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Question for OMT (uniforms)
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08-14-2008, 08:25 PM
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kestrel
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Re: Question for OMT (uniforms)
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Originally Posted by
OMT
Our uniform authoring process, art pipeline, user interface, and rendering code are all based on jersey/pants/sock being one asset. In order to allow for independent choosing of tops and bottoms we would have to change each of these areas of the uniform process and game.
IIRC, in your monster Q&A, you said making this switch is something you'd like to do. So, there is a slim chance future iterations will have this feature/option.
Who do we need to talk to to make this happen?
kestrel
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