This may have been mentioned before, but has anyone else noticed on Kickoffs (and only Kickoffs) that if your team is receiving the ball and during the run back you happen to get a Holding penalty, that the CPU will ALWAYS decline it..??
I mean, you can run it back to say the 50 yd. line, get a Holding penalty, and the CPU will decline it..!!
WTF is all that about? Any way to stop this from happening?
I mean, you can run it back to say the 50 yd. line, get a Holding penalty, and the CPU will decline it..!!
WTF is all that about? Any way to stop this from happening?

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