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Old 11-25-2008, 11:34 AM   #41
BlyGilmore
Have you seen my baseball
 
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OVR: 44
Join Date: Nov 2007
Location: Boston, MA
Posts: 561
Blog Entries: 25
I think the most fundamentally flawed aspect of MLB 2k8 and other games for a while now has been hitting.

There's just no incentive to work the count, try and pick out pitches, take a realistic approach to the plate or anything along those lines. Most people just go up there trying to hit almost every single pitch and are still able to score 4+ runs a game doing so.

This trickles down into other areas. While your pitchers can barely get into the 7th inning, computer pitchers can throw 10 innings unless you knock them around beforehand. Strategy behind when to send the runner is completely void - if you have a fast guy you send him on the first pitch because you're swinging from the heals after that.

The only game I can think of in the past several years where you could work the count, and it was advantageous to do so, was High Heat. MVP Baseball was close to that point with the colored ball system.
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