Defending the meta from madden 21 seems very defendable now without moving heaven and earth to do it as defenders play there assignments better than before. Given that this is a beta and some things aren’t working it’s still a good indicator in the direction the game is going!
I’m quite sure there’s still some cheesy type stuff in the game that most often then dudes are gonna keep to themselves hoping it passes by undetected but that’s expected
Honestly competitively online I feel it’s more open and has that any given Sunday feel!
My real excitement tho is for online franchise mode hoping that NCAA gets incorporated when it releases but that’s another story!
Anyways, running feels smooth and passing doesn’t seem to be overpowered as years past. A 1on1 situation feels just like that. An issue I’m seeing is that sprint is still connected to defenders spider senses and I’ve never been a fan of that, once you hit the gas and no ones around then ratings should kick in from there especially when the defender making the play shouldn’t have been aware nor that fast to break off a block and pursue you!
You miss a tackle and no one else is around… Issa wrap!!!
Hitsticking feels kinda weak, not sure what’s up with that but I’m glad it’s not like you’re getting hit by a Mack truck from some nobody safety or corner!
Fumbles are a mixed bag to me as it still seems that linemen’s who’s backs are turned seem more aware than those that are after the ball and/or caused the fumble itself
Throwing under pressure needs work but for the most part it yields almost life like results
QBs running to the sideline east and west are taking more of a risk as contain does it’s job somewhat better than previous maddens and QBs aren’t as accurate with their passes on the run like that full sprint and throwing across their shoulder!
So far I’ve played around 10 games online trying out different runs, passes, rpo’s and screens! I can say depending on how good you can read a defense you can make these work and when they work it works!
Ran into quite a few cheesers and dispatched them with ease as they quit once you caught on to there scheme of trips crossers until it gets picked off!
Start using the games passing mechanics as they really come in handy this version and I feel they have made a dramatic difference in my gameplay. I play a balanced offense and once I key in on a weakness I just keep at it but not in a cheeser way as fatigue is working to where they pull your players thst get tired out for a few plays or maybe even a series. So I dunno if that’s a bug or not but once mostert got tired the rotation started as I felt he wasn’t in the game so you have to be prepared for that as every running back is not the same.
I still feel QBs still need their true identity to who they are in real life. Like Brady has never been a scrambler and still shouldn’t be as he is slow as molasses but previous madden had him at a decent speed where sometimes he would outrun the coverage at times.
I’m excited for this iteration but I’m keeping my expectations in check as we all know once the youtbers come out then online play is ruined so that’s why I’m really excited for online sim franchises this year!
Right now madden online head to head 7/10

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