There's still a delay between you pushing the button and your guy going for the block attempt though... that's the issue. And I noticed it on steals and rebounds also -- I think it's just a component of the momentum, but it makes it very difficult to ever contest quick shots.
My other gripe is that (at least in the demo), the guys don't actually go for blocks often enough, they always seem to back off to avoid the foul and it results in a shot that may as well be wide-open. So combine the late contest with the lowered hands and you get all these Ray Allen/Pierce swishes from deep... Think that's the main reason for all the shots falling, because whenever I get a real contest, it seems to work. Just have to anticipate the shot I guess... hope they make it a little more responsive. Constant pumpfakes, especially with quick release shooters online would be impossible to deal with.


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