NHL 09: Community Event Recap: 5W-G

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  • Money99
    Hall Of Fame
    • Sep 2002
    • 12696

    #16
    Re: NHL 09: Community Event Recap: 5W-G

    Originally posted by JimmyDeicide
    I tried it, still seemed they cycled until they had a chance to get a 1 timer off or just hit one off the rush.
    I can feel the changes but it hasnt changed the ai's mentality im afraid.
    That's strange.
    In 10+ games, I've yet to see a CPU one-timer goal from the high slot. And I've barely seen them even attempt this kind of goal.

    Actually, last night I saw two sweet CPU goals. Even though I pounded on Nashville 5-2, both their goals were nice. On their first one, while on the PP, Ryan Suter won a puck battle along the wall, swooped in from the goalies left, made a quick deke and then while continuing to skate to the right, he fired back to the left over Lalime's shoulder. It was a great individual effort.
    On their 2nd goal, Hamhuis fired a shot from the point, which deflected off my defenders pants, off of Radek Bonk's stick and into the net. Sweet.
    Last edited by Money99; 04-09-2008, 10:17 AM.

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    • JimmyDeicide
      Pro
      • Sep 2005
      • 623

      #17
      Re: NHL 09: Community Event Recap: 5W-G

      Originally posted by Money99
      That's strange.
      In 10+ games, I've yet to see a CPU one-timer goal from the high slot. And I've barely seen them even attempt this kind of goal.

      Actually, last night I saw two sweet CPU goals. Even though I pounded on Nashville 5-2, both their goals were nice. On their first one, while on the PP, Ryan Suter won a puck battle along the wall, swooped in from the goalies left, made a quick deke and then while continuing to skate to the right, he fired back to the left over Lalime's shoulder. It was a great individual effort.
      On their 2nd goal, Hamhuis fired a shot from the point, which deflected off my defenders pants, off of Radek Bonk's stick and into the net. Sweet.
      I find that hard to believe , 10+ games? come on, maybe not a goal but 50 attempts at it then.

      Is there a key to look for in the roster file , a player or a player stat to make sure we're on the same page before i call BS:wink:
      Im pretty sure im using the updated update from march tho.

      Comment

      • Money99
        Hall Of Fame
        • Sep 2002
        • 12696

        #18
        Re: NHL 09: Community Event Recap: 5W-G

        Originally posted by JimmyDeicide
        I find that hard to believe , 10+ games? come on, maybe not a goal but 50 attempts at it then.

        Is there a key to look for in the roster file , a player or a player stat to make sure we're on the same page before i call BS:wink:
        Im pretty sure im using the updated update from march tho.
        Yeah, it's the latest roster update.

        And I'm telling you, no word of a lie, that the CPU barely ever goes for that same goal. A majority of their goals come from rebounds, deflections or straight shots from good passing. Nothing like it was before. And trust me, I barely touched this game over the last 3 months because of the one-timer happy CPU. I was also sick and tired of watching 5th and 6th dmen like Keith Carney floating in top-shelf goals from the point on a non-screened goalie. All of that has disappeared.

        I don't know what to tell you. But all I can say is that I hated it like you are now, but after the latest roster updates and using Catch22's Superstar Sliders the game is completely different for me.

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        • catcatch22
          Or should I
          • Sep 2003
          • 3378

          #19
          Re: NHL 09: Community Event Recap: 5W-G

          Originally posted by JimmyDeicide
          I find that hard to believe , 10+ games? come on, maybe not a goal but 50 attempts at it then.

          Is there a key to look for in the roster file , a player or a player stat to make sure we're on the same page before i call BS:wink:
          Im pretty sure im using the updated update from march tho.
          In the videos I posted they score in different ways. Even with visual evidence people will contradict.

          Also if you refuse to change the way you play defense the AI will take what you give. If you leave a lane for the AI to walk through and deke out your goalie it will do that, if you leave room for a one timer they will do that, if you leave room up top for a slap shot they will do that, if you give them no options and have them hemmed up on the side board they will throw one on the net. Basically they will take what you give and if you don't want them shooting one timers then play to stop that play specifically, look at the videos where am I most of the time? The slot protecting it when I see the AI is using overload and cycling.

