Madden 09 Patch #2 Released, Impressions Here

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  • rckabillyRaider
    MVP
    • Jul 2008
    • 4382

    #301
    Re: Madden 09 Patch #2 Released, Impressions Here

    has anybody tried editing player ratings and then starting a franchise post patch?? Any problems with that if so??

    Comment

    • 03MstGT290
      Rookie
      • Mar 2005
      • 471

      #302
      Re: Madden 09 Patch #2 Released, Impressions Here

      Originally posted by countryboy
      It does play pretty much the same, I mean they weren't going to overwrite the gameplay engine or anything. But the fact that the cpu doesn't quick snap thus allowing me to set my defense up has improved the robo QB thing 10 fold and I didn't think it was that bad to begin with. I just played the 'Phins and Pennington at the half(5 minute quarters) was 1 for 13. Also the fact that penalties now force the offense into long situations opens up the deep passing game. And the fact that the cpu doesn't run out of bounds like a 10 pound waterhead, is a great addition.

      So no the game hasn't been overhauled or anything along those lines, but the game doesn't play "exactly" the same. Its better. By how much, well thats for each individual to decide.

      I played the first game post-patch and I had a great game! I was the Bengals going up against the Browns and Anderson threw 22-33 for over 240 yards, 1 TD and an INT. I think this patch alone fixed the Robo QB; thus, allowing me to align my defense to counter their offense. I won the game 24-16, using 10 minute quarters.

      Oh, and Chad Johnson caught 4 passes for 111 yards and 2 TDs

      Comment

      • joker
        Banned
        • Mar 2003
        • 340

        #303
        madden needs a lot of help ...listen up ...

        1. man to man coverage does not work , i used any top cornerback and my friend used a very low rated receiver and he was catching every ball thrown to him as if my cornerback wasnt even there. This was on All Pro.

        Then we said lets try it on ALL MADDEN level....It got better but then that raised another issue....too many INTS !!

        -- solution ...make the top corners very good , i dont mean they should intercept every pass but at least they should be able to deflect a lot of passes so teams dont go on their side on all pro and all madden...

        2. Zone coverage on all madden is too unreal. Players are scared to throw a ball in a loose zone knowing that zone will close up real quick with defenders all over, but the part i hate the most is the INTERCEPTIONS are way too high for online play since we cant touch the sliders online .

        solution-- lower the ints and stop with the extra defenders flying from everywhere as soon a ball is thrown .

        Comment

        • Altimus
          Chelsea, Assemble!
          • Nov 2004
          • 27283

          #304
          Re: Madden 09 Patch #2 Released, Impressions Here

          Originally posted by Ankido
          Yes sir they do. It annoys me though when the CPU has no chance in hell to make a comeback and they still call timeouts to stop the clock. I just noticed after beating the Packers with the Bears the robo QB is not there anymore. Much easier to pick and deflect passes. I think it takes too long for the CPU to snap the ball, that's just my opinion.
          One thing I did see about them extending the time it takes the AI to snap the ball is they might have forgot about one thing. 30 seconds to go and the AI runs a no a huddle after a 20 yard completion. Gets in the shotgun... lets about 7 seconds go of and finally calls a time out while audibling. 2nd play, 10 yard completion and the AI again goes into no huddle letting about 10 seconds go off before spiking the ball.

          Comment

          • Magus Relmyn
            Rookie
            • Nov 2004
            • 40

            #305
            Re: Madden 09 Patch #2 Released, Impressions Here

            This might be a stupid question, but where exactly do you download the patch? I was only able to access the roster update from starting a quick match.

