NCAA Football 09 Demo Available: Discuss Here - Operation Sports Forums

NCAA Football 09 Demo Available: Discuss Here

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  • 2krules
    Banned
    • Sep 2005
    • 1730

    #1486
    Re: NCAA Football 09 Demo Available: Discuss Here

    Well, I finally downloaded the demo tonight. I went into not expecting much.

    I am a big 2K football nut (duh!), but I have to admit that I absolutely love it. I consider it the best of the three next NCAA football titles. Beat 08x by 150 %. I really had a fun time playing it. In my opinion, this is the second best football game of next gen (APF is my fave).

    Comment

    • TallyBoi7
      Pro
      • Mar 2007
      • 673

      #1487
      Re: NCAA Football 09 Demo Available: Discuss Here

      How long did it take for everybody to download the demo??? My 360 seems to download 1% every hour and a half.
      NCAA: Florida A&M Rattlers
      NFL: Jacksonville Jaguars/Cincinnati Bengals
      NBA: Orlando Magic
      MLB: Atlanta Braves

      Comment

      • Solidice
        Guns Up!
        • Jul 2006
        • 9825

        #1488
        Re: NCAA Football 09 Demo Available: Discuss Here

        my didn't take that long. about 30 minutes, if that.
        College Football 25 Team Information Spreadsheet

        My CFB 25 Dynasty Spreadsheet
        My CFB 25 Dynasty Youtube playlist(full games, no commentary)

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        • GJEM
          MVP
          • Sep 2007
          • 1031

          #1489
          Re: NCAA Football 09 Demo Available: Discuss Here

          So I got my hard drive back Friday and after 3 different tries to download the demo I finally got it downloaded today and my very first game without really knowing the controls or how the game was going to play I went into triple overtime with me (LSU) winning 18-15.
          -The whole first quarter I had the ball which was capped off by a FG.
          LSU 3 - OSU 0.
          -OSU had the ball the entire 2nd quarter with the exception of the final :03 seconds they also capped off their drive with a field goal so we went into half time deadlocked at 3.
          - Third quarter OSU got the ball and again used up the entire 2:00 which was again capped off with another FG. OSU 6 - LSU 3
          -Fourth quarter I was staring at a 4th and 22 with just over :34 to go and I just aired it out into double coverage and somehow my guy came down with it for a gain of 22 1/2 which obviously resulted in a 1st down but it was 1st and goal with :27 left, they stopped me 3 straight times which forced me to call my last timeout with :03 left. As I was ready to kick the game tieing FG OSU calls their final timeout to ice me which is a pretty cool feature but I still manage to knock it through by maybe 2 feet so were going to OT knotted up at 6.
          -1st OT: I win the toss but elect to go on D 1st, I force OSU to kick a FG which they make, 9-6 OSU. I get the ball convert one 1st down then get stuffed the next 3 plays which forces me to try a FG, I make it 9-9 going into the 2nd OT.
          -2nd OT: I again convert one 1st down then get stuffed 3 straight times so I elect to kick a FG, 12-9 LSU. OSU converts 2 first downs and now they have the ball 1st and goal on the 2 and I somehow end up stopping them on 2 running plays then I knock down a pass on a 5 year curl in the end zone so 4th down they get the FG so it's 12-12 tie.
          -3rd OT: OSU throws 3 straight incompletion's but again knocks through the FG so 15-12 OSU. I get the ball and yet again hit the wrong button and get called for Intentional grounding and find myself looking at a 4th and 16 but somehow find the same guy I found earlier when I was looking at the loss in the 4th but instead of in double coverage I find him over the middle for a 19 yard gain. I finally end it on a 4th and goal, I just said the heck with it I'm all in and from inside the 1 with a few inches to go I pound it right up the middle with my FB and get the 18-12 win.
          -If this was any indication of how the full and complete version will be then WOW. I thought I was addicted to 08' playing it well into June.
          Originally posted by XplicitBoost
          Please Ctrl Alt Delete yourself.

          Comment

          • J.R. Locke
            Banned
            • Nov 2004
            • 4137

            #1490
            Re: NCAA Football 09 Demo Available: Discuss Here

            After playing the demo (Xbox 360). I have concluded that this year isn't the year yet again.

            Don't get me wrong this game finally plays like next gen should. I was really impressed with the computer AI in most areas and the tackling, blocking and a lot of other core gameplay areas have been improved immensely.

            But in the end the game is still too spastic. The game plays way to fast for me(watch the OL and DL get off the ball crazy stuff going on there) and the animations have all kinds of random speeds. The game lacks immersion from a presentation standpoint. No where close to a TV style presentation, which is something I think 90% of us want. I also ran the option 15 straight times (three separate drives) and scored 3 straight touchdowns. I average about 25 ypc running the load option with OSU over numerous games.

