Thread: Gang Tackling?
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Old 10-16-2005, 08:28 PM   #49
Matt Diesel
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Re: Gang Tackling?

Quote:
Originally Posted by Nza
No game has "true" tackling. That would entail real time physics in the form of rag doll physics etc.
Wouldn't that be a novel idea?

We keep speaking of animations. However, animation in of themself are canned. Therefore, any encounter that triggers an animation will therefore have a predetermined outcome.

A true physics model would produce random outcomes and take the speed and mass of players interacting into effect. That would make player to player interaction much more realistic; not only in tackling, but in blocking as well.

This would take a lot of horsepower to do, but I bet its possible on nextgen systems.
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