            Comment

            • The Chef
              Moderator
              • Sep 2003
              • 13684

              #306
              Re: Madden 09 Patch #2 Released, Impressions Here

              Originally posted by XLR3
              One thing I did see about them extending the time it takes the AI to snap the ball is they might have forgot about one thing. 30 seconds to go and the AI runs a no a huddle after a 20 yard completion. Gets in the shotgun... lets about 7 seconds go of and finally calls a time out while audibling. 2nd play, 10 yard completion and the AI again goes into no huddle letting about 10 seconds go off before spiking the ball.
              Good point and thats not a good sign, hopefully there is a way around this since it will really kill late game situations when the CPU is trailing.
              http://www.twitch.tv/kitm9891

              Comment

              • mac2d4
                Rookie
                • Jul 2008
                • 8

                #307
                Re: Madden 09 Patch #2 Released, Impressions Here

                This game was worthy of playing 15 minute quarters, now with the patch its even more so. Now the cpu takes some time before hiking the ball which gives us more time to make our adjustments and the clocks to keep running. Thanks EA, now if they could just fix the backs coming out of the backfield, catching a pass and not going out of bounds in both NCAA and Madden. Has anyone had the cpu wide outs bail out the qb by being the first player to touch the ball after being out of bounds it happens in both games (NCAA more)? They tend to catch a pass after they go out after the CB guarding him gives up since that player is out of bounds. That's a penalty.

                Comment

                • DTX3
                  Hall Of Fame
                  • Jun 2003
                  • 13022

                  #308
                  Re: Madden 09 Patch #2 Released, Impressions Here

                  What the heck is up with Reggie? anyone have this happen?

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                  </object>
                  <div style="font-family: Arial, sans-serif; font-size: 11px;"><a href="http://www.easportsworld.com/en_US/video/765079" target="_top">EA SPORTS World: Madden 09 Video Highlight</a></div>
                  <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyMjIyNDI*NzA3NjgmcHQ9MTIyMjI*MjQ3MjU1Ny ZwPTk1MDcxJmQ9Jm49Jmc9MSZ*PSZvPWRmMmNiNDZkOGYwZjQ* YTM4ODgwZjg5OTI3YmJhY2Q2.gif" />
                  XBL: DTX3
                  PSN: DTX987
                  WII U: DodgerBlue760

                  Comment

                  • ktd1976
                    MVP
                    • Mar 2006
                    • 1940

                    #309
                    Re: Madden 09 Patch #2 Released, Impressions Here

                    I myself just had a post patch freeze too. I started a new franchise, and used the Lions. Made it through the first game, winning 44-17. the box that shows the 5 replays popped up, and bam....game froze on me......Had to quit to the XMB (Im using a PS3)

                    This is really reallty disappointig

                    Comment

                    • ps2mike
                      Rookie
                      • Jul 2003
                      • 13

                      #310
                      Re: Madden 09 Patch #2 Released, Impressions Here

                      Played 6 games into my new franchise as the eagles. 6-0 record 725 madden IQ rating. In 6 saves i've had 5 interceptions and 1 fumble forced/recovered. 3 of the ints and the fumble were user done the others was cpu

                      Pros:

                      -CPU no longer runs out of bounds like crazy like they did previously
                      -Man coverage seems improved
                      -Cover 3 was improved
                      -CPU breaks tackles well and runs the ball well
                      -CPU will throw deep but not as often as you'd expect them to
                      -Only had the game freeze on me once
                      -Time of possession for the cpu is improved
                      -My WR's actually drop passes more often now which for me was rare in the last patch
                      -Having better success getting sacks without even bringing the blitz. After 6 games i have 10 sacks which is not bad

                      Cons:
                      -Punt/Kick coverage is still terrible
                      -CPU play calling when down and not much time left is worse then the previous patch
                      -CPU is terrible at field goals/punting
                      -Pancakes are improved but not anywhere close to what the CPU is getting.

                      And there is no such thing as Robo QB. The only people who think there is a Robo QB are the ones who don't want to believe they just suck and can't play defense and need a excuse. Sure, maybe the CPU QB goes crazy in the 4th qtr when down but most the passes i've seen them do have been to open WR's. It's not like they are doing crazy stuff to get these yards.
                      Last edited by ps2mike; 09-24-2008, 03:47 AM.

