NBA 2K9 Hands-On Preview (IGN)
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Re: NBA 2K9 Hands-On Preview
hmm i wonder how the 5 on 5 animations going to be handled...in single player we've seen what happens when you call a play the cpu player go into a nice fluid motion animation for setting up plays
so if its 5 on 5 do each individual player have theyre own marking on where to stand?Comment
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Re: NBA 2K9 Hands-On Preview
hmm i wonder how the 5 on 5 animations going to be handled...in single player we've seen what happens when you call a play the cpu player go into a nice fluid motion animation for setting up plays
so if its 5 on 5 do each individual player have theyre own marking on where to stand?
Best case scenario, you're playing with five dudes who run plays that aren't programmed into the game. Imagine if your PG calls out "four" over his headset, and the team sets a screen for the PF and runs a backdoor cut option ending in an iso on the block.
That'd be a real step into the future of online sports right there.Comment
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Re: NBA 2K9 Hands-On Preview (IGN)
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Re: NBA 2K9 Hands-On Preview (IGN)
Ugh, the one thing that continues to bug me is the total lack of emotion on the players faces when they are mid-shot, in contact with the defender. Boozer's face would likely be more intense than that nonchalant look he gives in the screenshot. I thought the whole "KG brings intensity" thing was a step in the right direction, but it looks like we're going to get stuck with robot player models yet again.Comment
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Re: NBA 2K9 Hands-On Preview (IGN)
Boozer looks like my cousin Martin....not Boozer, but the detail overall in his model is great.
Not digging the Kobe / Parker photo, bad angle. Detail is decent though.
Derek Rose's model looks incredible, down to the face proportions to the skin tone and tattoos.Comment
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Re: NBA 2K9 Hands-On Preview (IGN)
Ugh, the one thing that continues to bug me is the total lack of emotion on the players faces when they are mid-shot, in contact with the defender. Boozer's face would likely be more intense than that nonchalant look he gives in the screenshot. I thought the whole "KG brings intensity" thing was a step in the right direction, but it looks like we're going to get stuck with robot player models yet again.
Why does it matter?!?!? It's not like you'll see their faces like that during gameplay! You don't even see their faces like that during a real life game, just in pictures! Calm down...Comment
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