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Old 01-08-2009, 06:02 PM   #3
sois
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Join Date: Nov 2007
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Re: Does anyone else think gamespeed should be part of the difficulty setting?

I agree, and I am also in Vegas!

Yes, not solely, but speed should be noticable. If I were programming the game, I would use a combination of speed, pre-play formation disguises, variation of play calling and AI adaptability to user playcalling.

For example, on easy mode, the CPU would come out in their formation, no audibling, no "show blitz" and run at a slow game speed. The CPU would not adjust to a play working over and over again. Also, they wouldn't blitz as much. Kinda like Pro Bowl rules.

Madden mode would have all of the goodies. Formation disguises, audibles, AI adjusments to what is going on in the game.

Rather than simply leaving it up to the AI and having the CPU "cheat" (DT's catching RB's from behind) with the ratings, I would use this mix of criteria.
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