Fight Night Round 4: The Perfect Career Mode

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  • theblasian
    Rookie
    • Jul 2008
    • 1

    #31
    Something I think that'd be a pretty cool is if they actually utilized game systems ability to connect to the internet and update and create boxers and stats. all they'd have to do is get connected with ESPN or something and have new guys created as they appear on Wed and Friday Night Fights, or whatever major fights happen throughout the year.

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    • Enef
      Rookie
      • Jul 2008
      • 1

      #32
      I think every single thing you said in this article was spot on, i especially like the idea of more varied training and including diets and weigh ins, it would feel more realistic if they included these things and made them all count towards the actual fight.

      So you are a veteran heavy hitting champion and a young upstart with speed just challenged you? You not only have to work on keeping your weight level correct but you have to be able to keep up with this young guns speed and be able to block and dodge his punches, you also have to think about wether you can last the full match against a younger, faster opponent.

      You would have to decide what jogging/dashes to do, how often to do them, wether you should concentrate on mitt hitting or sandbag practice, you would have to scout speedy sparring partners etc etc.

      I'm looking forward to the game but i hope to high heaven that they add a lot more detail and realism into the story mode.

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      • Pappy Knuckles
        LORDTHUNDERBIRD
        • Sep 2004
        • 15966

        #33
        Re: Fight Night Round 4: The Perfect Career Mode

        Please get rid of the cartoon fighters. I don't care if they're not real, they don't have to have crazy hair and look rediculous.

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        • SHAKYR
          MVP
          • Nov 2003
          • 1795

          #34
          Re: Fight Night Round 4: The Perfect Career Mode

          Originally posted by Buddy Knox
          Please get rid of the cartoon fighters. I don't care if they're not real, they don't have to have crazy hair and look rediculous.
          You are absolutely right. They need more realistic hairstyles and color shades.
          Poe is an advocate for realistic boxing videogames.

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          • Vegas415
            Rookie
            • Jul 2008
            • 13

            #35
            plz..plz..do not make it where when i knocked down a guy about 10 times in a fight and they dont stop the fight yet...i mean come on thats a lot of knock downs, usally i knock a guy down 2 times a round and by the 11th then i can knock him down 3 times in a round, i know the 3 knock down rule is in effect but in a real fight they would stop it by the 4th knock down even if its not in the same round.

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            • ThaPeeplz
              Rookie
              • May 2008
              • 112

              #36
              Re: Fight Night Round 4: The Perfect Career Mode

              Damn man thats alot of knockdowns. As Im playing I really dont even start seeing knockdowns until the 4th or 5th round. I've never seen 10 knockdowns accumulate over the course of a fight.

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              • Divrie17
                Rookie
                • Aug 2008
                • 1

                #37
                How about during training the ability to watch clips from your next opponents previous fights allowing you to find out their strengths and weakness's.
                Also for realism they should have the Press Conference and as mentioned in the article followed by Weigh in before the fights.

                It will add to the length of time it takes between fights but its about having the real life experience without physically stepping into the ring

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                • yaz2008
                  Rookie
                  • Aug 2008
                  • 1

                  #38
                  in fairness the biggest change they need to make is adding realism in the game - proper ring/fight intros and fighter record announcements before fights.. consider bringing Michael Buffer into the game for announcements.. that would be great. of course that can be skipped if some gamers dont prefer it by pressing start button.. that would be good. also the create-a-champ needs to more realistic and cannot offer a facial look that makes every boxer look too similar, (hint: laziness from EA!!), the training games seems pointless - maybe look at the training styles adapted in KI2. also look into proper AI 'boxing' behaviour for each fighter, and response should be synchronised so that a fighter does not just get up and everythings hunky dory - implement dependancy programming into it!!

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                  • Fresh Tendrils
                    Strike Hard and Fade Away
                    • Jul 2002
                    • 36131

                    #39
                    Re: Fight Night Round 4: The Perfect Career Mode

                    I just want the AI opponents to be able to adapt to my fighting style and for the opponents to have a lot of different techniques apart from the way they block. The training stuff is worthless, IMO. You can't really build up anything since you can only do one before a fight. I think there should be some type of calendar system where you can do some type of routine before the fight, etc. FN3 just felt bare-bones.



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                    • Al_Youdell_08
                      Rookie
                      • Dec 2008
                      • 1

                      #40
                      yeah all those changes would be amazing, having to make the weight and having a proper weigh in would be great, and also having a pound 4 pound ranking would be cool. also agree about being able to pick your own fights due to the ranking system and not having to fight created boxers all the time.
                      it would be so cool if you could go up and down in weights to be champion at different weight classes like floyd mayweather jr.
                      hope EA Sports gets it right coz its got the potential to be brilliant if they do a bit more work on the career mode because ive seen some lists of fighters on the game and they have basically everyone which is great compared to round 3 which i thought the amountof fighters were pretty poor.

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                      • Mackaveli
                        Rookie
                        • Dec 2008
                        • 1

                        #41
                        I agree, i also think that when playing online, along with the rankings and stuff for everyones personal fighters, that you should be able to challenge any other fighter and maybe have 2 days to prepare for the fight.....to train etc, then 2 days later you and the challenged fighter battle it out ! this would also make your fights more important and worth something. I would love to see this as it would also make you feel more like a real fighter with set fight dates and stuff.

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                        • Jebus
                          Rookie
                          • Dec 2008
                          • 120

                          #42
                          Re: Fight Night Round 4: The Perfect Career Mode

                          Great article!

                          Loved Fight Night 3, and the main thing I want in No. 4 is that they give more of an RPG leveling system like you said. Gaining points from the training sessions and then you choose from a wider amount of skills/attributes to put thous points towards.

                          Also more customisation and not just one training session between each bout... It should change depending on how far away the fight is and you be able to schedual your own training sessions at your own risk of a. being under prepared or b. being worn out before the fight.

                          I have hundreds of ideas for the new title

                          P.S Whens it due out the game?
                          Last edited by Jebus; 12-28-2008, 06:12 AM. Reason: Spelling Mistake
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