What Are the Best Video Game Pitching Controls?

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  • Trevytrev11
    MVP
    • Nov 2006
    • 3259

    #31
    Re: What Are the Best Video Game Pitching Controls?

    Originally posted by BadKermit

    I don't understand why the results would factor into which has the better control scheme? By way of analogy, an FPS with a great control scheme would still have a great control scheme, regardless of whether or not hit detection in the game sucked.
    My thoughts exactly regarding the premise of the article. The question is which has the best controls, not which has the best overall pitching experience.

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    • dogoreo
      Rookie
      • Oct 2008
      • 3

      #32
      To be the best possible make it like MVP baseball 2005.

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      • Trevytrev11
        MVP
        • Nov 2006
        • 3259

        #33
        Re: What Are the Best Video Game Pitching Controls?

        Originally posted by dogoreo
        To be the best possible make it like MVP baseball 2005.
        You didn't think it was too easy to pinpoint your pitches in MVP? Once I got the timing down, It was like throwing darts for me. I could pinpoint almost every pitch unless my pitcher was very tired.

        The one thing I appreciate about this system, though it needs to be tweaked big time, is that both timing and movement impact the final outcome instead of just timing.

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        • nemesis04
          RIP Ty My Buddy
          • Feb 2004
          • 13530

          #34
          Re: What Are the Best Video Game Pitching Controls?

          Originally posted by Trevytrev11
          You didn't think it was too easy to pinpoint your pitches in MVP? Once I got the timing down, It was like throwing darts for me. I could pinpoint almost every pitch unless my pitcher was very tired.

          The one thing I appreciate about this system, though it needs to be tweaked big time, is that both timing and movement impact the final outcome instead of just timing.
          I enjoyed the pitching in MVP but you are correct, it did get easy over time. I do feel with a little fine tuning though they were more on track with a nice pitching feel than the one in 2k8. It just felt you were doing things just to make it more difficult with 2k8.
          Last edited by nemesis04; 11-15-2008, 10:43 AM.
          “The saddest part of life is when someone who gave you your best memories becomes a memory”

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          • sask3m
            Banned
            • Sep 2002
            • 2352

            #35
            Re: What Are the Best Video Game Pitching Controls?

            i hate meters, i find that my eyes are always fixated on some stupid meter instead of getting to watch the players, to say nothing of meters getting to easy over time.

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            • EnigmaNemesis
              Animal Liberation
              • Apr 2006
              • 12216

              #36
              "Sony’s game, however, has the more fun pitching system."

              I agree with this assessment totally.

              I tried out the 2K and it felt too gimmicky and unnatural. But some will obviously like it, I rather did not.
              Boston Red Sox | Miami Dolphins

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              • Trevytrev11
                MVP
                • Nov 2006
                • 3259

                #37
                Re: What Are the Best Video Game Pitching Controls?

                Originally posted by EnigmaNemesis
                I tried out the 2K and it felt too gimmicky and unnatural. But some will obviously like it, I rather did not.
                When you say unnatural, do you mean the movement you make with the controller is unnatural to the movement to what a pitcher makes or do you mean that the movement you make just feels unnatural when you are doing it?

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                • wookie48
                  Banned
                  • Apr 2007
                  • 1842

                  #38
                  Re: What Are the Best Video Game Pitching Controls?

                  User involement plays a big must for me. Physics and sim wise SCEA has the huge edge. Organic wise I love the right analog as a user control method of batting a pitching. Hate the way it plays out though with the meatball pitch and the errors that happen.

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