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Old 02-08-2009, 11:00 PM   #270
Sigma4Life
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Join Date: Oct 2003
Location: Texas
Re: [EXCLUSIVE] Madden NFL 10 News!

Quote:
Originally Posted by TheWatcher
^^^ It's not uncommon for a WR to put his hands up at the right time, or turn to make a catch in what looks like a split second just as the ball is right there. The QB and WR practice a route so much that the timing becomes largely instinctual. I'm not saying on every play of course, but it's much more common with WR's than with DB's since a DB wouldn't know the route or the exact intended timing of when the ball is supposed to arrive.

Now, when that happens on a huge percentage of plays in Madden, that's definitely something to be addressed.
I agree that WRs have a better idea of when the ball should arrive. The situation I'm referring to is when the ball is thrown too early for the designed route. If my receiver is running a post he should not look back until AFTER he makes his break. The receiver should not react to any pass thrown before he makes his break.

Another thing I'd like for EA to add is a rating for how well a player can locate the ball and make a play on it, especially on deep throws. I think it would be great if lower rated players had a large circle indicating where the ball will land. Higher rated players have a smaller circle and can make a more precise play on the ball.

Players like Fitzgerald, Randy Moss and Ed Reed would have small circles of about 1 yard across, pinpointing exactly where the ball will land, like current game. Weaker players may have a large circle that's about 5 - 10 yards in diameter.

I imagine this feature to work similar to the catch circles in the Sony MLB baseball series. I think this would do a good job of recreating the panic that DBs have when they are left one on one with a great ball hawking receiver, knowing he's gonna locate the ball better than they will.

Last edited by Sigma4Life; 02-08-2009 at 11:02 PM.
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