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ACQB M10 Franchise Game Discussion/Ish-Talking Thread

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Old 08-21-2009, 09:25 PM   #49
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Re: ACQB M10 Franchise Game Discussion/Ish-Talking Thread

Sounds good CK. As to whether D-line talent matters, my one breath synopsis is:

on running downs--> definitely
on passing downs--> no
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Old 08-21-2009, 09:36 PM   #50
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Re: ACQB M10 Franchise Game Discussion/Ish-Talking Thread

Yeah that seems to be what I've noticed so far.

Funny thing is, it's pretty much the opposite in All Pro Football. Defensive linemen were the best thing you could do to defend the pass in that game, but the linemen just don't seem to make many plays against the pass in Madden.

It's usually LBs and DBs making crazy picks and taking them back for touchdowns that makes the difference.

Heck, I had a crazy pick-six my first game with a rookie FS.
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Old 08-21-2009, 10:00 PM   #51
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Re: ACQB M10 Franchise Game Discussion/Ish-Talking Thread

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Originally Posted by wEEman33
Yeah that seems to be what I've noticed so far.

Funny thing is, it's pretty much the opposite in All Pro Football. Defensive linemen were the best thing you could do to defend the pass in that game, but the linemen just don't seem to make many plays against the pass in Madden.

It's usually LBs and DBs making crazy picks and taking them back for touchdowns that makes the difference.

Heck, I had a crazy pick-six my first game with a rookie FS.

I enjoy the increased risk of throwing risky passes in this game. After so many games in APF of people blindly firing well timed passes into double coverage and getting away with murder, this is a nice change up. It really factors into passing with the lead, and I like that. Passing has enough rewards the way it is.
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Old 08-21-2009, 10:13 PM   #52
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Re: ACQB M10 Franchise Game Discussion/Ish-Talking Thread

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Originally Posted by CreatineKasey
I enjoy the increased risk of throwing risky passes in this game. After so many games in APF of people blindly firing well timed passes into double coverage and getting away with murder, this is a nice change up. It really factors into passing with the lead, and I like that. Passing has enough rewards the way it is.
Indeed.
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Old 08-21-2009, 10:47 PM   #53
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Re: ACQB M10 Franchise Game Discussion/Ish-Talking Thread

We'll I tried to play my game & in the 3rd quarter I got kick-off the server & the game never registered... To top it off I win the game
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Old 08-22-2009, 09:45 AM   #54
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Re: ACQB M10 Franchise Game Discussion/Ish-Talking Thread

We'll I replayed my 1st game again & sure enough get waxed by the RAMS 25-7. I think I threw my timing off by playing an Online Game against someone on my friends list since now Online HEAD 2 HEAD Games are set to SLOW, but games against the CPU are set to NORMAL until the 1st patch.

Basically couldn't get anything going as Spags defense was looking like the G-MEN defense of 08. I had 71 yds total offense & 4 1st downs.
FUGLY.....

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Old 08-22-2009, 11:43 AM   #55
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Re: ACQB M10 Franchise Game Discussion/Ish-Talking Thread

All games for week one are done, save Green Bay vs. Chicago. Can Grunt and Mkoz please knock this one out so I can advance the week?
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Old 08-22-2009, 11:50 AM   #56
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Re: ACQB M10 Franchise Game Discussion/Ish-Talking Thread

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Originally Posted by The Autumn Wind
All games for week one are done, save Green Bay vs. Chicago. Can Grunt and Mkoz please knock this one out so I can advance the week?
I told grunt to go ahead and play it himself against the CPU (if that is possible), because I'm busy all day today. If you can award him the win or something, go ahead and do that.
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