                      Comment

                      • Walker8
                        Banned
                        • Nov 2003
                        • 980

                        #311
                        Re: Madden 09 Patch #2 Released, Impressions Here

                        The above post has some good points and that's pretty much what I'm seeing after a couple games. I'm basically playing with the myskill feature ive been using

                        pros

                        -field degradation is better although its still not what you see in the highlight screen
                        -completion percentages for the cpu seem to be better and more plays are being made on the ball, and drops etc.. i've also gotten better and wasn't really having a problem before with robo qb, so i'm not sure if its the patch, playing a bunch of games in teh rain to see field degradation, or just me. coverage does seem improved though.
                        -TOP for the cpu is improved
                        -the cpu will fake snap and try to draw you offsides
                        -the cpu sideline stuff appears to be fixed

                        cons-
                        -I'm still able to complete way too high a percentage myself. Im completing between 80/90% of my passes and the coverage ai is still really poor. It may be improved slightly but i can still get those plays where a guy is open 99% of the time.
                        -the end of game time management is screwed up now. the cpu will come up to the line let 5 seconds tick and then call a to when they dont need to.
                        -i never get that feeling that the cpu is a threat to return a kick against me.
                        -its too easy to kick fgs.
                        -the cpu was 1-3 against me last game and lost because of it.
                        -the cpu running game is still very inconsistant and needs to be beefed up.

                        havent checked the franchise stuff but im assuming that is better as well. Overall i guess its better but ea continues their trends of taking a step forward and steps back at the same time. Also havent noticed an increase in penalties in the two games ive played, although im using default sliders with that. It's still a good game and I like it but it still has flaws. If anything i'm finding this game too easy like i always do once i get the hang of it. now that the cpu isnt completing passes like they were it seems even easier to me. All in all this game has great potential but still has some serious balancing issues like it always does. It's still mainly a head 2 head game at its best.
                        Last edited by Walker8; 09-24-2008, 07:13 AM.

                        Comment

                        • ps2mike
                          Rookie
                          • Jul 2003
                          • 13

                          #312
                          Re: Madden 09 Patch #2 Released, Impressions Here

                          Originally posted by Walker8
                          Also havent noticed an increase in penalties in the two games ive played, although im using default sliders with that.
                          Yep, in my franchise 8 games played now i have a total of 5 penalties. Default penalty settings.

                          Comment

                          • Walker8
                            Banned
                            • Nov 2003
                            • 980

                            #313
                            Re: Madden 09 Patch #2 Released, Impressions Here

                            I wish the cpu would adjust their playcalling more... It seems like i can get certain plays all day if i call them right and the cpu never adjusts. This has always been a problem with Madden. I mix up my playcalling because i dont like to cheese, but the ai is so bad, its like why sometimes. why kick this fg when i can get a guarenteed 1st down every time? why call something different when i can call this play and get 10 yards?

                            nba 2k8 was very much like this at first wehre the defensive ai was so bad you could do the same move every time and score. they patched it and removed a lot of this stuff and made the defense much better and balanced the game pretty well. Madden really needs to work on their defensive ai....... One of these years they are really going to concentrate on defense and improving the cpu running game it will be the best madden ever. those are the two biggest glaring flaws with this game imo and they weren't addressed at all with this patch.
                            Last edited by Walker8; 09-24-2008, 07:41 AM.

                            Comment

                            • nickaepi
                              Rookie
                              • Jul 2003
                              • 467

                              #314
                              Originally posted by ps2mike
                              Played 6 games into my new franchise as the eagles. 6-0 record 725 madden IQ rating. In 6 saves i've had 5 interceptions and 1 fumble forced/recovered. 3 of the ints and the fumble were user done the others was cpu

                              Pros:

                              -CPU no longer runs out of bounds like crazy like they did previously
                              -Man coverage seems improved
                              -Cover 3 was improved
                              -CPU breaks tackles well and runs the ball well
                              -CPU will throw deep but not as often as you'd expect them to
                              -Only had the game freeze on me once
                              -Time of possession for the cpu is improved
                              -My WR's actually drop passes more often now which for me was rare in the last patch
                              -Having better success getting sacks without even bringing the blitz. After 6 games i have 10 sacks which is not bad

                              Cons:
                              -Punt/Kick coverage is still terrible
                              -CPU play calling when down and not much time left is worse then the previous patch
                              -CPU is terrible at field goals/punting
                              -Pancakes are improved but not anywhere close to what the CPU is getting.

