hehe...back to my original point, EA thinks "wide open game play" is a more important selling point than realistic line play...could you imagine if you picked up the game box on release day and read things like, "state of the art line interaction" and "online dynasty/franchise with all the options of offline dynasty/franchise" or "Tune the game to be a sim or arcade experience"???? And the game lived up to those selling points? I'd spring wood in the store. The funny thing is, those things would be 10x more of a selling point than the things they are currently trying to peddle.