Welcome to EA UFC Version 1.0 --- We Made It Baby

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  • Boiler569
    MVP
    • Apr 2016
    • 2006

    #1

    Welcome to EA UFC Version 1.0 --- We Made It Baby

    After nearly a decade of struggle, version 1.0 of EA UFC was released yesterday. We finally have a somewhat balanced, fun, complete game

    Myself and many others have asked for many of these features to be implemented for years!!!

    Ahhh man so many 'pressure' fighters (COUGH COUGH SPAMMERS) are DONE after this patch!

    01/21/2021 is a day that will live in infamy; the launch of the first UFC game after a 7 year Beta





    Thank you Devs, GCers, forum members and concerned citizens for all your input and effort over this long process. We are only getting started !
    PSN: Boiler569
    Have Fun, It's Just A GAME!
    Top 10 (Fight Night Series) R.I.P. Joe Frazier
    FNR4 Gamestop Vegas Tournament Qualifier
    Ranked #1 (EA MMA)

    UFC 3 LEC: 2x Diamond; 6x Plat.
    @Boiler569 on Twitter & Twitch
  • johnmangala
    MVP
    • Apr 2016
    • 4525

    #2
    Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

    Haha yeah it's been up and down. But UFC 4 feels like the end product of UFC 3 now and we're not even half way through patches yet.

    Didnt expect calf kicks or any new animations. Thought that wasn't possible anymore so surprises are great.

    The stamina, sub, pressure fixes are the real gem imo. New animations are great, but don't matter as much when the base game isn't as balanced. Now we got both.

    Some problems I have with this patch is bishop and frost, but they aren't targetting me so idk. Some people seem happy with it, but mmost are puzzled. Especailly giving them better kick stats than most good strikers in the game. Besides that the only other problem I have is the 50% increase to transitions. I think doing this for denials is okay, but doing it for all transitions too promotes stalling. Decrease 25% stamina cost for tranitions above the current nerf.

    Comment

    • MGMW
      Rookie
      • May 2016
      • 10

      #3
      Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

      The dynamic was really different last night online. Level 20s did their usual pressure boxing but wait... Something was different.

      Oh look... Someone doesn't have any stamina.

      That's a shame.

      Comment

      • BQ32
        Pro
        • Jan 2011
        • 671

        #4
        Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

        You guys are funny proclaiming this the greatest thing ever. I actually personally think this ruined the defensive options that was there and completely changed the game for players that had mastered movement. It is more straight up and down then ever, but I am sure most will never see it. You might get gassed faster for throwing punches but you also get gassed just as equally for using defensive movements to avoid them. That means if you were a high level striker that could get off and then get out unscathed now your stamina stays dropped and you can just get continuously walked down. I got to the point with Cruz that I never lost but now he is suddenly not viable. Actually the patch has made it so few fighters will be viable to win.

        Comment

        • Haz____
          Omaewa mou shindeiru
          • Apr 2016
          • 4023

          #5
          Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

          Man, I really don't wanna be negative, but the game basically feels exactly the same to me. Almost every single fight I've had so far is still a non stop striking action fight. My opponents don't seem to be losing any more stamina, or throwing any less than before at all. I've had so many fights since the patch where my opponent is still throwing 120+ strikes in the first round, and still having a nearly full stamina bar in round 2. I really don't see, or feel the impact of this patch at all. Every single fight is still non stop pressure, volume, and combos.
          PSN: Lord__Hazanko

          Just an average player, with a passion for Martial Arts & Combat Sports

          Comment

          • johnmangala
            MVP
            • Apr 2016
            • 4525

            #6
            Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

            Originally posted by Haz____
            Man, I really don't wanna be negative, but the game basically feels exactly the same to me. Almost every single fight I've had so far is still a non stop striking action fight. My opponents don't seem to be losing any more stamina, or throwing any less than before at all. I've had so many fights since the patch where my opponent is still throwing 120+ strikes in the first round, and still having a nearly full stamina bar in round 2. I really don't see, or feel the impact of this patch at all. Every single fight is still non stop pressure, volume, and combos.
            Idk man. I have had the opposite exp and I’m not a high level player. The only difference I know is you’re primarily a striker and I usually grapple. Idk if that makes a difference. But strike wise I’m mostly defense and I have noticed the stamina and pressure nerf when I play as strikers.

            If the opponent is really non stop pressure they should definitely be losing more stamina. If the opponent is taking pauses in between they’ll be able to retain more stamina, but that’s how it’s designed and it makes sense imo. I do think lower stamina should be vulnerable for longer and retain less power tho.

            I honestly dont think this will affect strike totals if the opponent is smart (it should even then imo), but for non-stop pressure like you’re describing they should definitely be losing much more stamina. Plus the KDs are less, not as much as I like but its definitely less at least past r1.

