Most realistic quarter length?

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  • TheDarkKnightRises
    MVP
    • Apr 2015
    • 1060

    #1

    Most realistic quarter length?

    Hey there,

    So I play with clock rundown on. I was wondering what the community thinks is a realistic quarter length with clock rundown on to mimic a real NFL game?
    PSN: MrMet2488


    MLB: New York Mets
    NFL: New York Giants
    NBA: Los Angeles Lakers
    NHL: New York Rangers
    NCAAF: Miami Hurricanes
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  • michaelhawj
    MVP
    • Jul 2015
    • 1852

    #2
    Re: Most realistic quarter length?

    Originally posted by TheDarkKnightRises
    Hey there,

    So I play with clock rundown on. I was wondering what the community thinks is a realistic quarter length with clock rundown on to mimic a real NFL game?
    Mine is around 12 minutes quarter with 20 seconds runoff

    Comment

    • TheDarkKnightRises
      MVP
      • Apr 2015
      • 1060

      #3
      Re: Most realistic quarter length?

      Originally posted by michaelhawj
      Mine is around 12 minutes quarter with 20 seconds runoff
      Thanks! Also, slightly off topic but do you know why the normal kicking interface disappears and you only see a little faded line instead of the normal meter thing?
      PSN: MrMet2488


      MLB: New York Mets
      NFL: New York Giants
      NBA: Los Angeles Lakers
      NHL: New York Rangers
      NCAAF: Miami Hurricanes
      NCAAB: Duke Blue Devils/St. John's Red Storm

      Comment

      • thegame69dx
        Rookie
        • Jan 2014
        • 15

        #4
        Re: Most realistic quarter length?

        Most Probably Away Disandvantage

        Comment

        • TheDarkKnightRises
          MVP
          • Apr 2015
          • 1060

          #5
          Re: Most realistic quarter length?

          Originally posted by thegame69dx
          Most Probably Away Disandvantage
          I’m the home team in my game.
          PSN: MrMet2488


          MLB: New York Mets
          NFL: New York Giants
          NBA: Los Angeles Lakers
          NHL: New York Rangers
          NCAAF: Miami Hurricanes
          NCAAB: Duke Blue Devils/St. John's Red Storm

          Comment

          • poulka
            Pro
            • Jan 2011
            • 928

            #6
            Re: Most realistic quarter length?

            Originally posted by TheDarkKnightRises
            I’m the home team in my game.

            I think you can lose it if the away team has won over the momentum. Some things can be put on the home team if the away team steals the momentum.
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            • NYJin2011tm
              MVP
              • Oct 2011
              • 2767

              #7
              Re: Most realistic quarter length?

              12 min with 20 acc clock works well. So does 15 min with 13 acc clock. I use 15 and 13 because I’m a stickler for Time of possession total being 60 min.

              Comment

              • TheBleedingRed21
                Game Dev
                • Oct 2010
                • 5071

                #8
                Re: Most realistic quarter length?

                15 minute 15 ACC clock is good if you don’t run a ton of no huddle.

                Average about 140-160 plays per game, might end up dropping a minute or two or more accclock.
                PSN: TheBleedingRed21
                Twitch: http://www.twitch.tv/TheBleedingRED21_OS

                Comment

                • NYJin2011tm
                  MVP
                  • Oct 2011
                  • 2767

                  #9
                  Re: Most realistic quarter length?

                  Originally posted by TheBleedingRed21
                  15 minute 15 ACC clock is good if you don’t run a ton of no huddle.

                  Average about 140-160 plays per game, might end up dropping a minute or two or more accclock.
                  With Madden 12 we were stuck with 12 and 20. Then with Madden 13 I was using 15 and 15. Getting the perfect amount of plays. Then I forget which Madden it was when I changed to 15 and 13 because plays were too high. That’s what I been using ever since.

                  Comment

                  • DallasRocks
                    MVP
                    • Jan 2005
                    • 1625

                    #10
                    Re: Most realistic quarter length?

                    Originally posted by TheDarkKnightRises
                    Thanks! Also, slightly off topic but do you know why the normal kicking interface disappears and you only see a little faded line instead of the normal meter thing?
                    Probably because it’s All Madden. I use 12 min with 12 sec accelerated clock.
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                    Comment

                    • JayhawkerStL
                      Banned
                      • Apr 2004
                      • 3644

                      #11
                      Re: Most realistic quarter length?

                      Originally posted by TheDarkKnightRises
                      Hey there,

                      So I play with clock rundown on. I was wondering what the community thinks is a realistic quarter length with clock rundown on to mimic a real NFL game?
                      The best strategy is to play some games, and then count your total plays (rushing attempts, passing attempts, and sacks). I go for 120 total plays on average, although I doubt that is accurate anymore. I would assume NFL teams his 130-150 far more often now, but I have not looked up the stats.

                      But just decide how many plays per game you think makes sense, then tweak based on the rundown you like, and how fast you tend to snap, which are variables only you know.

                      Honestly, I don't use any run down. I like to take my time to look at the defense and make changes. So 10 minutes has worked fine for me, but I just jump to 11 or 12.

                      One thing to remember is, you really need to play the full game. The end of half scenarios alter the final tally a lot. You can't play a quarter and multiply by four.
                      Last edited by JayhawkerStL; 08-22-2021, 04:21 PM.

                      Comment

                      • capa
                        Banned
                        • Jul 2002
                        • 5321

                        #12
                        Re: Most realistic quarter length?

                        Some insight:

                        Comment

                        • zten11
                          MVP
                          • Oct 2011
                          • 2383

                          #13
                          Re: Most realistic quarter length?

                          I think Madden has done a good job with quarter length and timing and I believe 12 minutes with ACCEL clock OFF is perfect.
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                          • jfsolo
                            Live Action, please?
                            • May 2003
                            • 12965

                            #14
                            Re: Most realistic quarter length?

                            Originally posted by TheBleedingRed21
                            15 minute 15 ACC clock is good if you don’t run a ton of no huddle.

                            Average about 140-160 plays per game, might end up dropping a minute or two or more accclock.
                            11 or 12 seconds left on the ACC clock has ended working perfectly for me the last couple of years.
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                            • sadler
                              Pro
                              • Sep 2017
                              • 529

                              #15
                              Re: Most realistic quarter length?

                              I'm using 9 minutes with no accelerated clock.

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