the time with guys beating Sherman for big gains. When I switch it up to zone, receivers just constantly find the holes in my zone coverages. Guys don't seem to cover anyone in their zone.

    I never get any turnovers either as my guys are never in good enough coverage to get an INT. If I'm lucky, they might knock the ball away twice a game.

    Every game just turns into a shootout with me hoping that the other team just screws up somehow so they don't score a TD.

    It is starting to make the game unfun. I'd like to feel as if I can play defense and make an actual stop on that side of the ball. Right now defense just feels like something I have to do until I get the ball back. I don't feel like I can control what is happening defensively.

    Any suggestions on how to make it so I can actually play defense somewhat effectively would be great.
  • oakevin
    Rookie
    • Aug 2009
    • 314

    #2
    Re: Slowing down CPU passing game

    Originally posted by ewto16
    I'm playing with the Niners on All-pro default sliders. For the life of me, I can't stop the CPU passing game. I rank dead last against the pass and am giving up over 450 yards a game.

    I call a mix of man and zone coverages and neither has success. The CPU is routinely completing passes and beating my defenders. I get burnt in man to man coverages all the time with guys beating Sherman for big gains. When I switch it up to zone, receivers just constantly find the holes in my zone coverages. Guys don't seem to cover anyone in their zone.

    I never get any turnovers either as my guys are never in good enough coverage to get an INT. If I'm lucky, they might knock the ball away twice a game.

    Every game just turns into a shootout with me hoping that the other team just screws up somehow so they don't score a TD.

    It is starting to make the game unfun. I'd like to feel as if I can play defense and make an actual stop on that side of the ball. Right now defense just feels like something I have to do until I get the ball back. I don't feel like I can control what is happening defensively.

    Any suggestions on how to make it so I can actually play defense somewhat effectively would be great.
    Me and my bro each played several games against the a.i. and every game is as you said, a shootout until maybe they mess up here and there, most qbs are hitting 80-90% while my defenders stand and watch.
    Last edited by oakevin; 12-11-2020, 01:54 AM.

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    • KOR493
      Just started!
      • Dec 2020
      • 2

      #3
      Re: Slowing down CPU passing game

      I have the same issue of slowing the A.I. down in the passing game (All Pro) but I feel this is just since the latest patch.
      I'm currently in the third season of my Cardinals franchise. Previous two seasons I finished in the top 3 Defenses/Yards per Game.
      Started the third season 8-0 with Isaiah Simmons leading the league in Interception with 7 picks.
      After that, the latest patch came out. I have a 1-2 record in the last 3 games, with no interceptions and the A.I. putting up at least 300 Yards passing per game against me. Deshaun Watson ripped me for a whopping 457 Yards and 4 Touchdowns.
      Nothing I previously did on Defense seems to work. Cant stop anything, no matter if Zone, Man or Mixed Coverage.
      When the A.I is not tearing my Defense apart with deep bombs, they instantly have a checkdown open. A.I. finishes the games with 90% completions at least in all 3 games.

      It's not even fun amymore to play Defense right now.

      Comment

      • tril
        MVP
        • Nov 2004
        • 2915

        #4
        Re: Slowing down CPU passing game

        Originally posted by KOR493
        I have the same issue of slowing the A.I. down in the passing game (All Pro) but I feel this is just since the latest patch.
        I'm currently in the third season of my Cardinals franchise. Previous two seasons I finished in the top 3 Defenses/Yards per Game.
        Started the third season 8-0 with Isaiah Simmons leading the league in Interception with 7 picks.
        After that, the latest patch came out. I have a 1-2 record in the last 3 games, with no interceptions and the A.I. putting up at least 300 Yards passing per game against me. Deshaun Watson ripped me for a whopping 457 Yards and 4 Touchdowns.
        Nothing I previously did on Defense seems to work. Cant stop anything, no matter if Zone, Man or Mixed Coverage.
        When the A.I is not tearing my Defense apart with deep bombs, they instantly have a checkdown open. A.I. finishes the games with 90% completions at least in all 3 games.

