Fight Night Round 4 In Production

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • chance
    MVP
    • Dec 2006
    • 2219

    #16
    Re: IGN: Fight Night Round 4 In Production

    In my game informer they said it was canned
    I kno so much about the NBA I should work 4 ESPN!!!!

    My Teams
    NBA: Denver Nuggets
    NFL: Minnesota Vikings
    NCAA FB: Nebraska Cornhuskers
    NCAA BB: North Carolina Tar Heels

    Comment

    • Money99
      Hall Of Fame
      • Sep 2002
      • 12696

      #17
      Re: IGN: Fight Night Round 4 In Production

      Originally posted by metallicatz
      Must have a traditional ranking system in career mode. That popularity thing was about the dumbest thing i've ever seen in a sports title. And if you win the belt, I want to see my fighter wearing that belt into the ring for every single rematch. And if my guy is the champ........he is NOT announced first before the match. The challenger comes in first.
      Or at the very least have your entourage holding the belt up as you enter the ring.
      And can we please have multiple belts?

      Comment

      • allBthere
        All Star
        • Jan 2008
        • 5847

        #18
        Re: IGN: Fight Night Round 4 In Production

        make good jabs necessary to win. you didn't need it ever in FNR3, in real life you NEED it..and make it stiff and variable...also there is no such thing as a strong CROSS in a boxing game like Pavlik for example. Why in hell are uppercuts stronger than hooks and crosses in most boxing games...they are not most of the time...you should be able to choose your best punch actually.
        Liquor in the front, poker in the rear.

        Comment

        • koolbubbaice
          MVP
          • May 2004
          • 2236

          #19
          Re: Fight Night Round 4 Confirmed

          Originally posted by utexas
          If they tone down the haymakers and make fatigue more relevant they will have a winner
          Thats crazy talk.. You mean, resemble a actually boxing match.. They need to cater to their fans.. Fatigue is 'no fun'.. Haymaker is very 'fun'.
          Redskins Fan. The 82 Smurfs will never die. 83/88/92 NFL world champions!!

          Audio set up:
          Benchmark DAC1
          headphones: Balanced Sony SA5000/Sen 650 AKG 340

          Comment

          • koolbubbaice
            MVP
            • May 2004
            • 2236

            #20
            Re: IGN: Fight Night Round 4 In Production

            Originally posted by metallicatz
            Must have a traditional ranking system in career mode. That popularity thing was about the dumbest thing i've ever seen in a sports title. And if you win the belt, I want to see my fighter wearing that belt into the ring for every single rematch. And if my guy is the champ........he is NOT announced first before the match. The challenger comes in first.
            Unless your Holmes VS Cooney..
            Redskins Fan. The 82 Smurfs will never die. 83/88/92 NFL world champions!!

            Audio set up:
            Benchmark DAC1
            headphones: Balanced Sony SA5000/Sen 650 AKG 340

            Comment

            • SHAKYR
              MVP
              • Nov 2003
              • 1795

              #21
              Re: Fight Night Round 4 Confirmed

              Originally posted by koolbubbaice
              Thats crazy talk.. You mean, resemble a actually boxing match.. They need to cater to their fans.. Fatigue is 'no fun'.. Haymaker is very 'fun'.
              I see you are going to love Facebreaker..aren't you? That's why thay are making an arcade game and a sim with fatigue as a factor(I hoping)
              Poe is an advocate for realistic boxing videogames.

              Comment

              • koolbubbaice
                MVP
                • May 2004
                • 2236

                #22
                Re: Fight Night Round 4 Confirmed

                Originally posted by SHAKYR
                I see you are going to love Facebreaker..aren't you? That's why thay are making an arcade game and a sim with fatigue as a factor(I hoping)
                They already have a arcade boxing game.. FN3..
                Redskins Fan. The 82 Smurfs will never die. 83/88/92 NFL world champions!!

                Audio set up:
                Benchmark DAC1
                headphones: Balanced Sony SA5000/Sen 650 AKG 340

                Comment

                • King2812
                  Rookie
                  • Mar 2008
                  • 10

                  #23
                  Originally posted by Sausage
                  The first thing I thought when I played FN3 was wow they slowed it down, which I thought meant better fatigue implementation, more fights reaching decision, and betters strategy due to the fight styles. Honestly after a few weeks it felt the same, every fight would end early and unless you played another human, the A.I. was to predictable.