            But the real reason I won't be buying NCAA is because 1) No accelerated clock 2) No create-a-play/playbook feature. Sorry but those two things make or break football games for me.

            The game is definitely moving in the right direction but it seems like the game I was expecting as the first edition of next gen, not three years in.

            Comment

            • Solidice
              Guns Up!
              • Jul 2006
              • 9825

              #1491
              Re: NCAA Football 09 Demo Available: Discuss Here

              Originally posted by jrcain
              After playing the demo (Xbox 360). I have concluded that this year isn't the year yet again.

              Don't get me wrong this game finally plays like next gen should. I was really impressed with the computer AI in most areas and the tackling, blocking and a lot of other core gameplay areas have been improved immensely.

              But in the end the game is still too spastic. The game plays way to fast for me(watch the OL and DL get off the ball crazy stuff going on there) and the animations have all kinds of random speeds. The game lacks immersion from a presentation standpoint. No where close to a TV style presentation, which is something I think 90% of us want. I also ran the option 15 straight times (three separate drives) and scored 3 straight touchdowns. I average about 25 ypc running the load option with OSU over numerous games.

              But the real reason I won't be buying NCAA is because 1) No accelerated clock 2) No create-a-play/playbook feature. Sorry but those two things make or break football games for me.

              The game is definitely moving in the right direction but it seems like the game I was expecting as the first edition of next gen, not three years in.
              funny a lot of people would say its still too slow, I think its about right, at least better than '08 where the players ran too slow.

              i'm pretty sure the option was fixed between the build of the demo and the final build, everyone that went to the community day said it was at least.

              i agree about the lack of presentation though.
              College Football 25 Team Information Spreadsheet

              My CFB 25 Dynasty Spreadsheet
              My CFB 25 Dynasty Youtube playlist(full games, no commentary)

              Comment

              • MacPlex
                Banned
                • Apr 2008
                • 517

                #1492
                Re: NCAA Football 09 Demo Available: Discuss Here

                Originally posted by jrcain
                After playing the demo (Xbox 360). I have concluded that this year isn't the year yet again.

                Don't get me wrong this game finally plays like next gen should. I was really impressed with the computer AI in most areas and the tackling, blocking and a lot of other core gameplay areas have been improved immensely.

                But in the end the game is still too spastic. The game plays way to fast for me(watch the OL and DL get off the ball crazy stuff going on there) and the animations have all kinds of random speeds. The game lacks immersion from a presentation standpoint. No where close to a TV style presentation, which is something I think 90% of us want. I also ran the option 15 straight times (three separate drives) and scored 3 straight touchdowns. I average about 25 ypc running the load option with OSU over numerous games.

                But the real reason I won't be buying NCAA is because 1) No accelerated clock 2) No create-a-play/playbook feature. Sorry but those two things make or break football games for me.

                The game is definitely moving in the right direction but it seems like the game I was expecting as the first edition of next gen, not three years in.

                Comment

                • 2krules
                  Banned
                  • Sep 2005
                  • 1730

                  #1493
                  Re: NCAA Football 09 Demo Available: Discuss Here

                  Originally posted by TallyBoi7
                  How long did it take for everybody to download the demo??? My 360 seems to download 1% every hour and a half.
                  It took about an hour and 15 minutes for me.

                  Comment

                  • mwjr
                    MVP
                    • Jul 2004
                    • 1396

                    #1494
                    Re: NCAA Football 09 Demo Available: Discuss Here

                    All right, one thing I noticed is that sometimes when you try to view your player art, as the visiting team your patterns will be blurred, shaky and difficult to distinguish. In addition, a couple of your receivers might not have their passing button assigned to them. Instead, you might see a question mark above his head.

                    I assume that this has something to do with the difficulty of the stadium in which you're playing.

                    Nice concept.

                    However, I noticed that it's inconsistent. For example, on 1st and 10, I check my play art and my team/QB is a little rattled, so I get the visuals I describe above. Second down and 6, same thing. On 2nd down, I get sacked for a big loss, making it 3rd and 14. I check the play art expecting to see the same thing, but instead play art is not affected.

                    It seems to me that if the crowd's disruptive on 1st and 2nd down, they'd be going nuts on 3rd and long.

                    Comment

                    • cleanheart
                      Rookie
                      • Jun 2007
                      • 28

                      #1495
                      PS3 Demo - Please help!!!

                      Can somebody tell me where I can find the PS3 demo to download it to my PC? My PS3 network settings are screwed up and I can't download it directly.

