Madden 22: The Good and the Bad of the On-Field Action

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  • ChaseB
    #BringBackFaceuary
    • Oct 2003
    • 9844

    #1

    Madden 22: The Good and the Bad of the On-Field Action



    The release of a new Madden game every year is accompanied by certain things that we've...

    Written By: Kevin Scott

    Click here to view the article.
    I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.
  • ShaiLeGran
    Rookie
    • Aug 2014
    • 216

    #2
    Re: Madden 22: The Good and the Bad of the On-Field Action

    One thing that really annoys me is that you know upfront when you will be able to block a field goal. It feels different when you can compared to other times when you can't make a block right at when the pigskin is snapped.

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    • stormshadow1
      Rookie
      • Mar 2009
      • 107

      #3
      Re: Madden 22: The Good and the Bad of the On-Field Action

      Is there a way to fix the zone coverage issue other than playing man all the time? Will this be patched?
      Boston born Red Wings fan.

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      • ForUntoOblivionSoar∞
        MVP
        • Dec 2009
        • 4682

        #4
        Re: Madden 22: The Good and the Bad of the On-Field Action

        Firmly disagree that unrealistic camera angles are "better." Give me TV broadcast camera angles or just give me first person football.
        Originally posted by Therebelyell626
        I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
        https://forums.operationsports.com/forums/showpost.php?p=2049813056

        Last edited by your mom; 06-06-2006 at 6:06 PM.

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        • XtremeDunkz
          CNFL Commissioner
          • Aug 2007
          • 3414

          #5
          Re: Madden 22: The Good and the Bad of the On-Field Action

          After playing many games the defense is just plain bad. Need a patch to address asap. Getting a stop against good competition is near impossible.

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          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15419

            #6
            Re: Madden 22: The Good and the Bad of the On-Field Action

            Good call out on the lack of penalties and no refs

            You can't create an NFL game and call it Simulation football if those two things don't exist.

            Some people are willing to give a pass year after year because of the excuse that EA gives.

            But at the end of the day we had Refs and Penalties in Madden 10 years ago but now all of sudden we don't.

            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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            • oneamongthefence
              Nothing to see here folks
              • Apr 2009
              • 5683

              #7
              Re: Madden 22: The Good and the Bad of the On-Field Action

              Kick and punt returns are just bad. Guys will let defenders run right past them. There's very rarely any holes. Pursuit angles are atrocious. The kick return attribute does nothing as far as I can tell.

              Sent from my LM-G820 using Tapatalk
              Because I live in van down by the river...

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