Madden 09 Demo Released, Impressions Here

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  • BezO
    MVP
    • Jul 2004
    • 4414

    #556
    Re: demo: has anyone noticed?

    It's a terrible idea. QBs don't go blind when they drop back that far. Just fix the line play, slow down the drop back and let folks drop back as far as they want.
    Shout out to The Watcher! Where you at bruh?

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    • laker8la
      Rookie
      • Mar 2003
      • 280

      #557
      Re: demo: has anyone noticed?

      Originally posted by BezO
      It's a terrible idea. QBs don't go blind when they drop back that far. Just fix the line play, slow down the drop back and let folks drop back as far as they want.
      I agree with this sentiment. If Madden had a true pocket, then dropping back too far would result in getting sacked!

      Comment

      • gsr888
        Rookie
        • Mar 2003
        • 198

        #558
        Re: Madden 09 Demo Released, Impressions Here

        Anyone notice a choppy frame rate when viewing replays on the ps3 version? I hope this gets fixed. I heard NCAA 09 has the same problem. The 360 version plays replays fine.
        360 & PS3 gamertag: Mixman88

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        • kenlovin
          Rookie
          • Jul 2008
          • 341

          #559
          Re: demo: has anyone noticed?

          Originally posted by laker8la
          I agree with this sentiment. If Madden had a true pocket, then dropping back too far would result in getting sacked!
          Yea I think that would even more realistic, if the line completely collapsed

          Comment

          • the member
            Rookie
            • Jun 2007
            • 105

            #560
            Re: demo: has anyone noticed?

            Originally posted by adembroski
            My personal opinion on this: It'll do almost no good. Guys that do that are running the same play 25 times a drive anyways, they already know which receiver is which.

            The way it should work is to replicate what happens when a QB really does drop back too far... his passing lanes appear smaller, his linemen present more of an obstacle... the camera should drop the further back he goes, until it's basically at head level and he can't see anything.

            Sure you'd lose sight of your defense if you're playing him, but this doesn't cripple you the way it does him, it just makes you take control of a defensive linemen for a short time instead of a DB or linebacker.
            Actually when the icons drop he pretty much just throws it anywhere and not to any particular reciever.

            I pressed B for a pass and he threw it to X because he was on the same side of the field as him.
            ..............

            Comment

            • sva91
              MVP
              • Feb 2005
              • 2019

              #561
              Re: Madden 09 Demo Released, Impressions Here

              Very unimpressive demo. Anyone who said the graphics are amazing are lying to themselves. Same ole, Same ole from EA. Its not bad, I just had higher expectations for it. Probably still end up buying it.

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              • MaxMan1000
                Banned
                • Jul 2008
                • 253

                #562
                Re: demo: has anyone noticed?

                I dunno... I mean, the o-line AI was broken in '08 so it seemed like you were running for your life on every play to get a pass off.

                While I'm sure there are guys who will memorize which receiver is which, I do believe that the disappearing icons will present a problem to the cheese players a bit more than we may think. I personally believe that most of these people who play like that don't even look at the plays they're calling. They know that if they drop back far enough and get protection for long enough, they can make a play. So this icon thing is at least the first step towards eliminating the problem.

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                • blklightning
                  MVP
                  • Oct 2007
                  • 1294

                  #563
                  Re: demo: has anyone noticed?

                  accuracy takes a big hit as well.
                  My score for Madden 13: 4.5/10

                  3 points for graphics, 1 point for the passable commentary, and a half point for the boxart. I can give no further points since the all over the place gameplay would ruin it anyway.

                  Comment

                  • ChubbyBanana
                    Don't Trust Influencers
                    • Oct 2003
                    • 7071

                    #564
                    Re: demo: has anyone noticed?

                    This is a great idea. I've noticed it.

                    Althought i don't think it will stop the cheeser problem, it adds something different to the game.
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                    • Artman22
                      MVP
                      • Jul 2006
                      • 4985

                      #565
                      Re: Madden 09 Demo Released, Impressions Here

                      I downloaded the demo on both the 360 and the ps3. Is it me or does the ps3 demo feel smoother? Animation wise?
                      NBA2K is the standard of sports games period.

                      Comment

                      • babyfat9
                        MVP
                        • Dec 2007
                        • 1722

                        #566
                        Re: Madden 09 Demo Released, Impressions Here

                        It's no different from last years...other than more fluid running system.
                        Not very impressed with Next Gen Madden compared to Last Gen.
                        The University of Miami
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                        • MiamiWarrior
                          Rookie
                          • Jul 2008
                          • 74

                          #567
                          Re: demo: has anyone noticed?

                          Sad thing is this won't stop cheesers so meh.

                          Comment

                          • slappybrown
                            Rookie
                            • Aug 2008
                            • 244

                            #568
                            Re: demo: has anyone noticed?

                            Originally posted by Netherscourge
                            Do the icons disappear for the people playing DEFENSE too?

                            If I'm playing defense and the Receiver icons disappear when the QB runs backward, it would be hard to keep track of who's a receiver and who's not...

                            Something like that might actually benefit the offense.
                            The defense still knows who is a receiver and who isn't simply because the only people who are not the original line of scrimmage still trying to block would be eligible receivers. If he's more than 5 yds downfield, he's a eligible receiver (unless Madden no longer applies the ineligible receiver down the field rule when programming its AI, which obviously isnt the case)

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                            • gbx34
                              Pro
                              • Mar 2008
                              • 598

                              #569
                              Re: demo: has anyone noticed?

                              Originally posted by BezO
                              It's a terrible idea. QBs don't go blind when they drop back that far. Just fix the line play, slow down the drop back and let folks drop back as far as they want.

                              They also don't have buttons over there head in real life. You don't go blind when you drop back that far you can still see your receivers.

                              Cone passing! I want back.

                              Comment

                              • Bornindamecca
                                Books Nelson Simnation
                                • Jul 2007
                                • 10919

                                #570
                                Re: Madden 09 Demo Released, Impressions Here

                                Originally posted by mrsinister11
                                what the hell is with throws to the sidelines? there are no toe drag animiations? ncaa did this beautifully and madden go's and screws it up.

                                half the time i throw the ball to the sideline they wouldn't even need a toe drag animation, just a normal catch would do, but the animation they do ends up taking them out of bounds.

                                nobody else noticed this?
                                Oh ho ho, you are not alone, my friend. I'm having a bitch of a time getting my tight ends to stay in bounds. I'm also seeing the dropped passes issue. For the sideline issue, the fix was the throw the ball really early, but I don't like this. My guys should have the intelligence to stay in bounds. There is no reason for guys to run out of bounds that way. I mean, I'm pulling and dragging and doing everything in my power, but these guys want to run out of bounds so very badly, that they cannot be convinced otherwise.

                                With the dropped passes, there are two solutions:
                                1) Do NOT press ANYTHING until your man secures the ball. Don't run before you catch it.

                                2)Take complete control of your reciever EARLY, and manage their position.

                                Guess so=squish like grape.

                                I'm definitely getting it, because the Giants won the superbowl, and on principle I have to have it. I can see that they've made a lot of changes. This feels night and day from Madden 07 on the 360, and that's good. I hope everything comes together for the final release since I'm getting it either way.
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