        It's not even fun anymore to play Defense right now.
        raise the pass reaction time. and lower the speed threshold. thats what I had to do. now the AI completes anywhere between 60%-70% of passes. every once in a while Ill get a game where the QB completes about 80% (still frustrating). but reaction time really helps.

        also use the defensive assist features make sure they are on.

        the defense never reacted to the pass game the way it should. for me it's not even that they are completing passes, its more so how open these receivers are.

        the defense is just slow to react, and out of position.

        Comment

        • XxStew21xx
          Rookie
          • Jul 2019
          • 127

          #5
          Re: Slowing down CPU passing game

          I've got the pass defense sliders at 90 right now.
          Not perfect but better. And make sure the cpu pass blocking is at 35. At 50 you generate very little pressure when the cpu can get pressure very easily. Makes it even.

          Comment

          • KOR493
            Just started!
            • Dec 2020
            • 2

            #6
            Re: Slowing down CPU passing game

            Originally posted by tril
            raise the pass reaction time. and lower the speed threshold. thats what I had to do. now the AI completes anywhere between 60%-70% of passes. every once in a while Ill get a game where the QB completes about 80% (still frustrating). but reaction time really helps.

            also use the defensive assist features make sure they are on.

            the defense never reacted to the pass game the way it should. for me it's not even that they are completing passes, its more so how open these receivers are.

            the defense is just slow to react, and out of position.
            Thank you, I will test your settings later today. I hope it will help.

            Comment

            • Cory Levy
              Pro
              • Dec 2010
              • 521

              #7
              Re: Slowing down CPU passing game

              One tip I would give is to not be afraid of sending pressure. Madden is weird in that you're essentially playing against a robot at the QB position so it's never going to be a reflection of real life much.

              Sending pressure means you're getting to the QB quicker and either getting sacks or disrupting his throwing ability. Getting pressure means you'll see more inaccurate passes and complete missing sails.

              If you sit back and only rush 3 or 4, the computer will eat you alive unless it's a very, very poorly rated QB or you max out the sliders in an almost unfair manner to tilt the deck in your favor. Sending pressure is a legitimate 'football sense' move that will help alter the CPU's passing game.

              I think the risk-reward between sending additional rushers and the possibility that you leave a guy wide open is worth it more than sitting back and letting the computer pick you apart.
              "Pop-Tarts? Did you say you have Pop-Tarts?"

              Comment

              • khaliib
                MVP
                • Jan 2005
                • 2884

                #8
                Re: Slowing down CPU passing game

                ***this is on Next-Gen

                Something few of any probably are doing...

                Turn off the SS/X-Factor Abilities limitations and edit players (not all) with SS Dev Trait so more of the “New Coverage Abilities” will be used during gameplay.

                I like that the different coverage aspects/areas adds a little more to Player Differentiation and most importantly, allow me to edit and minimize some of the easy AI/User passing aspects (ie Slants/TE Outs).

                Outside of the X’s on the field (doesn’t bother me), I really like the impact that these specific coverage Abilities have on the game.

                Ability triggering is at 70 & 85 OVR’s

                Something different to consider.
                Attached Files
                Last edited by khaliib; 12-11-2020, 01:11 PM.

                Comment

                • stinkubus
                  MVP
                  • Dec 2011
                  • 1463

                  #9
                  Re: Slowing down CPU passing game

                  Originally posted by Cory Levy
                  One tip I would give is to not be afraid of sending pressure. Madden is weird in that you're essentially playing against a robot at the QB position so it's never going to be a reflection of real life much.

                  Sending pressure means you're getting to the QB quicker and either getting sacks or disrupting his throwing ability. Getting pressure means you'll see more inaccurate passes and complete missing sails.

                  If you sit back and only rush 3 or 4, the computer will eat you alive unless it's a very, very poorly rated QB or you max out the sliders in an almost unfair manner to tilt the deck in your favor. Sending pressure is a legitimate 'football sense' move that will help alter the CPU's passing game.

                  I think the risk-reward between sending additional rushers and the possibility that you leave a guy wide open is worth it more than sitting back and letting the computer pick you apart.
                  I agree with most of your post, but I would take serious issue with the idea that you need to adjust sliders to get pressure without blitzing. All you need is a good defensive front and you can get home sending no more than 4 even on All-Madden default.

