08-14-2008, 05:52 PM
|
#5
|
MVP
OVR: 49
Join Date: Jun 2008
Location: Orlando, FL
Posts: 2,997
|
Re: Question for OMT (uniforms)
Our uniform authoring process, art pipeline, user interface, and rendering code are all based on jersey/pants/sock being one asset. In order to allow for independent choosing of tops and bottoms we would have to change each of these areas of the uniform process and game.
|
|
|