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Old 07-24-2008, 07:16 PM   #13
Cebby
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Join Date: Apr 2005
Location: Chicago
Posts: 22,335
Re: Summer Storms: The NCAA Release Story

Quote:
Originally Posted by ChaseB
Is that the part that's bothering you guys? I'm just curious. I've been busy the last few weeks so haven't been following this whole release thing closely (not a huge football fan in the first place) but I did proof and edit the article and when I read through it, that's the only part I could see you guys possibly jumping on.
I think it's mostly this:

Quote:
Perhaps just another college learned lesson was rearing its head: the fact that people who dislike something are more vocal than people who actually care about it. Because if you were on the boards during all the impressions, or should I say complaints, then it became a little trying. Several die hards proclaimed the game was busted and that they wouldn’t be purchasing this year -- mind you this was still before the game was even officially released. Glitch after glitch began to surface, and as more and more people received their games, the question was how could this be going bad again after things looked so bright and promising?
It's now been a week since the game was "officially released" and the rosters, sliders, and online dynasties still don't work. We've known for months that there was no defensive pressure, returns were broken, and that short passes were impossible to stop, but were assured by stooges and developers that those problems were minor and would be fixed by release.

As AA said, the new features range from poorly implemented to unusable, and the gameplay has serious problems. This isn't complaining just for complaining, this is the most buggy console game I've ever seen.
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