NCAA Football 09 AI vs. AI (Georgia @ LSU)

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  • Craigsca
    Rookie
    • Dec 2003
    • 276

    #16
    Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

    Originally posted by adfletch71
    Looks good, but i hope u can change the camera angles. Why do u want to watch ai-vs-ai in the same way u play it. Hope they have broadcast view. Bummer if they dont
    Expect to be bummed - that's the only view.

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    • Craigsca
      Rookie
      • Dec 2003
      • 276

      #17
      Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

      Originally posted by JBucc
      I think his problem was with human returns being insanely easy though. This was CPU vs. CPU so it probably wouldn't be as noticeable. Also there were no punt returns on this video.
      He mentioned in his last post 35 yard punt returns are the norm. As you mentioned, there were no punt returns here.

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      • Bootzilla
        MVP
        • Jul 2002
        • 1433

        #18
        Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

        Originally posted by Craigsca
        He mentioned in his last post 35 yard punt returns are the norm. As you mentioned, there were no punt returns here.
        Whoa. Not good.

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        • JB_BE
          Rookie
          • Jun 2008
          • 115

          #19
          Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

          One thing I hadn't noticed before... prior to the snap the QB sort of glides towards the center when he gets close to him.
          PSN: JBjb_BE

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          • Bootzilla
            MVP
            • Jul 2002
            • 1433

            #20
            Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

            Originally posted by Pared
            Wow. Not one mention on the ridiculous amount of pinpoint throws by the CPU.

            I mean, EVERYTHING was spot on perfect. The INT was a result of good coverage, not a bad throw.

            But damn... passing seemed too easy for the CPU on both sides.
            In my first post I noted that the passes were too money.

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            • Dame
              Sweettouch
              • Jul 2004
              • 1246

              #21
              Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

              Originally posted by Craigsca
              He mentioned in his last post 35 yard punt returns are the norm. As you mentioned, there were no punt returns here.
              35 yard punts is not a problem last ncaa average was only 40 yards and the net average was only 35. The problem is the return yards. Last year teams only average 9 yards per returns. you had about 40 teams average double figure return yards with K State avg 22

              So the punt defense is the problem not the kicking
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              • PaperLantern
                Rookie
                • Dec 2007
                • 255

                #22
                Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                Originally posted by JB_BE
                One thing I hadn't noticed before... prior to the snap the QB sort of glides towards the center when he gets close to him.
                Yep it's been in every EA football game since 2002.
                Collins-Taylor-Henry-Morris-Aldrich

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                • PaperLantern
                  Rookie
                  • Dec 2007
                  • 255

                  #23
                  Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                  Originally posted by sweettouch
                  35 yard punts is not a problem last ncaa average was only 40 yards and the net average was only 35. The problem is the return yards. Last year teams only average 9 yards per returns. you had about 40 teams average double figure return yards with K State avg 22

                  So the punt defense is the problem not the kicking
                  And he was saying punt returns, not punts.
                  Collins-Taylor-Henry-Morris-Aldrich

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                  • capp34
                    MVP
                    • Mar 2007
                    • 1313

                    #24
                    Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                    Originally posted by Tully
                    Hopefully they patch that unnecessary juke. That was a pick 6 for LSU if it wasn't for that stupid juke out of bounds
                    Too me it looked like he juked to avoid running into his teammate. I hope thats what it was.
                    PSN: Capp34

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                    • NoleFan
                      Hall Of Fame
                      • Aug 2002
                      • 12855

                      #25
                      Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                      Steve, as long as you live you will NEVER know how much this cpu vs. cpu footage is appreciated. Thanks!!!

                      F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

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                      • #85_on_a_mission
                        Pro
                        • Jul 2006
                        • 510

                        #26
                        Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                        My two main concens with the game, the juking by the cpu when they shouldnt, and the super accurate CPU Qbs dont come to surprises to me at all. Those two issues have always been in both madden and ncaa so im not shocked at all. Oh well...maybe next year things will be different.
                        There is NOTHING HUMANLY POSSIBLE that YOU can do to STOP ME.That is WHY they call ME UNCOVERABLE #85

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                        • JB_BE
                          Rookie
                          • Jun 2008
                          • 115

                          #27
                          Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                          Originally posted by PaperLantern
                          Yep it's been in every EA football game since 2002.
                          I'll take your word for it, but I almost can't believe that I never noticed that in Madden.
                          PSN: JBjb_BE

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                          • ForeseenBurrito
                            Rookie
                            • Jun 2008
                            • 75

                            #28
                            Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                            The game was played by two Heisman difficulty teams, so I'm not surprised at the QB accuracy. I mean, Stafford did throw the one pass into coverage, so not all of the QB passes were spot on accurate. As for the ghost juke on the INT, it looked like he was juking to avoid his teammate. The only strange play I saw was the first LSU TD when the Georgia DB was in position, but overall I'm pleased.

                            Comment

                            • DLaren
                              MVP
                              • Sep 2006
                              • 1476

                              #29
                              Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                              I really liked what I saw, but if I can't find anything to remedy the CPU's high completion percentage then the game will be ruined for me...Hopefully a combination of playing with the "Def. Awareness", "QB Accuracy", and the 'Knockdown' sliders will help...

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                              • Russell_SCEA
                                SCEA Community Manager
                                • May 2005
                                • 4161

                                #30
                                Re: NCAA Football 09 AI vs. AI (Georgia @ LSU)

                                Nice vid Steve guys you can see why the short passing game is so effective in this vid there is a perfect example of the problem.

                                At 3:29 before the play starts look where the MLB and ROLB are lined up. I would bet money they are both playing yellow zones while the LOLB is playing the flats. When the ball is snapped you will notice both of those LB's will continue to drop back at least 10 yards thus leaving the middle of the field wide open. Stop the vid at 3:26 a take a look at where they are.

                                When those zones (if they are in yellow zones) are meant for them to drop back all of 5 yards at the most. Thats why you hear everyone saying the short stuff is way to effective. Like I have said many times before its because those zones are broken in the game right now.

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