Player Models/Body Sliders

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  • LHSLax_D24
    MVP
    • Feb 2009
    • 1035

    #1

    Player Models/Body Sliders

    Does anyone have a guide for mass editing the player body sliders based off height/weight?

    As we all know, the random generated recruit player models aren't great. I actually was able to determine that there are only 2-4 specific player models based off your position (16 total specific player models in total). However, I'm looking for some formulas or a guideline how to edit these to give a more modern appearance to the players.

    In the editor, there's 2 different attributes to edit the player's body. Arm definition/size, Butt definition/size, etc. Does anyone know which one is more important to the game? I've seen people mention that they find the players build/size and set the attributes to the same number corresponding to the build. How do you know what this base build/size is... is it just determined from the player's weight or is it a height/weight combo? Do the player body sizes (small, medium, large) matter at all, i.e. will a player that's 5'5" 160lbs with a body size of 20, look the same as a 6'4" 300lbs body size player?

    I know this is a lot of questions, but I made a lot of searches and couldn't find the answers I'm looking for. Any help would be appreciated!
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  • philshjips
    Rookie
    • Jan 2014
    • 52

    #2
    Re: Player Models/Body Sliders

    What do you mean about there only being a select few body types? Like a “large” type for lineman and a “skinny” or “small” type for skill players or skinny dudes? Cause that would make sense.

    Also are you saying that arm size and butt size are the only attributes that have a true effect on that size metric? Because that would explain so much why it seems like some body settings will default back after you change them in the editor, except for arm size…

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