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(PC) Welp - I have done it again. Realistic Game Play.

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Old 10-14-2012, 04:57 AM   #113
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Re: (PC) Welp - I have done it again. Realistic Game Play.

Hi everybody,
i'm new in this forum but i've read all the post.
Matt could you post the complete list of editing that you've used in the match juventus-udinese.
are you still using jenkey gameplay? if yes which values are you using?
Are this the global edit in that video:
pressing=100
difensive line=100
compactness=100

attack value=3
tenacity between 80 and 99

sorry for my bad english and thanks a lot for your work, i'm insane for soccer realism and i really appreciate your job.
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Old 10-14-2012, 06:36 AM   #114
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Re: (PC) Welp - I have done it again. Realistic Game Play.

In time, I will posto my job about tactics
Then we should try to integrate both jobs !
But It will take some time to me...
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Old 10-14-2012, 01:34 PM   #115
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Re: (PC) Welp - I have done it again. Realistic Game Play.

Quote:
Originally Posted by sancho_cap
Hi everybody,
i'm new in this forum but i've read all the post.
Matt could you post the complete list of editing that you've used in the match juventus-udinese.
are you still using jenkey gameplay? if yes which values are you using?
Are this the global edit in that video:
pressing=100
difensive line=100
compactness=100

attack value=3
tenacity between 80 and 99

sorry for my bad english and thanks a lot for your work, i'm insane for soccer realism and i really appreciate your job.
You got it. Remember those are just values to see the difference, from there it's about what you want to tweak> i would say globally between 70-100. remember you want teams to play with variety and look different than others.

mike - definitely, man. Looking forward to it. Check out this thread on evo-web in the meantime, it's getting into some good discussions.

http://www.evo-web.co.uk/forums/showthread.php?t=69196
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Old 11-29-2012, 10:33 PM   #116
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Re: (PC) Welp - I have done it again. Realistic Game Play.

Quote:
Originally Posted by Matt10
Here is the most recent video. It is reflecting defensive line @ 100 (high). I kept everything that is on the front page. Amazing what a difference having defensive line puts it at. What is funny is that it doesn't even have that high of a line because by default the CBs retreat, breaking that line no matter what, with a high line - at least the retreat is compensated, making it look more realistic. Notice also how great the CPU keeps possession and still goes for the dagger

Good job, Matt.
But I do like to play with this camera and these graphics ?
Here, I put everything on max including the nVidia drivers and the picture does not seem to stay put in the video.
And the camera in the video (seems to be a broadcast with less zoom) does not have in my game. Some patch camera?

Thank you.
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Old 12-02-2012, 09:24 AM   #117
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Re: (PC) Welp - I have done it again. Realistic Game Play.

Hey Matt, just wondering what sort of values are you using now?

Do you still prefer just editing the two values or are you using some tactic edits as well?
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Old 12-03-2012, 06:13 PM   #118
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Re: (PC) Welp - I have done it again. Realistic Game Play.

Quote:
Originally Posted by senhorxxx
Good job, Matt.
But I do like to play with this camera and these graphics ?
Here, I put everything on max including the nVidia drivers and the picture does not seem to stay put in the video.
And the camera in the video (seems to be a broadcast with less zoom) does not have in my game. Some patch camera?

Thank you.
What is going on with you picture anyways? As far as the camera, I use the Broadcasting Live camera, and it's modified inside Jenkey's gameplay tool. I believe I zoomed it out just a bit and slightly lowered the height.

Quote:
Originally Posted by niharjhatn
Hey Matt, just wondering what sort of values are you using now?

Do you still prefer just editing the two values or are you using some tactic edits as well?
Apologies, I know I need to update this thread. A similar one I created has taken off on evo-web forums now.

http://evo-web.co.uk/forums/showthread.php?t=69196

And per one of the posts - the most recent:

No gameplay patches applied.
1. Pressing (All Teams) + 10
2. Compactness (All Teams) + 20 (max)
3. Attack (All Players) to value of "1"
4. Defense (All Players) to value of "1"
5. Attack Awareness (All Players) = 3
6. Attack Awareness (GK) = 1
7. Tenacity = 99

ALL SWP/CB = Anchor Man (Player Index Card)

*I am still messing with the Gameplay tool advanced settings*.
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Old 12-04-2012, 06:40 PM   #119
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Re: (PC) Welp - I have done it again. Realistic Game Play.

Quote:
Originally Posted by Matt10
What is going on with you picture anyways? As far as the camera, I use the Broadcasting Live camera, and it's modified inside Jenkey's gameplay tool. I believe I zoomed it out just a bit and slightly lowered the height.



Apologies, I know I need to update this thread. A similar one I created has taken off on evo-web forums now.

http://evo-web.co.uk/forums/showthread.php?t=69196

And per one of the posts - the most recent:

No gameplay patches applied.
1. Pressing (All Teams) + 10
2. Compactness (All Teams) + 20 (max)
3. Attack (All Players) to value of "1"
4. Defense (All Players) to value of "1"
5. Attack Awareness (All Players) = 3
6. Attack Awareness (GK) = 1
7. Tenacity = 99

ALL SWP/CB = Anchor Man (Player Index Card)

*I am still messing with the Gameplay tool advanced settings*.
Any advice to people playing on consoles as far as what to edit? I can edit some of those (offensive awareness, team tactics), but I don't know how to change tenacity, and I'm pretty sure I can't touch the "Attack" or "Defense" coding for each player.
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