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Creamofwheat 01-16-2021 01:34 AM

The only fight EA devs have ever seen
 
Reddit post: Pretty funny and accurate but just add 40+ knockdowns and 20+ rocks and stuns lol 😂

https://www.reddit.com/r/EASportsUFC...ave_ever_seen/

Haz____ 01-16-2021 05:30 PM

Re: The only fight EA devs have ever seen
 
Quote:

Originally Posted by Creamofwheat (Post 2050304904)
Reddit post: Pretty funny and accurate but just add 40+ knockdowns and 20+ rocks and stuns lol 😂

https://www.reddit.com/r/EASportsUFC...ave_ever_seen/

OK, I genuinely laughed out loud at that. Lol.

Granbyroll 01-17-2021 08:44 AM

Re: The only fight EA devs have ever seen
 
I really hope the next focus of the next game is fighter individuality and grappling. Stamina too.

TapOrSnap 01-18-2021 12:23 PM

Re: The only fight EA devs have ever seen
 
In all fairness. After watching the majesty that is that fight why would you ever need to watch another?

Also, touché. :duel:

Granbyroll 01-18-2021 12:49 PM

Re: The only fight EA devs have ever seen
 
Quote:

Originally Posted by TapOrSnap (Post 2050306502)
In all fairness. After watching the majesty that is that fight why would you ever need to watch another?

Also, touché. :duel:

Any chance at a parry for jabs only? Thanks

johnmangala 01-18-2021 01:10 PM

Re: The only fight EA devs have ever seen
 
Quote:

Originally Posted by TapOrSnap (Post 2050306502)
In all fairness. After watching the majesty that is that fight why would you ever need to watch another?

Also, touché. :duel:

This highlights the need for more fighter uniqueness.

Cardio, power, subs- all should be bigger differences. They feel too in line with each other.

A power modifier would be important. I mean Max is the perfect example, he selects his shots. When he wants to go for damage he puts more into his shots but he cant go as long. But with normal strikes itd be harder to rock but strikes cost less stamina.

If calvin vs Holloway were in UFC 4 there would've been too many kds and rocks by then. But in that fight there wasnt a single kd


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