                  If you want to see what a good D-line looks like ratings/abilities wise check out PIT. Dupree, Watt, Tuitt, and Heyward are about as good as it gets on the regular rosters. If you don't have players of this caliber acquiring them and developing them should be your #1 priority on D. They can and will cover up for a mediocre secondary. Good pass rushing linebackers are not all that common in the stock draft classes to be prepared to spend a high pick and maybe even draft a guy several spots ahead of his projection just to ensure you can get them.

                  Also don't be afraid to edit player abilities to accommodate the difficulty you are playing on. I would never give TJ Watt Edge Threat if I were playing on All-Pro but on All-Madden it plays well without being overpowered. Ditto Under Pressure.

                  Comment

                  • Jagsfan24
                    MVP
                    • Mar 2016
                    • 1864

                    #10
                    Re: Slowing down CPU passing game

                    For some quick fixes you can change sliders of course. In previous maddens the int slider acted as an aggression for your dbs so you can try raising that as well as the normal pass coverage sliders

                    You can lower the wr catching also to help with more drops (lowering too much will make it too unrealistic though)

                    Trait editing can work to, change your dbs "play ball in air" to aggressive if its not already on there

                    Otherwise if you done all that and still has not worked then its more of a game issue. This year defense has been nerfed a lot so sometimes its random if your defense will play good or not.

                    Comment

                    • ewto16
                      Rookie
                      • Jul 2006
                      • 399

                      #11
                      Re: Slowing down CPU passing game

                      Thanks for the tips. I'll try adjusting some things. I just usually like to play the game straight out of the box.

                      Comment

                      • TyreeCreates
                        Rookie
                        • Dec 2020
                        • 28

                        #12
                        Re: Slowing down CPU passing game

                        Yeah the AI shreds all defenses almost never missing a read ever

                        Comment

                        • KingV2k3
                          Senior Circuit
                          • May 2003
                          • 5881

                          #13
                          Re: Slowing down CPU passing game

                          Originally posted by ewto16
                          Thanks for the tips. I'll try adjusting some things. I just usually like to play the game straight out of the box.
                          I also prefer OOTB.

                          I finally got reasonable results from a combo of the following:

                          1) Drop CPU PBK to 40, so they don't have all day back there.

                          2) Set DPI at 60, so there's less separation between defenders and receivers. Also makes HUM passing more challenging, as it affects both sides.

                          3) Weekly Training makes a huge difference. Training Cover 3 and Cover 2 Man both triggered the "best" coverage of the available choices, for me. On the other hand, Man Blitz (for instance) engendered the worst coverage. I sim training (Bronze Medal), BTW.

                          Lastly:

                          The stat engine doesn't track "catches against" for your DBs.

                          As a result, their morale will rise exponentially, making them play better as the season wears on.

                          In short:

                          HUM pass defense is much better later in the season than earlier. Set up for the former or it'll get OP by the time the latter kicks in.

                          Comment

                          • ForUntoOblivionSoar∞
                            MVP
                            • Dec 2009
                            • 4682

                            #14
                            Re: Slowing down CPU passing game

                            Originally posted by Cory Levy
                            One tip I would give is to not be afraid of sending pressure. Madden is weird in that you're essentially playing against a robot at the QB position so it's never going to be a reflection of real life much.

                            Sending pressure means you're getting to the QB quicker and either getting sacks or disrupting his throwing ability. Getting pressure means you'll see more inaccurate passes and complete missing sails.

                            If you sit back and only rush 3 or 4, the computer will eat you alive unless it's a very, very poorly rated QB or you max out the sliders in an almost unfair manner to tilt the deck in your favor. Sending pressure is a legitimate 'football sense' move that will help alter the CPU's passing game.

                            I think the risk-reward between sending additional rushers and the possibility that you leave a guy wide open is worth it more than sitting back and letting the computer pick you apart.
                            Great defensive lines like the 49ers (when healthy) shouldn’t need blitzes to generate regular pressure. Madden needs to fix pass rush. It’s that simple.
                            Originally posted by Therebelyell626
                            I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
                            https://forums.operationsports.com/forums/showpost.php?p=2049813056

                            Last edited by your mom; 06-06-2006 at 6:06 PM.

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