PLAY BY PLAY to go with the longer video i posted, you can see the good, but instantly see something bad.. inconsistency all around.
one of the first drives has a allen contested layup by odom. just perfectly executed one on one coverage. right after that you have ray allen who just missed that layup controlled by me go after the ballhandler at midcourt leaving kobe open. shot is made. GREAT AI. next cpu possession, im stupid again and double kobe with rondo, and kobe returns the favor for fisher. some top notch stuff here.
2:10 into the video is a fastbreak with rondo controlled by me. fisher is containing him nicely, but as fisher comes into contact with gasol, fisher loses him and gasol does nothing. first bad sign. paint interaction is key. animations or ai killed what was happening there. its not the first time in the paint players either jump the wrong direction to get out of position or just dont even know a offensive player exists. brain dead ai at times i would call it, although that sounds harsh lol
2nd half is a garnett post move with the pivot changing, ala nba 2k7. 4 minutes in we see a block by the celtics which leads to a fastbreak. pierce feeds garnett. towards the end you see kobe FACING the ball handler, but the jumping animation turns his BACK to the play INSTANTLY, leaving him reaching for nothing.
4:20 in, we see a allen drive, where the animation seems to just take over, which has kobe sliding around in place. allens hand goes through kobe. AMazing animation though i must say.
next sequence from 4:55 to almost 5:10 you see fisher backing up on rondo, taking 17 seconds off the playclock. You will see the CPU do this atleast once ever 4 minute game.
the next play has a steal by the cpu where gasol dunks it home. I tried my hardest switching players and turboing back.. no luck.. CPU always seems to have 3 back no matter what. are they at 2ks level now with catchup AI?
5:50 in we have a allen set play which results in that huge clipping mishap. Odom is invisible lol.
animations will make or break this game imo. from the blocking which sometimes you feel you have no control over and that pause or break between them actually jumping, you are felt helpless... sliders may surely help somethings though, as always. i have never played a full version of next gen live, so i am highly optimistic this is a game that could be very fun to play.
let me just finish by saying, even with those inconsistencies mentioned above about the video i posted here, i still had fun and it felt like nba basketball.
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