Madden Must-Haves: 1up

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  • MaddenMan
    Tebow is Chuck Norris
    • Jul 2002
    • 5632

    #16
    Re: Madden Must-Haves: 1up

    Originally posted by grunt
    Some great ideas from a casual gaming site. Good article.
    But at the same rate, if 1up reviews 09 favorably, many will bash the site as a "casual" game site because there are so many haters.

    As for the list,

    Divide and Conquer - the online leagues are a nice addition meant to satisfy the "hardcore" gaming crowd and will be a feature that 5-10% of actual players use the first couple of weeks but will slowly dwindle to the less than 1% crowd a month after the game has been released - Not necessary.


    Cool Breeze

    Too realistic with the wind gusts, no matter how much people want to play the real NFL on their tv, this is a video game and a fantasy for arm chair qbs, and having a feature like this would be another feature that pisses off the casual game crowd. You know the ones that automatically decline any offsides or false starts, ie most of the gamers. - Would be an interesting feature but once again aimed more at the hardcore crowd - Not necessary.

    Update's too Late

    Updated rosters for online play needs to be more efficient I agree, nothing like playing with the wrong players or injured ones, or even with a breakout player who hasn't been updated - Needed Bad.

    Blind Spots

    Agree with the blind spots argument, however making the icons disappear imply the QB doesn't know his WRs, how about just incrementally reducing the accuracy rating as the QB drops behind the LOS? Unless of course the real life counterpart does this as part of his game then he could be individually adjusted. Needed Bad.

    Save Often

    Would be a nice addition, but honestly if you jump into a 5 or 6 minute game (defaults) and don't have the time to play a game then play something else. Football really isn't made to be played in 10 minute sessions. I agree it would be a nice addition but really shouldn't be a focus. - Not necessary.

    Franchise Tag

    Once again would be a cool addition and aimed at the hardcore gaming crowd, but I don't see this being a priority until EA has worked out the more important kinks with the game on the current systems. - Not necessary.

    Kicks Off instead of Kickoff

    Bobbling the snap is another no-no in football video games, another thing that takes the control out of the users hands. Maybe making the actual kicks a little more difficult to accomplish are one thing but not even giving the player an opportunity to perform the game winning kick because of a ..... bobbled snap? That shouldn't be in the game. Not necessary.

    No Need for More Speed

    I think instead of getting rid of the speed burst button/trigger instead actually make those button mashers have some sort of penalty for using, ie the actual players get tired and subbed out or run the routes way slower. Speed burst needs to be kept in, if you take it out you take out user control. But I do agree something needs to be done about it in the case of people always using it. Not necessary (but revision is).

    Injured or Hurt?

    This comes back down to the quickplayer (ie one game, ie the masses or casual gamer) as opposed to the hardcore gamer who plays season/franchise online leagues etc. For quickplay or online play the system needs to be the way it is. For hardcore gamers it needs to be revised. EA will balk at the hardcore crowd 9x out of 10 simply because they represent the minority of gamers and the minority of people who buy their game. - Not necessary.

    Conclusion: EA will always cater to the majority that buys their game (they are business), if hardcore football gamers truly want these changes to be mainstream then the mainstream gamer needs to change. And this is something that is slowly happening due to modern technology but will never be on the scale that most of the OS posters wish for.

    The majority of gamers never even post on a game forum and simply buy games to play and enjoy and if they don't like them they trade them in w/o giving a second thought to supporting a company or any of the the console war shenanigans.

    I'm glad that EA isn't sitting on their butts due to getting the NFL license but I think the good ol days of Madden vs 2K spitting out excellent games just isn't going to happen like we used to get. However I will say that this year's Madden looks very promising, but we will wait and see. Madden 08 was played by myself for 2 months and has been collecting dust ever since. I really want a Madden that is fun to play the entire year. I'll try to be optimistic but I won't hold my breath.
    Last edited by MaddenMan; 05-23-2008, 06:34 AM.

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    • Skyboxer
      Donny Baseball!
      • Jul 2002
      • 20302

      #17
      Re: Madden Must-Haves: 1up

      They's make my day if the did the icons stuff for the 15-20 yard dropbacks and got rid of the speed burst.