                              And there is no such thing as Robo QB. The only people who think there is a Robo QB are the ones who don't want to believe they just suck and can't play defense and need a excuse. Sure, maybe the CPU QB goes crazy in the 4th qtr when down but most the passes i've seen them do have been to open WR's. It's not like they are doing crazy stuff to get these yards.
                              Do you understand what Robo QB means? It means the QB AI is unrealistic, meaning it does not mimick a human's intelligence accurately.
                              In Madden's case (and NCAA), the QB AI is uber-intelligent. It can make reads and react faster than any human possibly can.

                              At higher difficulty levels, which I am sure you play, since you are 6-0 and are very proud of your Madden IQ of 725 , this AI effect is intensified greatly, therefore creating an obvious disadvantage to the human player on Defense, which has caused " just about everybody in the OS community" (except for you) to comment as this being a programming issue with the '09 gameplay engine(for both NCAA and Madden).

                              To say that "you must just suck at defense if you think their is Robo QB" is inaccurate. I will admit ,the more you play the game, you will eventually find exploits to overcome these issues, which will make you less "sucky", and over time "good" at defense.

                              But, bottom line, the Uber-AI QB exists, it is widely recognized it exists and clearly does not make a player "sucky" , if they cannot stop those passes being completed.
                              Currently Playing- PS4- PES 18
                              Madden 18
                              Witcher 3

                              3DS- Bravely Default

                              Comment

                              • Walker8
                                Banned
                                • Nov 2003
                                • 980

                                #315
                                Re: Madden 09 Patch #2 Released, Impressions Here

                                Originally posted by nickaepi
                                Do you understand what Robo QB means? It means the QB AI is unrealistic, meaning it does not mimick a human's intelligence accurately.
                                In Madden's case (and NCAA), the QB AI is uber-intelligent. It can make reads and react faster than any human possibly can.

                                At higher difficulty levels, which I am sure you play, since you are 6-0 and are very proud of your Madden IQ of 725 , this AI effect is intensified greatly, therefore creating an obvious disadvantage to the human player on Defense, which has caused " just about everybody in the OS community" (except for you) to comment as this being a programming issue with the '09 gameplay engine(for both NCAA and Madden).

                                To say that "you must just suck at defense if you think their is Robo QB" is inaccurate. I will admit ,the more you play the game, you will eventually find exploits to overcome these issues, which will make you less "sucky", and over time "good" at defense.

                                But, bottom line, the Uber-AI QB exists, it is widely recognized it exists and clearly does not make a player "sucky" , if they cannot stop those passes being completed.
                                I disagree with this logic. Just because a lot of people think it's so, and widely recognize it as an issue doesn't mean it's the issue you are making it out to be. The world was considered flat at one point because a lot of stupid people thought it was, when the world is not flat.

                                Like he was saying the cpu isn't doing anything extraordiary to complete these passes. Yes there are problems with coverage in certain defenses and the coverage ai was really poor. Most of the passes i see the cpu complete is because they have too much time in the pocket and there is no pass rush, and the cpu will find the open receiver because there are so many with the coverage ai the way it was. with an improved pass rush and better coverage the cpu will start to throw bad balls and passses into traffic and not make these incredible reads you are describing. I've seen it and its not the way you are describing it. Yes the cpu can be way too accurate at times and rarely throws bad passes. I wouldnt call that robo qb though..... With the patch, better coverage and a better pass rush we have seen it improve for the reasons i'm stating.

                                the problems with this game really lie on the defensive ai side of things. not with the qb. with the patch robo qb has been toned down a lot because the coverages are much better and as a human i can now make plays on the ball. i stilll am passing at a high percentage myself because the coverages arent good enough and the cpu does not make the plays that a human can on the ball.
                                Last edited by Walker8; 09-24-2008, 09:05 AM.

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