not sure if i'm co-ordinated enough to aim with my L stick and swing with the R but i'll give it a try.
Major League Baseball 2K9 Feature List
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Re: Getting info in a matter of minutes
i'm not going to let myself get too excited like I was before last year. But from what i've seen so far im happy. They have done just what I asked. Fix what is broken and focus on gameplay and atmosphere while not adding pointless game modes.Comment
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Re: Getting info in a matter of minutes
For the third year in a row I will be there when the door opens to pick my game up. Then I'll spend the next 6 hours sitting in the office looking at the impressions on OS when I should be doing what im paid to do.Comment
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Re: Getting info in a matter of minutes
I'm reserving judgment on this until "aim" is described better. It sounds like swing stick + zone hitting, I hope it's swing stick + zone hitting, but the lack of the word "zone" in the description bothers me to no end.
• Swing Stick™ Advanced – Now you can really Play Ball. Improved batting controls give batters the ability to influence hits with timing and aim. Improved hit distribution and variety deliver more hit types including spray shots, pulls, line drives and long bombs.Comment
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Re: Getting info in a matter of minutes
LOL. This will be the first time in three years I DO pick the game up on opening day... although I still may come to my senses and wait until I read some impressions.Comment
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Re: Getting info in a matter of minutes
I see what you mean. But what would be the alternative to aiming if not zone hitting?Comment
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Re: Major League Baseball 2K9 Feature List
Hitting has been changed as well for MLB 2K9, incorporating a new zone-hitting system, which is something that fans have been asking about for many years now.
http://www.operationsports.com/preview.php?id=58Comment
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Re: Major League Baseball 2K9 Feature List
I know, I know....they stated it was zone in the "unofficial" feature list. This got me thinking they were going back to Left Stick + Push a Button to implement zone hitting. Then the official list comes out, which doesn't list "zone hitting", but Swing Stick Advanced which let's you "influence and aim". My first thought....AWESOME, Swing Stick + zone hitting. But then I read the language and the word "zone" wasn't there.....Hitting has been changed as well for MLB 2K9, incorporating a new zone-hitting system, which is something that fans have been asking about for many years now.
http://www.operationsports.com/preview.php?id=58
And I don't know what the alternative would be if it's not zone hitting. Zone hitting has been defined in numerous posts here over the years and I hope they are close to that model, not some goofy new hitting mechanic they came up with. I guess we'll just have to wait to see how they implement the new swing stick.Comment
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This is very good news! I don't understand what took them so long to come out with the info? I think with all of the new commentary, cameras and sounds, improved graphics and game play it's going to feel like a whole new game! Which is really needed IMO. Definately looking forward to more screens and a trailer or two
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Re: Major League Baseball 2K9 Feature List
Not a lot to go on but sounds interesting so far.
I really enjoyed 2K7 and thought the ideas in 2K8 were nice additions. However, I skipped 2K8 once all the graphic and frame rate issues surfaced.
If they bring ithe game back up to running and looking as smooth as 2K7 while further refining the 2K8 play I think they might have a winner. Not to mention VC is bringing their amazing crowd tech and hopefully an overhauled UIComment
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Re: Getting info in a matter of minutes
lol...let me try and talk you down a bit (if you're wondering, I had to give myself the same talk...lol). While the new mechanic certainly sounds great, let's not forget that it doesn't mean the overall pitcher-batter matchup and results have been improved.
Meaning that if you still have the meatballs, poor hit variety, excessive HRs, no walks, etc. It will be a well-controlled mess...lol. Add to that, suspect framerate, poor lighting, etc. and it's not too much different. Not saying that will be the case, by any means, just tossing out the possibility.
Not trying to convince you one way or the other and I AM NOT saying this game will not fix what ailed it. We don't know. Just explaining why I've tempered my own excitement about this particular feature
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I'm extremely intrigued by this game now, I can't pretend otherwise. BUT, 2K8 (and in many ways, it's predecessors) is still painfully etched in my mind as an example where hype and substance don't necessarily meet.
Personally, I'll be waiting for reviews, give it a rent, and go from there. I admit though, it went from a "no way, no how" to an "if this is even close, I'm sold" potential purchase...lol.Last edited by SoxFan01605; 01-22-2009, 09:11 PM.Comment
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Re: Getting info in a matter of minutes
i agree would have issues with your game getting in sync with real life rosters, would be nice though if it gave you the option when setting up your offline franchise to use real time rosters, that would be a nice touch since no game has been able to implement that feature to work in franchise mode
-I would guess (and this is only conjecture on my part) that the living rosters will just be more detailed and frequent front end roster updates...likely not in franchise.
The reason being that if I move a guy to the Red Sox in my franchise, but he actually moves to the Phillies in reality, then what? It would be tough to get right, I would think.PSN:LeftCoastGamer
Xbox GT:LeftCoast Gamer
Steam ID:LeftCoastGamerComment

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