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-   -   FIFA 22 Q&A (/forums/showthread.php?t=992709)

KG 09-22-2021 09:24 AM

Re: FIFA 22 Q&A
 
Quote:

Originally Posted by PhillyPhanatic14 (Post 2050469951)
Thanks for the response. That's so frustrating man... The GK kits they generated in the beta were so generic it made the whole create a team feel generic and unrealistic. Destroyed all immersion.

Yeah I feel you. It's like "if you're going to make it customizable, go all out".

Honestly, create a club is basically the same as create a Pro CLubs team with a few more additions that came over from FUT.

nunogomes 09-22-2021 10:06 AM

Re: FIFA 22 Q&A
 
Hi KG!


How is the CPU Offense? Is it somewhat believable? Do they cross when they should or just dribble back? Do they shoot outside?


Are the ball physics decent, when you cross specially? Meaning, is the arc of the ball natural?


Your thoughts in general about CPU offense would be great!

KG 09-22-2021 10:14 AM

Re: FIFA 22 Q&A
 
Quote:

Originally Posted by nunogomes (Post 2050469984)
Hi KG!


How is the CPU Offense? Is it somewhat believable? Do they cross when they should or just dribble back? Do they shoot outside?


Are the ball physics decent, when you cross specially? Meaning, is the arc of the ball natural?


Your thoughts in general about CPU offense would be great!

The CPU offense is much better than it was in the beta pre-patch. There are still times where they look confused on the wings but I've seen numerous teams across Europe send in crosses which is encouraging. I've only seen one shot outside the box, from McGinn (Aston Villa) so that's one area that could use some tweaking by AI.

Ball physics are improved but still nothing I would consider good. They're good on ground passes but balls in the air, especially headers are the same mess they've been for the past few years. I've seen guys back-peddling near the edge of the 18 and able to get a powerful header on target.

The AI offense isn't bad at all. There are times where they get ping-pongy but overall it's not bad. I think most of the team tactics are jacked up which makes teams play the same but I've had some good matches on Legendary.

Redwings19c 09-22-2021 10:15 AM

Re: FIFA 22 Q&A
 
Thanks mate!
I've heard about the feature of dynamic fans. For example, if you're far behind, fans leave the stadium. Does this also apply when teams are on the bottom of the tables or does it just happen in game when you are loosing. I really want to see half empty stadiums when I play bottom teams.

nunogomes 09-22-2021 10:26 AM

Re: FIFA 22 Q&A
 
Quote:

Originally Posted by KG (Post 2050469990)
The CPU offense is much better than it was in the beta pre-patch. There are still times where they look confused on the wings but I've seen numerous teams across Europe send in crosses which is encouraging. I've only seen one shot outside the box, from McGinn (Aston Villa) so that's one area that could use some tweaking by AI.

Ball physics are improved but still nothing I would consider good. They're good on ground passes but balls in the air, especially headers are the same mess they've been for the past few years. I've seen guys back-peddling near the edge of the 18 and able to get a powerful header on target.

The AI offense isn't bad at all. There are times where they get ping-pongy but overall it's not bad. I think most of the team tactics are jacked up which makes teams play the same but I've had some good matches on Legendary.


Im on a 2 year FIFA "break" (did play but for like a month or so) and most of the things i disliked are still there...



Not enough shots outside the box (except first time shots probably, those were pretty common before); ball physics still strange (crosses specially), headers are like rockets...


Also saw a video this morning were GK animation on a shot was him faling to the ground on the spot (without stretching) and shrunk his arms! it seemed it was something forced to let the shot go in!



Let´s see... i was hopeful with FIFA this year, since PES seems a terrible mess, but i dont know...

KG 09-22-2021 10:38 AM

Re: FIFA 22 Q&A
 
Quote:

Originally Posted by Redwings19c (Post 2050469992)
Thanks mate!
I've heard about the feature of dynamic fans. For example, if you're far behind, fans leave the stadium. Does this also apply when teams are on the bottom of the tables or does it just happen in game when you are loosing. I really want to see half empty stadiums when I play bottom teams.


I haven’t personally seen that but I haven’t played too far into a career mode to find out. I have seen screenshots that show dynamic attendance

https://twitter.com/ditaobr27/status...661337095?s=21


Sent from my iPhone using Tapatalk

KG 09-22-2021 10:39 AM

Re: FIFA 22 Q&A
 
Quote:

Originally Posted by nunogomes (Post 2050469995)
Im on a 2 year FIFA "break" (did play but for like a month or so) and most of the things i disliked are still there...



Not enough shots outside the box (except first time shots probably, those were pretty common before); ball physics still strange (crosses specially), headers are like rockets...


Also saw a video this morning were GK animation on a shot was him faling to the ground on the spot (without stretching) and shrunk his arms! it seemed it was something forced to let the shot go in!



Let´s see... i was hopeful with FIFA this year, since PES seems a terrible mess, but i dont know...


Regarding keepers

Keepers were really good in the beta pre-patch but people complained that they were OP’d and now they’re back to getting beat at the near post and not saving shots directly hit at them.


Sent from my iPhone using Tapatalk

nunogomes 09-22-2021 11:31 AM

Re: FIFA 22 Q&A
 
Quote:

Originally Posted by KG (Post 2050470004)
Regarding keepers

Keepers were really good in the beta pre-patch but people complained that they were OP’d and now they’re back to getting beat at the near post and not saving shots directly hit at them.


Sent from my iPhone using Tapatalk


Yeah, that´s what i saw in the video... what a bummer!


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