                      Please help!
                      Washington State Cougars Dynasty, Year 1 (4-2)

                      W 24-14 at #7 Wisconsin
                      W 41-3 vs SDSU
                      W 20-13 vs Idaho
                      L 28-35 at #1 USC
                      W 31-13 at #23 Arizona
                      L 31-34 vs ASU

                      Comment

                      • mercalnd
                        MVP
                        • Oct 2004
                        • 4267

                        #1496
                        Re: PS3 Demo - Please help!!!

                        Originally posted by cleanheart
                        Can somebody tell me where I can find the PS3 demo to download it to my PC? My PS3 network settings are screwed up and I can't download it directly.
                        You can't. It's PSN/XBOX Live only.

                        Comment

                        • DickDalewood

                          #1497
                          Re: NCAA Football 09 Demo Available: Discuss Here

                          Originally posted by jrcain
                          After playing the demo (Xbox 360). I have concluded that this year isn't the year yet again.

                          Don't get me wrong this game finally plays like next gen should. I was really impressed with the computer AI in most areas and the tackling, blocking and a lot of other core gameplay areas have been improved immensely.

                          But in the end the game is still too spastic. The game plays way to fast for me(watch the OL and DL get off the ball crazy stuff going on there) and the animations have all kinds of random speeds. The game lacks immersion from a presentation standpoint. No where close to a TV style presentation, which is something I think 90% of us want. I also ran the option 15 straight times (three separate drives) and scored 3 straight touchdowns. I average about 25 ypc running the load option with OSU over numerous games.

                          But the real reason I won't be buying NCAA is because 1) No accelerated clock 2) No create-a-play/playbook feature. Sorry but those two things make or break football games for me.

                          The game is definitely moving in the right direction but it seems like the game I was expecting as the first edition of next gen, not three years in.
                          This will probably come across wrong... but I just don't think any year will ever be the year for you.

                          Go Bears though

                          Comment

                          • cleanheart
                            Rookie
                            • Jun 2007
                            • 28

                            #1498
                            Re: PS3 Demo - Please help!!!

                            Originally posted by mercalnd
                            You can't. It's PSN/XBOX Live only.
                            Back at the top of page 82 of this thread, someone said that they downloaded it when they were at work and then put it on their PS3 at home. Maybe I misunderstood what he was saying, but I don't think I did.
                            Washington State Cougars Dynasty, Year 1 (4-2)

                            W 24-14 at #7 Wisconsin
                            W 41-3 vs SDSU
                            W 20-13 vs Idaho
                            L 28-35 at #1 USC
                            W 31-13 at #23 Arizona
                            L 31-34 vs ASU

                            Comment

                            • J.R. Locke
                              Banned
                              • Nov 2004
                              • 4137

                              #1499
                              Re: NCAA Football 09 Demo Available: Discuss Here

                              Originally posted by dickdalewood
                              This will probably come across wrong... but I just don't think any year will ever be the year for you.

                              Go Bears though
                              I don't understand why it would be so hard to include an accelerated clock feature. Create a playbook/play is one of these no brainers....I don't see how a football cannot include this along with the game. It irks me to no end that they cannot include a damn play creator. Since we can do all the roster editing, recruiting, disciplining etc.... but we can't make the plays our team will run? Isn't anybody else a little upset about this? I can understand if you play campus legend mode and are only the player but when we run a dynasty we are essentially the coach and we cannot come up with innovative playbooks....isn't that how coaches make their name?

                              Its been years and I am still just dismayed that companies don't add this stuff. You can take al ot of the other crap as far as I am concerned but a play editor would seem essential.

                              funny a lot of people would say its still too slow, I think its about right, at least better than '08 where the players ran too slow.

                              i'm pretty sure the option was fixed between the build of the demo and the final build, everyone that went to the community day said it was at least.

                              i agree about the lack of presentation though.
                              To me it is the OL/DL that are way to quick and spastic. Watch how fast stunts, blitzes and cross blocks happen it is like they all morph into a spot right after the snap. I wish I could get our high school lineman to play like that!

                              Comment

                              • Solidice
                                Guns Up!
                                • Jul 2006
                                • 9825

                                #1500
                                Re: NCAA Football 09 Demo Available: Discuss Here

                                Originally posted by jrcain
                                To me it is the OL/DL that are way to quick and spastic. Watch how fast stunts, blitzes and cross blocks happen it is like they all morph into a spot right after the snap. I wish I could get our high school lineman to play like that!
                                oh, i see. i agree on the ol/dl speed. the "skill" players was what i was talking about.

                                create-a-play/playbook is high on my list of thing i wish were in. but its not a game killer to me. there is a chance that accelerated clock could come to NCAA '09, they are patching it in for Madden, and Ian said that the NCAA team was looking at it.
                                College Football 25 Team Information Spreadsheet

                                My CFB 25 Dynasty Spreadsheet
                                My CFB 25 Dynasty Youtube playlist(full games, no commentary)

                                Comment

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