                  1. I wish the developers would make the Parry similar to KK2001, very subtle and not abusable.

                  2. The punches to have effects depending on position and timing similar to Victorious boxers 1.

                  3. The speed of the punches and movements similar to FN1.

                  4. Then a real career starting maybe in the golden gloves, then olympics, and then professional.

                  5. More diverse boxing gyms and stadiums to box in.

                  6. Trainers with real tips and strategies

                  7. Some kind of fatigue system that takes into account how often you fight and the beating you took and didn't take.

                  **I am not asking for a lot or am I**

                  Peace
                  I agree and since online play is popular how about a world wide release of the game so that we can upload a created boxer with limited points for attributes to online play and compete with people from other countries and states for belt(s) using a point system based on the performance of the last last fight. I would much rather prefer an in-depth online play.

                  I'm not really a big fan of the old school boxers on modern day games because of the lack of knowlegde of this generation about past fighters.

                  Comment

                  • NYG_Meth
                    The OS Artist Guy
                    • May 2003
                    • 3920

                    #24
                    Re: Fight Night Round 4 Confirmed

                    Originally posted by havag81
                    Shweet myspace boxing page! I agree - fatigue factor and anything else that makes the game come alive is key. Wii Sports did some cool things with boxing but the graphics were pretty light. Gyroxus took boxing to the next level. Playing FN3 in the Gyroxus is real fatigue factor - not just simulated. With Gyroxus you play the game with your whole body. Check out my friend Brett playing FN3 in the Gyroxus
                    http://gyroxus.com/gyroxus/viewvideo.aspx?vid=461
                    You're going to great lengths to continue to make your spam quasi-relevant. I guess that's almost admirable.
                    MIKE METH
                    DIGITAL ILLUSTRATOR


                    WebsiteFacebookTwitterYouTubeDeviantArt

                    Comment

                    • GAMEC0CK2002
                      Stayin Alive
                      • Aug 2002
                      • 10384

                      #25
                      Re: Fight Night Round 4 In Production

                      Can we either get rid of completely or get more realistic blood flying from the mouth after a knockout punch? The matrix style replay of the bone crunching blow looks so realistic........up until the PS2/old Xbox blood comes out.

                      Comment

                      • JayBee74
                        Hall Of Fame
                        • Jul 2002
                        • 22989

                        #26
                        Re: Fight Night Round 4 Confirmed

                        Originally posted by NYG_Meth
                        You're going to great lengths to continue to make your spam quasi-relevant. I guess that's almost admirable.
                        LOL, does this guy own stock in the company (Gyroxus)?

                        Comment

                        • Jon22
                          Banned
                          • May 2003
                          • 2514

                          #27
                          Re: Fight Night Round 4 Confirmed

                          Originally posted by havag81
                          Shweet myspace boxing page! I agree - fatigue factor and anything else that makes the game come alive is key. Wii Sports did some cool things with boxing but the graphics were pretty light. Gyroxus took boxing to the next level. Playing FN3 in the Gyroxus is real fatigue factor - not just simulated. With Gyroxus you play the game with your whole body. Check out my friend Brett playing FN3 in the Gyroxus
                          http://gyroxus.com/gyroxus/viewvideo.aspx?vid=461
                          Why would I want to get fatigue playing a video game? Maybe I'm just speaking for myself but I like to feel comfortable playing video games.

                          Comment

                          • Money99
                            Hall Of Fame
                            • Sep 2002
                            • 12696

                            #28
                            Re: Fight Night Round 4 Confirmed

                            Originally posted by Jon22
                            Why would I want to get fatigue playing a video game? Maybe I'm just speaking for myself but I like to feel comfortable playing video games.
                            Hahaha. I agree.

                            Comment

                            • Complex
                              MVP
                              • Oct 2005
                              • 2494

                              #29
                              Re: Fight Night Round 4 In Production

                              With EA canada taking over, I expect much more from this game now.
                              Follow me on Twitter - http://twitter.com/complex219

                              Comment

                              • havag81
                                Rookie
                                • Apr 2008
                                • 3

                                #30
                                Re: Fight Night Round 4 Confirmed

                                Originally posted by Jon22
                                Why would I want to get fatigue playing a video game? Maybe I'm just speaking for myself but I like to feel comfortable playing video games.
                                I guess it's a matter of preference. I predict games will add a physical factor in the future. It will be interesting see what happens with FN4 and beyond. I do like to unwind and relax while playing but sometimes I am up for a good challenge. With Gyroxus that's what I get. I cant explain it. You just have to try it to know. Kinda like surfing a good tube ride. If and when that ever happens I am sure we will be able to turn it off or turn it up . . . a few notches. comfy level | hardcore level etc

                                Comment

                                Working...