      Also the addition or wind/weather is a must IMO. Lets have players slipping on the field and kicking in bad weather would be a very tense moment.

      Weather you think it's what the casual gamer or not they should AT LEAST put it in as options.
      Then everyone wins.
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      • Vikes1
        Proctor, MN. Go Rails!
        • May 2008
        • 4102

        #18
        Re: Madden Must-Haves: 1up

        I think it's a great list.

        However...I was kinda shaking my head reading it. Thinking..nah, too much "Sim stuff". The "Casual" gamer wouldn't want things like this in Madden. But then I started to wonder...what if we're all just assuming what casual gamers really want. Do we, the supposed "Hardcore" gamers really know what others want? Are we really that sure that being more of a casual gamer automatically means they don't want these games to play as realistically as possible? Maybe...just maybe, we're assuming wrong.

        Maybe we're just a bunch of internet snobs. We think that just because we bother to post on boards dedicated to certain video games, that we know what "They" want. My point is...maybe we and EA/TIB underestimate these "Casual gamers". I've got a feeling the difference between what the more dedicated gamers want vs the "Casuals" may not be as big a difference as we believe. I doubt very many people who will buy Madden '09' will be thinking..."Gee...I sure hope this game plays unrealistically!"

        Sometimes I think we're stuck on this mentality that we're just this small little voiceless group that want Madden to play as close to real as possible. When if fact....our numbers may be much greater than we think. I don't want to go too far off topic here but...with the decision that EA/TIB has made to make the Madden game more "accessible" to new customers...it in someways seems like their trying to sell the name, as much as the game.

        Anyway...the things on the list I believe would be great adds to our Madden game. And added realism like this maybe welcomed by more gamers than we think.
        1969 NFL Champions

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        • SageInfinite
          Stop The GOAT Talk
          • Jul 2002
          • 11896

          #19
          Re: Madden Must-Haves: 1up

          Originally posted by Vikes1
          I think it's a great list.

          However...I was kinda shaking my head reading it. Thinking..nah, too much "Sim stuff". The "Casual" gamer wouldn't want things like this in Madden. But then I started to wonder...what if we're all just assuming what casual gamers really want. Do we, the supposed "Hardcore" gamers really know what others want? Are we really that sure that being more of a casual gamer automatically means they don't want these games to play as realistically as possible? Maybe...just maybe, we're assuming wrong.

          Maybe we're just a bunch of internet snobs. We think that just because we bother to post on boards dedicated to certain video games, that we know what "They" want. My point is...maybe we and EA/TIB underestimate these "Casual gamers". I've got a feeling the difference between what the more dedicated gamers want vs the "Casuals" may not be as big a difference as we believe. I doubt very many people who will buy Madden '09' will be thinking..."Gee...I sure hope this game plays unrealistically!"

          Sometimes I think we're stuck on this mentality that we're just this small little voiceless group that want Madden to play as close to real as possible. When if fact....our numbers may be much greater than we think. I don't want to go too far off topic here but...with the decision that EA/TIB has made to make the Madden game more "accessible" to new customers...it in someways seems like their trying to sell the name, as much as the game.

          Anyway...the things on the list I believe would be great adds to our Madden game. And added realism like this maybe welcomed by more gamers than we think.
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          • ezekiel55
            Th*s F*c* C*sh*s Ch*cks
            • Nov 2003
            • 2156

            #20
            Re: Madden Must-Haves: 1up

            Originally posted by MaddenMan



            Cool Breeze

            Too realistic with the wind gusts, no matter how much people want to play the real NFL on their tv, this is a video game and a fantasy for arm chair qbs, and having a feature like this would be another feature that pisses off the casual game crowd. You know the ones that automatically decline any offsides or false starts, ie most of the gamers. - Would be an interesting feature but once again aimed more at the hardcore crowd - Not necessary.
            Perhaps the wind could only affect deep lobbed balls...That way it will also deter jetpackers online and prevent people from goin deep all the time.

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            • Crawi
              Rookie
              • May 2008
              • 209

              #21
              Re: Madden Must-Haves: 1up

              Stronger wind effects on deep throws and the mentioned blind spots for the QBs that drop back 15 yards would be nice, but nothing on the list made me yell "preach it brotha" at my monitor like I was planning on doing.

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