NASCAR '25 Devs Confirm Laser Scanned Tracks

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33851

    #1

    NASCAR '25 Devs Confirm Laser Scanned Tracks



    iRacing recently released its second NASCAR '25 developer diary, where team members shared insights on their...

    Written By: Steve Noah

    Click here to view the article.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • Cam Fan
    Pro
    • Jun 2014
    • 548

    #2
    Re: NASCAR '25 Devs Confirm Laser Scanned Tracks

    So excited for this game.

    Comment

    • beau21
      It's 5 o'clock somewhere
      • Oct 2007
      • 1813

      #3
      Re: NASCAR '25 Devs Confirm Laser Scanned Tracks

      They're saying all the right things.
      And having fully scanned tracks and cars is a beautiful thing. High, high hopes for this game.

      Give me all of these things and a Paint Booth and I'll be in heaven.
      LG 77CX OLED / Sonos Arc Soundbar / Xbox Series X / Apple TV 4K

      Comment

      • OnlookerDelay
        MVP
        • Oct 2003
        • 3445

        #4
        Re: NASCAR '25 Devs Confirm Laser Scanned Tracks

        This is really looking and mostly sounding great. I hope they nail the force feedback support because I've come to learn that is one of the most important components of a racing game for me these days. Automobilista 2 on my PC has the best force feedback I've ever experienced. I would love to see something at least as good as it find its way to NASCAR '25... I have confidence this team will get it done.
        Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

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