What NBA 2K Needs to Do to Step Up Its Online Game

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  • Jay-Hova
    Banned
    • Oct 2005
    • 264

    #16
    Re: What NBA 2K Needs to Do to Step Up Its Online Game

    Stop crying already.

    2k needs to make a basketball game that just has one big button that simulates the entire game, just for Operation sports.

    Comment

    • PaulZweber
      Rookie
      • Aug 2008
      • 170

      #17
      These problems sound like problems for most basketball games, and most sports games. In Madden I can run no-huddle and fatigue very little if at all. Progressive player fatigue needs to be in every sports game, where players who get beat up on, the ball ran up the middle, banging in the post, tough man defense, make a difference in the end of a game. If someone runs early, shouldn't both teams tire as they are both running the floor? If the DTs get ran at all game long, should they be 100% in the last two minutes of the fourth? This type of fatigue needs addressed, and imo would be a better option than penalizing a person for playing the game they want to play it.

      Comment

      • Defense Wins Games
        Rookie
        • Dec 2007
        • 42

        #18
        Re: What NBA 2K Needs to Do to Step Up Its Online Game

        Sounds like whining to me. Just like in a real NBA game, players and teams have to adapt to whatever the other team brings to the table. Every competitor should do what they can to win. Or they're just not competing to the best of their ability. "Sim" players cry cheese whenever someone plays too fast for them to follow. The thing is if those same "sim" players could do what the "cheeser" is able to do, they'd do it too. I've played against people that just cry all game long saying I'm cheesing and they go ahead and try to speed up their tempo and try to imitate the plays I'm making. They couldn't do it. They just ended up losing by more. If you play a so-called "cheeser" and are able to do things that were just out of this world and that he just couldn't stop, he wouldn't cry foul. He'd figure out a way around it and/or a way to stop it. For most of you "sim" players, when you encounter a wall you can't break through, you just sit there and cry about it instead of finding a way to break through the wall. For every strategy, there's a counter-strategy. Even early last year when there was that ridiculous double team+steal glitch, I just worked around it and/or used the same tactic on my opponents.

        "Sim" people would prefer it if the game was slower because they can't react or think as quickly. They can't keep up in a fast-paced game. They get easily confused and agitated so they cry and whine like the 12 year olds they are. Did the Mavs whine and cry when G-State doubled and pressed for 6 games straight in the playoffs? Nope. What're you supposed to do? Just like in the game. If I don't put loads of pressure on the Spurs. He'll just pick+roll with Duncan or post-up Duncan every time down the floor. So you make him work for it. You start full court pressing. Making him rush his plays and shots. THAT'S BASKETBALL. You make it as difficult for your opponent as possible. It's not the player's fault that they're utilizing this aspect of the game. It's really the developer's fault for not making a better fatigue system.

        Comment

        • uscpaperboy
          Rookie
          • Dec 2007
          • 5

          #19
          ^^^ my thoughts exactly malone and stockton pick and rolled every play str8 to da hall of fame with nash and amare following their footsteps. Not even avery johnson or mark cuban complained and they cry bout everything.

          And if this is all about fatigue. How tired do u expect a player to be when qtrs are 5 min and at least 1 timeout per qtr. if u play against someone and neither one of you call timeouts or sub check the fatigue level at the end of the 2nd and 4th. they probably wont have 100 after halftime. MAN UP AND ADJUST or just play cpu bc they NEVER push the ball or try to win under the 2:00 mark

          Comment

          • stillatin
            Rookie
            • Sep 2008
            • 27

            #20
            all i want to say is, people need to play 5 vs 5 online, cause its the most fun i have ever had online in a sports game

            Comment

            • totalownership
              Banned
              • Jul 2004
              • 3838

              #21
              Re: What NBA 2K Needs to Do to Step Up Its Online Game

              Originally posted by swetooth9
              I know the lead pass if fixed in 2k9 b/c the players' hands are better this year at picking off balls in the passing lanes...dunno about the double team glitch and foul-line dunks yet though
              You sure about that? Cause I know I was abusing the AI with it. Well I wont say abuse but I was able to get it off a little more than I like. Now it might be a difficulty thing since I had it on whatever the game defaults out the box with. After this monday night football game I'll get on for more play time

              Comment

              • jyoung
                Hall Of Fame
                • Dec 2006
                • 11132

                #22
                Like the article says, the high-pressure defensive strategy is not so much itself to blame as the game engine is to blame for allowing the high-pressure defense to thrive under unrealistic circumstances.

                Basically:

                -- The game engine needs to make players in high-pressure defenses tire faster.

                -- The game engine needs to make things easier for the offense (i.e., more realistic) when moving the ball against pressure defenses (especially with regards to the funky passing game).

                That's really all that the article is trying to argue.

                And if you can honestly watch the Exhibit C video and tell me that it's anything close to what happens on an NBA court, then I don't know what else to say.

                I mean, I've played on high school teams that could handle pressure defense better than the average NBA 2K8 team does. And I mean that not in the sense of actual "stick skills" but in the sense of the offense's AI and animations during high-pressure situations.
                Last edited by jyoung; 10-06-2008, 08:50 PM.

