Yeah I would agree a big part of the game's problem has been focus. Most of their big ideas for this gen have crashed and burned and from what it seems we're watching this year's "the game adapts to you" idea going down in flames before our eyes. The last gen games were good for what they were, but even then we knew the game needed to evolve - back then no one was saying they'd be happy with a high-res current version of the current gen game. Right now we would be, but that's in part because the next gen game has been so disappointing.
When I read a lot of the Tiburon devs answers on how things work and why they work the way they do (passing game, stiff arms, etc.) it doesn't exactly instill confidence. It's hard to say they really see the issues in the game as many of us do, given how defensive they seem sometimes.
EDIT: didn't mean to get too wordy - then mistakenly saved the post. I'm not saying they can't turn it around. But there are a lot of areas that need to be addressed, more bad or so-so than good imo