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Old 07-20-2004, 09:01 AM   #2
ADW
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OVR: 6
Join Date: Jul 2002
Re: CPU versus CPU - any luck with QB\'s?

I've been experimenting with this as well and so far the only way I've gotten realistic cpu passing percentages is by maxing out the cpu's quarterback accuracy and wr catch sliders. I leave everything for the human player at default. I also maxed out the cpu's running back ability and set it's run blocking ability to 15. In a 9 minute quarter game on the AA level the cpu's quarterback was 17-29 for 220 yards. They also ran the ball decently.
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