1) There are for the XBOX 360 and there are two versions...one version that's compatible with the Revamped Mod and a version compatible with the base game.
2) While these rosters can be used in User vs. AI play...they are better suited for Coach Mode/True Coach Mode and CPU vs. CPU Spectator Mode.
3)
a. These rosters have been heavily edited with my own formulas; and because of that, my rosters WILL BREAK THE SIM Engine. So, if you're big on simming games and sim stats...you're not going to like these at all! However...
b. If you are willing to take your time doing your Dynasty and allow the games to be played out on the field, you'll be pleasantly surprised. I'm currently running a Dynasty with Georgia State and I've seen everything...upsets (#1 and gone down already in Week 1)...QB's throwing for 500 yards and 6 TD's...RB's rushing for over 200 yards...you name it. Again, I'm not saying you can't sim the games...but the sim stats will not be to your liking.
4) Also, due to the roster being heavily edited and the inability to edit FCS teams, simmed games against FCS teams will result in an L 98% of the time. No fear because I've included a config that will allow you to go in at the start of each week and edit the scores...which means...
5) You want to have a working knowledge of the editors....the EA DB Editor and/or the Dynasty Editor.
6) I have included 2 Recruiting Classes to get started. Every recruit from 1-2710 has been edited to be in line with my personal edits. I plan on doing at least 10 recruiting classes to go along with these rosters. I've included my Custom Recruiting Class Config to make it easy. All you have to do is open the EA DB Editor, load my config and then Import the recruiting class at the beginning of Week 1.
For those who try it out, I hope you have as much fun as I am with it. I will also upload the version that's compatible with the base game to my EA Locker under my GT: TarHeelPhenom.
ETA: I have not uploaded the file to my Locker yet. I haven't had a chance. I will post here when i do.
6/12/21 Update
I have uploaded the file for the base game to my EA Locker under my GT.
GT: TarHeelPhenom
I ran a test on the file by simming two whole seasons of a Dynasty Mode. I can confirm that there were no game freezes or issues with players missing on the Depth Chart. As new players come in, naturally you will have to reset the Depth Chart so that it is set according to Position. I also made a tweak to draft class #1.

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