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Old 01-19-2009, 06:57 PM   #25
dat swag
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OVR: 12
Join Date: Nov 2008
Location: Seattle
Re: Next Gen Football...where's the "fun"?

Quote:
Originally Posted by Tyrant8RDFL
Homie your missing the whole point about the vision cone. While your concerns was that your opponents saw who u was staring down , is the same exact reason why I love it. You know how many times I looked one way to make the oppoenet go away from where I wanted to throw. It was insane. The vision cone made routes like the chair route a success, or the pump or go. The Vision cone was insane and very realistic to use.

I would stare down a slot wr doing a out, the player would jump to double team thus leaving my steaking WR 1 on 1 with no safety help. The vision cone also helped when player loved playing zone defenses only. It helped braking the zone apart.

I guess it all depends on how well you knew how to use it. Better Line make it a options. For those that dont get it , so they can turn it off for us that do know how to feak it u can turn it on.

Vision Cone was a feature that once learned it became a perk. U play me and see for yourself. You will qucikly learn to play your defensive assigment and not my looks cause ill have you running all over the place lol.
I totally agree with ya and to take it a realistic step further...IN the NFL how do elite DB's get picks???...They read the QB's eyes and if they are staring down a WR that Route is getting jumped by the DB for a pick 6. So for me I even was OK with the beam of light because I think it represented a realistic concept of what defenders read and how a QB looks off defenders in that ongoing chess match between QB and the Defensive Secondary.

Now in my hear of hearts I really think that people who didn't see the relevance of the Vision Cone simply thought it made passing too hard...despite the fact that it offered realism...THus they used the Beam of Light as the excuse to force EA to do away with it. These are the players who generally have no balance in their attack and just want to pass 300 times a game...Lord knows that prior the VC passing was as easy and simple as 1-2-3 just like it is nowadays...The passing game has literally no skill involved...The only skill in passing is taking advantage of borderline glitchery animations such as Rocket Catching and other things that have a success rate that defies logic and reality.

Last edited by dat swag; 01-19-2009 at 07:01 PM.
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