          Teams that use the overload strat on offense are gonna do one timers. Look for it and it is stopped, before patch and after. If you refuse to do so don't blame the game for being stubborn and not wanting to adjust and want a easy layup win like in 2k. If it's too hard don't play it.

          I don't play Street Fighter anymore cause they jacked up the difficulty soo much that I am no longer capable of playing the game against the AI on anything but the easiest difficulty levels.

          I just don't want to put the time and energy nor take the frustration. If that is the case then you should do the same with NHL 08. Not every game is for everyone.

          Comment

          • JimmyDeicide
            Pro
            • Sep 2005
            • 623

            #20
            Re: NHL 09: Community Event Recap: 5W-G

            The game isnt too hard for me catcatch nor am i saying they dont get a variety of goals im saying they 1 timer too much.

            No need to be so defensive i never even watched or care to watch your visual evidence.

            You say the game is stubborn well hell yes isnt that what im saying.

            Comment

            • catcatch22
              Or should I
              • Sep 2003
              • 3378

              #21
              Re: NHL 09: Community Event Recap: 5W-G

              Originally posted by JimmyDeicide
              The game isnt too hard for me catcatch nor am i saying they dont get a variety of goals im saying they 1 timer too much.
              So you rather them not shoot it and just get checked. If it's there they should take it. Their supposed to cycle and cycle till they get to the net open or they can quickly get a one time shot in there. I do the same thing.

              The thing is you can easily stop it by just guarding the open guy or pick a different strategy.

              There are certain teams that will rip any shot from distance wether it be a slapper or a one timer, not sure if it has to do with ratings or because of the high offensive aggressiveness at which the team employs as their strategy. Teams like Ottawa, for some reason take a whole lot of shots and will cycle and cycle and cycle in the game no matter which line is out there.

              How many one timers do you take in a game? Count the amount of onetimers they take compared to the amount you take in the team comparison menu and you will see that its not as much as you would think. I have yet to be out onetimered in any game I have played against the AI whenever I check this stat. Either I am well ahead or its even.

              If you take away one opportunity they will try something else. If you leave the onetimer open they will take it. If you leave something else open they will take that too.

              Comment

              • Flyermania
                MVP
                • Jun 2004
                • 2182

                #22
                Re: NHL 09: Community Event Recap: 5W-G

                I do agree with catcatch22 in that the AI in NHL 08 takes what you give it. I rarely give up one-timer goals to the CPU as I always try to cut off the passing lanes. If I do give up a one-timer it is more than likely caused by a defensive slip-up on my part. As a result of my defense the CPU tries to either generate rebounds from point shots or to work the offense from behind my net.

                It's one of the great things I love about the game...the CPU adapts to what I am doing and really forces me to give my best effort for the full 60 minutes.
                "And by the way, you know, when you're telling these little stories? Here's a good idea - have a POINT. It makes it SO much more interesting for the listener!"

                Comment

                • tgalv
                  Banned
                  • Jan 2007
                  • 617

                  #23
                  Re: NHL 09: Community Event Recap: 5W-G

                  the computer is pretty good at taking what you give them. if people are standing in the slot wide open for a one timer all game, then guess what? you will get one-timered all game. if you are guarding the lane they won't pass the puck. it's actually pretty smart. just go into a game and purposefully leave people open, and watch how the cpu will find those players almost every time.

                  Comment

                  • Money99
                    Hall Of Fame
                    • Sep 2002
                    • 12696

                    #24
                    Re: NHL 09: Community Event Recap: 5W-G

                    My only gripe about this is that not every player should find that opening nor should the puck always get to them.
                    This should all be based on their ratings.
                    So if a guy has an offensive awareness of 60, most of the time he's not going to find that open space whereas a player like Ovechkin will.
                    Same with getting the puck to them. If Boogard sees Gaborik wide-open in the slot, he might not always get it to him or it'll be off target forcing Gaborik to take valuable seconds cradling the puck. But if it's Crosby, it'll be a laser pass right on the tape.

                    I'd also like to see more mishandling of passes. Not everyone in the NHL can one-time or handle a pass from Joe Thornton or Crosby.

