Show Us The Love, Part I: Five Things Gamers Hate
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Re: Show Us The Love, Part I: Five Things Gamers Hate
i see your point but i think that just depends on the person. i'm sure there are folks who would have braved the 800 number in the past just to yell at folks about something they were pissed off about.My favourite example of this was with NHL 98 on the PC (this was before I was working at EA).
I was doing a full 82-game season, 10-minute periods for both the Canucks and Devils. About 2/3 of the way through, I was playing a game and happened to hit the ref through the glass after a whistle. The game hung on the following faceoff because the ref never reappeared to drop the puck.
Instead of just quitting the game outright (this was the 4th straight game I'd played without saving and I didn't want to lose my progress), I went out to the FE and accidentally saved my game in progress. Which meant that my franchise was screwed, as I'd keep going back to that game missing the ref. So I just calmly copied down the relevant info from the stats, standings, etc., simmed a new season to the game I left off, played the rest of the season, added together the stats so the playoff matchups were correct, then started a new playoffs with the correct seeding.
If that happened in 2008 instead of 1998, I probably would've gone to the boards and complained about EA's "gamekilling" bug. Instead I just went about my business.
Hmmm, I had a lot of time on my hands in 1998...
it is a lot easier to complain about stuff now though. but to me there's bitching and there's constructive criticism. IMO devs of the various games don't pay enough attention to the constructive part.
sites like this are a huge resource for game industry types. there's tons of information in these forums, MM's forums and others detailing what gamers want.
the problem is they've got all this information and great ideas at their finger tips and they basically ignore most of it.If you can read this, you don't need glasses.Comment

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