NCAA Football 09 Postmortem

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  • RaychelSnr
    Executive Editor
    • Jan 2007
    • 4845

    #1

    NCAA Football 09 Postmortem

    It is the perfect time to revisit EA Sports' NCAA Football 09 and discuss the game in postmortem fashion. NCAA 09 did a lot of things right both on and off the field. I wanted to focus specifically on what 09 brought to the table this season, and how these features held up over the course of the 2008 college season. I know there are many of you out there still playing the game -- and many who will not agree with what I have to say -- but as of this week, I feel it is important to at least "officially" end our NCAA Football 09 discussion, and begin our NCAA Football 10 discussions.

    Plus, it is always fun to take a look back at a title nearly seven months after release because, at this point, most people can speak more calmly about a title that is not so fresh in their minds. Is the honeymoon officially over? How did NCAA 09 withstand the test of time?

    Read More - NCAA Football 09 Postmortem
    OS Executive Editor
    Check out my blog here at OS. Add me on Twitter.
  • fistofrage
    Hall Of Fame
    • Aug 2002
    • 13682

    #2
    Re: NCAA Football 09 Postmortem

    Originally posted by MMChrisS
    It is the perfect time to revisit EA Sports' NCAA Football 09 and discuss the game in postmortem fashion. NCAA 09 did a lot of things right both on and off the field. I wanted to focus specifically on what 09 brought to the table this season, and how these features held up over the course of the 2008 college season. I know there are many of you out there still playing the game -- and many who will not agree with what I have to say -- but as of this week, I feel it is important to at least "officially" end our NCAA Football 09 discussion, and begin our NCAA Football 10 discussions.

    Plus, it is always fun to take a look back at a title nearly seven months after release because, at this point, most people can speak more calmly about a title that is not so fresh in their minds. Is the honeymoon officially over? How did NCAA 09 withstand the test of time?

    Read More - NCAA Football 09 Postmortem
    Speed Kills, thats all I can say about the 2009 version. Nothing else mattered. Take a team of 2* speedy recruits and you'll easily have a national title. Doesn't matter if they are rated D- in every category but speed. You could even line up 5 punters as your O-line. As long as you had speed at the skill positions, you win. period.
    Chalepa Ta Kala.....

    Comment

    • jkra0512
      MVP
      • Sep 2006
      • 2277

      #3
      I have to agree with you fists. In my online dynasty with my friend, I let him be Miami while I picked Wake Forest. I recruited a WR who was a 2-star but had a 4.20 40-yard dash. I put him in the slot and I could rack up 200-yard games with him on a whim. I hardly threw to my outside WRs because I knew I could give this guy a crossing a route, complete it, and outrun the defense.

      From then on I recruited speed only, RBs, CBs, WRs, QBs, all were recruited for their speed regardless of their ratings in other categories. I was winning NCs left and right....just didn't seem right, but I got to brag because I beat him in the ACC Championship Game every season.

      Comment

      • Bumble14
        Producer - EA Sports
        • Dec 2004
        • 808

        #4
        Re: NCAA Football 09 Postmortem

        Originally posted by jkra0512
        I have to agree with you fists. In my online dynasty with my friend, I let him be Miami while I picked Wake Forest. I recruited a WR who was a 2-star but had a 4.20 40-yard dash. I put him in the slot and I could rack up 200-yard games with him on a whim. I hardly threw to my outside WRs because I knew I could give this guy a crossing a route, complete it, and outrun the defense.

        From then on I recruited speed only, RBs, CBs, WRs, QBs, all were recruited for their speed regardless of their ratings in other categories. I was winning NCs left and right....just didn't seem right, but I got to brag because I beat him in the ACC Championship Game every season.

        I agree with you guys that speed was a major emphasis in this game-but not as drastic as Fists is trying to make it out to be.

        To play devil's advocate here- aren't the fastest teams the best teams in real life as well? You can't teach speed, but you can pretty much teach everything else in football. Look at your National Champion as a prime example.
        Christian McLeod--EA Sports NBA Live/Madden NFL Producer

        Follow me on Twitter: CMcLeod_EA https://twitter.com/CMcLeod_EA

        www.EASports.com

        Comment

        • desertdevil88
          Rookie
          • Jul 2008
          • 11

          #5
          Re: NCAA Football 09 Postmortem

          I think the real issue was the lack of disparity in the other skills. For example, a LB with good speed and marginal tackling/coverage was far better than one with marginal speed and good tackling/coverage. What's the difference between C+ catching and D+ catching for a CB? One, two drops a season? It really simplified the recruiting process in a negative way.
          Give 'em hell, devils!

          Make some cash by betting for free at centsports.com!

          Comment

          • fistofrage
            Hall Of Fame
            • Aug 2002
            • 13682

            #6
            Re: NCAA Football 09 Postmortem

            Originally posted by Bumble14
            I agree with you guys that speed was a major emphasis in this game-but not as drastic as Fists is trying to make it out to be.

            To play devil's advocate here- aren't the fastest teams the best teams in real life as well? You can't teach speed, but you can pretty much teach everything else in football. Look at your National Champion as a prime example.
            My point is no other stat matters besides speed. And there is an overabundance of offensive skill speed guys. Many of them ranked 2 & 3*'s. I don't mind having a few elite burners in the game. How many Percy Harvin's are there in the NCAA? But make them 5* prospects so everyone recruits them.

            But it is WAAAAAAAAAAYYYYYYY too easy to recruit 2 & 3* 99 speed guys that just blow the defense out of the water.