            Leg kicks actually matter now and there’s more of a slowdown.

            Subs are awesome, I have a feeling they’ll be nerfed again I hope not but I bet it will.

            Comment

            • Haz____
              Omaewa mou shindeiru
              • Apr 2016
              • 4023

              #7
              Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

              Honestly the game feels worse than before. I've lost more fights today than I have in the past month. Literally every single fight is against a spam clown. I'm done.
              PSN: Lord__Hazanko

              Just an average player, with a passion for Martial Arts & Combat Sports

              Comment

              • johnmangala
                MVP
                • Apr 2016
                • 4525

                #8
                Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

                Post a video. Shooting in the dark isn’t helping anyone.

                Comment

                • rabbitfistssaipailo
                  MVP
                  • Nov 2017
                  • 1625

                  #9
                  Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

                  Originally posted by Haz____
                  Honestly the game feels worse than before. I've lost more fights today than I have in the past month. Literally every single fight is against a spam clown. I'm done.
                  Haz , everyone else has had the opposite reaction to stamina . How come yours is different. Please post a video .

                  Most of my opp's had no short term stamina and were gassed by round 2.

                  Sent from my Nokia 2.4 using Operation Sports mobile app

                  Comment

                  • rob3563
                    Rookie
                    • Mar 2016
                    • 365

                    #10
                    Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

                    Originally posted by Haz____
                    Honestly the game feels worse than before. I've lost more fights today than I have in the past month. Literally every single fight is against a spam clown. I'm done.
                    Its worse because you are losing,wow you are a loser.I am losing more now offline but it feels way better,just get better yourself.

                    Comment

                    • Haz____
                      Omaewa mou shindeiru
                      • Apr 2016
                      • 4023

                      #11
                      Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

                      Originally posted by rabbitfistssaipailo
                      Haz , everyone else has had the opposite reaction to stamina . How come yours is different. Please post a video .

                      Most of my opp's had no short term stamina and were gassed by round 2.

                      Sent from my Nokia 2.4 using Operation Sports mobile app
                      Literally every fight I had today my opponent was throwing 120+ strikes a round, and starting round 2 with more stamina than me half the time.


                      Honestly don't want to play this game at all anymore.
                      PSN: Lord__Hazanko

                      Just an average player, with a passion for Martial Arts & Combat Sports

                      Comment

                      • Haz____
                        Omaewa mou shindeiru
                        • Apr 2016
                        • 4023

                        #12
                        Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

                        Originally posted by rob3563
                        Its worse because you are losing,wow you are a loser.I am losing more now offline but it feels way better,just get better yourself.
                        Go try playing online dork.
                        PSN: Lord__Hazanko

                        Just an average player, with a passion for Martial Arts & Combat Sports

                        Comment

                        • Zyaf
                          Rookie
                          • Jul 2020
                          • 87

                          #13
                          Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

                          Can't help you out if you're not posting videos Haz.



                          Was playing with people like Kenetic and SpilActionzz today, everyone agrees the same -- pressure is very, very balanced right now. Backing up is probably the move at the moment.

                          Comment

                          • Haz____
                            Omaewa mou shindeiru
                            • Apr 2016
                            • 4023

                            #14
                            Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

                            Originally posted by Zyaf
                            Can't help you out if you're not posting videos Haz.



                            Was playing with people like Kenetic and SpilActionzz today, everyone agrees the same -- pressure is very, very balanced right now. Backing up is probably the move at the moment.
                            Who saves a bunch videos of them losing? I feel literally no difference whatsoever in the pressure/volume meta. Everyone is fighting the exact same, they are still throwing 120+ strikes a round, just like before.

                            I played for hours today. Literally fight after fight after fight. Constant pressure and volume.


                            Literally have not had 1 single technical fight since this patch dropped.
                            PSN: Lord__Hazanko

                            Just an average player, with a passion for Martial Arts & Combat Sports

                            Comment

                            • Zyaf
                              Rookie
                              • Jul 2020
                              • 87

                              #15
                              Re: Welcome to EA UFC Version 1.0 --- We Made It Baby

                              Originally posted by Haz____
                              Who saves a bunch videos of them losing? I feel literally no difference whatsoever in the pressure/volume meta. Everyone is fighting the exact same, they are still throwing 120+ strikes a round, just like before.

                              I played for hours today. Literally fight after fight after fight. Constant pressure and volume.


                              Literally have not had 1 single technical fight since this patch dropped.
                              RuthlessOmni held a 6 hour tournament today where we could see much more clearly what the game's looking like. It is far from being pressure based right now. For example: my fight with RomeroXVII. https://www.twitch.tv/videos/884005184 3:06:06

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