                Comment

                • amedawg00
                  2K OL Legend
                  • Jan 2008
                  • 2884

                  #23
                  I was all for the sim movement until suddenly everything under the sky was deemed cheese by "2K establishment" here at OS. Now I can't help but recall what Herm Edwards infamously said regarding his football team's mentality of "HELLO...YOU PLAAAAY TO WIN THE GAME!" If I am in a close game online and I have the rock in my superstars' hands, you better believe I will run a high percentage exploitable play such as the pick and roll if that is the difference between taking a chance winning the game in OT or putting the dagger in my opponents heart at the end of regulation .
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                  Comment

                  • secondcity t
                    Rookie
                    • Jul 2007
                    • 145

                    #24
                    Re: What NBA 2K Needs to Do to Step Up Its Online Game

                    Originally posted by amedawg00
                    I was all for the sim movement until suddenly everything under the sky was deemed cheese by "2K establishment" here at OS. Now I can't help but recall what Herm Edwards infamously said regarding his football team's mentality of "HELLO...YOU PLAAAAY TO WIN THE GAME!" If I am in a close game online and I have the rock in my superstars' hands, you better believe I will run a high percentage exploitable play such as the pick and roll if that is the difference between taking a chance winning the game in OT or putting the dagger in my opponents heart at the end of regulation .
                    That my friends is the problem with online. I run with Minnesota. With my knowledge of post moves, I'm gonna give the ball to Jefferson because that is my star player, but unlike your logic, I'm not gonna cheese pass to him.

                    I play to win but I can also play without abusing exploits. For the most part, I disagree with most sim players about taking jumpers every time down court as I like to set my jumper up by using post moves.I can literally score every point in the paint off backdoor cuts, up and unders, and layups and make it look realistic. Watch that 3rd video and see how the ballhandler was being "sucked" into animations. Makes NO sense.

                    Comment

                    • Defense Wins Games
                      Rookie
                      • Dec 2007
                      • 42

                      #25
                      Re: What NBA 2K Needs to Do to Step Up Its Online Game

                      Originally posted by secondcity t
                      That my friends is the problem with online. I run with Minnesota. With my knowledge of post moves, I'm gonna give the ball to Jefferson because that is my star player, but unlike your logic, I'm not gonna cheese pass to him.

                      I play to win but I can also play without abusing exploits. For the most part, I disagree with most sim players about taking jumpers every time down court as I like to set my jumper up by using post moves.I can literally score every point in the paint off backdoor cuts, up and unders, and layups and make it look realistic. Watch that 3rd video and see how the ballhandler was being "sucked" into animations. Makes NO sense.
                      Duh. If you don't play to win, why play? If LeBron started taking more jumpers and driving less just so he could look more well-rounded and interesting, I'm gonna stop watching him play. Why? Because he's holding back. He's altering his game to satisfy viewers instead of playing to win. Winning is what counts. You could win by 50 on all dunks or win by 1 at the buzzer with a game-winning mid-range fadeaway. Who gives a crap? You're a bunch of babies. I can't believe you guys are actually basketball fans. When I'm playing a REAL game of ball (which from I can tell, you whiners probably don't do) and I got a smaller guy guarding me. I'm gonna post him up all game or call for lobs toward the paint. I bet if he'd have been one of you whining fools, you'd be yelling cheese on the court. HAHA! I woulda just died laughing.

                      Comment

                      • jyoung
                        Hall Of Fame
                        • Dec 2006
                        • 11132

                        #26
                        Re: What NBA 2K Needs to Do to Step Up Its Online Game

                        And in "real life," if you call for lobs in the paint over and over again, a good defense is going to deflect and intercept those passes over and over again.

                        That's why most entry passes in "real life" are made outside the paint, to a player who's posting up with his back to the basket.

                        But thanks to the lead passing exploit, there's not a chance of those weak lobs getting deflected/intercepted in NBA 2K8.

                        And if NBA 2K9 does what its developers have promised, all of this will be a moot issue come tomorrow.
                        Last edited by jyoung; 10-06-2008, 10:42 PM.

                        Comment

                        • Defense Wins Games
                          Rookie
                          • Dec 2007
                          • 42

                          #27
                          Re: What NBA 2K Needs to Do to Step Up Its Online Game

                          Originally posted by wEEman33
                          And in "real life," if you call for the lob pass in the paint over and over again, a good defense is going to deflect and intercept those passes over and over again.

                          But thanks to the lead passing exploit, there's not a chance of those passes getting deflected/intercepted in NBA 2K8.

                          If NBA 2K9 does what it's developers have promised, all of this will be a moot issue come tomorrow.
                          EXACTLY! The defense has to adjust. Sure a few get through. But less would get through if the defense adjusts to the offensive scheme. But some of you whiners don't get that.

                          Comment

                          • uscpaperboy
                            Rookie
                            • Dec 2007
                            • 5

                            #28
                            Ppl who call others cheesers make me sick. Is it really that hard to counter an attack. Lebron wants 50, he gotta do it over 2 ppl simple. Jefferson in the paint shooting hooks all game, my player with best stl rating takes the ball. Pick and roll all game,im running a 2-3 as soon as u sit the pick then switch back to man while also playing under the rim with my biggest player.

                            Ppl talk about being realistic but i play ball and if we see you can't handle the press then we gonna press all game and watch u throw me da ball just like on da game.

                            Fatigue is really not an issue bc in real life kids play ball all game without getting tired and u gonna tell me a trained athlete is tired. If u play me i guarantee your ppl will be tired unless u call timeouts and if u dont sub they start to miss layups and gimme jumpers. 2k leave fatigue where it is bc these guys dont know bball

                            Comment

                            • texbuk84
                              Mercy Extended. John 3:16
                              • Apr 2006
                              • 1277

                              #29
                              ture but i play in a league so half the stuff that happen online doesnt bother me because i dont play.
                              Oakland Athletics/Phillies
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                              Comment

                              • ProfessaPackMan
                                Bamma
                                • Mar 2008
                                • 63852

                                #30
                                Re: What NBA 2K Needs to Do to Step Up Its Online Game

                                Would it make EVERYONE happy if they just put "NBA 2K9 Basketball Game" on the back of the box?

                                And LOL @ some of the people in here getting offended by another person's style of play.
                                #RespectTheCulture

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