            And if you are citing the national champions, yes they have speed on offense, but look at the final score too, a good defense can keep them in check. I could recruit just 2* speed and beat Florida on the toughest Heisman sliders, probably even roll the scoreboard.
            Chalepa Ta Kala.....

            Comment

            • Trini G1aDiaToR
              Rookie
              • Feb 2008
              • 11

              #7
              Originally posted by Bumble14
              I agree with you guys that speed was a major emphasis in this game-but not as drastic as Fists is trying to make it out to be.

              To play devil's advocate here- aren't the fastest teams the best teams in real life as well? You can't teach speed, but you can pretty much teach everything else in football. Look at your National Champion as a prime example.
              You mean Utah right? This years true National Champion!

              Comment

              • stoncold32
                MVP
                • Jul 2002
                • 3588

                #8
                Re: NCAA Football 09 Postmortem

                This game was dead to me by October.

                The demo was better than the retail version.

                Comment

                • youALREADYknow
                  MVP
                  • Aug 2008
                  • 3635

                  #9
                  Re: NCAA Football 09 Postmortem

                  NCAA 2009:

                  The game with 20 irrelevant player ratings, broken gameplay sliders, broken BCS formula logic, stumbling defenders, terrible kick coverage, boom or bust passing offense, no CPU deep passing, warping players, superjumping defenders, and a plethora of online dynasty bugs.

                  Oh yea, and the addition of a great mode in Online Dynasty.

                  Online Dynasty will be the only positive memory from NCAA 09.

                  Comment

                  • sportyguyfl31
                    MVP
                    • Nov 2005
                    • 4745

                    #10
                    I have no clue what game this guy was playing.

                    This game was an abomination in every way, and a slap in the face to anyone who really loves the game of football

                    Comment

                    • Bumble14
                      Producer - EA Sports
                      • Dec 2004
                      • 808

                      #11
                      Re: NCAA Football 09 Postmortem

                      Originally posted by sportyguyfl31
                      I have no clue what game this guy was playing.

                      This game was an abomination in every way, and a slap in the face to anyone who really loves the game of football
                      Really?

                      Don't you think this is a little overly dramatic?
                      Christian McLeod--EA Sports NBA Live/Madden NFL Producer

                      Follow me on Twitter: CMcLeod_EA https://twitter.com/CMcLeod_EA

                      www.EASports.com

                      Comment

                      • mercalnd
                        MVP
                        • Oct 2004
                        • 4262

                        #12
                        Re: NCAA Football 09 Postmortem

                        This in turn, allowed me to generate more pressure on the CPU QB, and I began seeing myself get 3-5 sacks per game with powerhouses like USC and Florida, and 1-2 sacks per game with weaker schools like Purdue and Baylor. To me these were realistic enough numbers, especially when you consider the fact that you really do not see that many sacks in your average NCAA game
                        Yet another person who assumes pass rush only means sacks. While it's realistic to get 3-5 sacks in a game with a great defense, if the opposing QB has all day to throw on the 25 to 35 other passing attempts in that game then there is still a major pass rush problem. A good pass rush has a major impact in the game that is not necessarily visible by looking at the stats. It forces quicker throws, bad decisions, shorter passes, etc. You may have been getting a realistic number of sacks but I highly doubt you got a realistic pass rush.

                        Comment

                        • rudyjuly2
                          Cade Cunningham
                          • Aug 2002
                          • 14816

                          #13
                          I agree that NCAA 09 was pretty darn good and that many people over exagerrated the problems with the game. However, the biggest problem I had with the game was the horrible cpu rushing game. It was just too weak on every difficulty level and the sliders were so watered down that it was impossible to fix.

                          The cpu running game has traditionally been garbage on default levels but I had always been able to tweak it to something realistic until this year. That problem alone caused me to stop playing the game in December. Pick up games are still fun but I'll enjoy playing basketball and baseball games for the most part until the next release.

                          Comment

                          • TrevJo
                            Pro
                            • Jul 2007
                            • 785

                            #14
                            Re: NCAA Football 09 Postmortem

                            I only bought this game for Online Dynasty. While waiting for the right people to come along with an OD to join, I played some Campus Legend. It was pretty fun. I joined the OD and experienced major issues with online play. Turned out to be an issue with my cable modem dropping packets for a few seconds at a time at an average interval of about 15 minutes. Still frustrating though that what wasn't bad enough to kick me off Xbox Live was bad enough to kick me off the EA servers. And, there was no option in Online Dynasty games for the other user to invite me back in. So season 1 of Online Dynasty was ruined by connection problems. Season 2 was pretty good, and then in the offseason we ran into the Online Dynasty Players Leaving glitch. Right now we are all pretty pissed off.

                            Online Dynasty was a brilliant idea. Along with the revamped recruiting from NCAA 08, those are the only two features EA has added that made the game better. And they almost pulled it off. However leaving in a major clitch like the players leaving thing on online dynasty ruined that. They need to stop trying to add so many features and do a better job of perfecting the ones they have. But, everyone wants flashy new options in their game so it will never happen.

                            Comment

                            • JAKEHB20
                              Rookie
                              • Aug 2004
                              • 335

                              #15
                              Re: NCAA Football 09 Postmortem

                              i absolutely love this game. yes there a few bugs and stuff but i havent played an ncaa this deep from launch day ever. Online dynastys are amazing. if you can find the right league with house rules and all that, its golden. I'll probably play this game until 2010 comes out.
                              www.twitter.com/jakekary28

                              Comment

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