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Old 08-20-2005, 12:59 AM   #50
chuck4171
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Join Date: Jul 2005
Location: Houston
Re: Sim engine fix for NCAA 2006

I just did one season, so maybe this is simply one look at the snapshot of the Sim engine fix as proposed by SM27...but here are my results to stir in with the others. They actually seem to follow the same lines as the other stats coming out of the fix that I’ve seen. first number in column is grouping, second in parentheses is # of athletes that fell into that grouping.

PASSING:
QB Rating..........200 (2)
.......................190 (2)
.......................180 (3)
.......................170 (16)
Att...................500 (2)
.......................400 (1)
.......................300 (30)
Yds..................4000 (1)
.......................3000 (11)
TD...................40 (2)
.......................30 (9)


[213.7, USC] [537, Haw] [4003, Haw] [43, USC]

Int............1 (3)
................15+ (2)
................10-15 (4)
Comp %.....70-74 (15)
................57,58,59
Sacked......30 (9)

RUSHING:
ATT............300 (14)......[394, WV]
Yds.............1500 (9).....[1841, WV]
TD..............20 (2).........[29, TCU]
Yds/Game....150 (5)........[167.3, WV]


DEFENSE:
Tak.........100 (1).......[102, Miami U.(OH)]
Tak Loss..20 (7)
Sack.......10 (4).........[11 Pur, DT]
Int..........5 (8)..........[8 with 5]


One interesting aspect was also that Wisc. Had a VERY balanced year, 2810 passing yards with 28 passing TDs, 2099 rush yards with 29 Rushing Tds. 6389 total for 3rd in the nation, 4909 total offense for 3rd in the nation, 2099 rush for 4th in the nation.

P.S. after seveal attempts to fix the formatting, i gave up...if anything's not clear, say so and i'll try to expalin as best i can. Pretty straight forward, but ya never know.
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