                    Comment

                    • JimmyDeicide
                      Pro
                      • Sep 2005
                      • 623

                      #25
                      Re: NHL 09: Community Event Recap: 5W-G

                      Originally posted by tgalv
                      the computer is pretty good at taking what you give them. if people are standing in the slot wide open for a one timer all game, then guess what? you will get one-timered all game. if you are guarding the lane they won't pass the puck. it's actually pretty smart. just go into a game and purposefully leave people open, and watch how the cpu will find those players almost every time.
                      Guess what ? They will go to the point for a 1 timer instead.
                      Guess what ? Or go to the side boards for a 1 timer after the point is shut down.

                      My point is most shots whether on a rush in the slot or from the point are usually 1 timers thats all. When they have time and space i dont think a 1 timer is a good decision.
                      I hope they tone it down somewhat for next year at least make it harder to get them off every time.

                      Comment

                      • tgalv
                        Banned
                        • Jan 2007
                        • 617

                        #26
                        Re: NHL 09: Community Event Recap: 5W-G

                        you seem to be the only person having problems with one timers, so i guess you got a different copy of nhl08 than everyone else.

                        Comment

                        • baa7
                          Banned
                          • Jul 2004
                          • 11691

                          #27
                          Re: NHL 09: Community Event Recap: 5W-G

                          Originally posted by tgalv
                          you seem to be the only person having problems with one timers, so i guess you got a different copy of nhl08 than everyone else.
                          One-timers are not a problem in the game, definitely. However... If I score, the CPU will almost certainly skate up the ice and immediately attempt to score via a couple of quick tape-to-tape passes, followed by a one-timer from either the slot or the faceoff circle. So in that regard, Jimmy is correct and has a point. It's part of the 'insane mode' programming the CPU goes into from time to time.

                          Comment

                          • baa7
                            Banned
                            • Jul 2004
                            • 11691

                            #28
                            Re: NHL 09: Community Event Recap: 5W-G

                            Originally posted by JimmyDeicide
                            My point is most shots whether on a rush in the slot or from the point are usually 1 timers thats all.
                            I've been playing for a couple hours this evening and watching for this. And I can tell you the CPU has tried to score much more often by coming out from around the net, than on plays that could be considered one-timers. The CPU will try wraparounds/stuffs if I move too far into the slot with my D. If I hug the posts, the CPU will swing wide and try to slide the puck to a player in front.

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                            • JimmyDeicide
                              Pro
                              • Sep 2005
                              • 623

                              #29
                              Re: NHL 09: Community Event Recap: 5W-G

                              Ok just fired up a game Detroit preds im preds

                              Stats after 1 period and im not kidding.

                              Wings preds
                              3 goals 0
                              13 shots 7

                              14 1 timers 3
                              3 1 timer goals 0
                              3:05 on attack 3:15


                              2 of the goals were bad d , that back door play from just behind the net across the crease.
                              They are 1 timing it when a computer d man is covering them so i have no idea what im doing wrong.

                              Now preds played tight point ill try and change strats see if i can hold them up a bit.


                              End of 2 i guess im gonna get flamed for my d here and i do see a few areas i could be more disceplined but still.
                              5-0
                              30-17 shots
                              23-6 1 timers
                              6:41 - 5:59 TOA.

                              So weve established im playing poor d but other than cutting out the pass from happening i cant stop the decision to 1 time .
                              Im gonna mess with the sliders i just bumped them up to get more scoring with the latest roster maybe the pass speed is contributing.
                              Last edited by JimmyDeicide; 04-16-2008, 11:56 PM.

                              Comment

                              • baa7
                                Banned
                                • Jul 2004
                                • 11691

                                #30
                                Re: NHL 09: Community Event Recap: 5W-G

                                Originally posted by JimmyDeicide
                                Ok just fired up a game Detroit preds im preds
                                LOL, funny. I played a game last night after my last post ^ and counted CPU one-timers versus other shots. I stopped counting after the CPU reached 10 shots, with just 1 shot that was a one-timer

                                One thing no doubt is difficulty level. I don't play above Pro because the CPU goes into 'insane mode' too often on the higher levels. And as I pointed out while agreeing with you, there is an increase in one-timers when the CPU is going crazy like that.
                                Last edited by baa7; 04-17-2008, 07:47 AM.

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