Major League Baseball 2K9 Developer Diary: Gameplay

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  • SoxFan01605
    All Star
    • Jan 2008
    • 7982

    #121
    Re: Major League Baseball 2K9 Developer Diary: Gameplay

    Originally posted by SPTO
    I don't feel like going through this entire thread so can anyone kindly tell me if there'll be timing (button) hitting in this year's game?
    Yes

    Comment

    • jeffy777
      MVP
      • Jan 2009
      • 3319

      #122
      Re: Major League Baseball 2K9 Developer Diary: Gameplay

      Originally posted by SPTO
      I don't feel like going through this entire thread so can anyone kindly tell me if there'll be timing (button) hitting in this year's game?
      The answer is YES. You can do classic button hitting, or button hitting combined with zone hitting.

      EDIT: SoxFan01605 beat me to the punch

      Comment

      • SPTO
        binging
        • Feb 2003
        • 68046

        #123
        Re: Major League Baseball 2K9 Developer Diary: Gameplay

        Originally posted by SoxFan01605
        Yes
        Originally posted by jeffy777
        The answer is YES. You can do classic button hitting, or button hitting combined with zone hitting.
        Thanks guys
        Member of the Official OS Bills Backers Club

        "Baseball is the most important thing that doesn't matter at all" - Robert B. Parker

        Comment

        • Checmate101
          N.W.O. - NO WR OPEN
          • Mar 2006
          • 9947

          #124
          Re: Major League Baseball 2K9 Developer Diary: Gameplay

          Still havent' heard anything about the end of the game, the winning team line up and give each other high fives at the end..Hope this is in this year. Instead of just standing around
          Washington Redskins
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          • Bahnzo
            Can't spell antetokounmpo
            • Jun 2003
            • 2809

            #125
            Re: Major League Baseball 2K9 Developer Diary: Gameplay

            What about the pitch recognition stuff (ala MVP 05) that was talked about earlier? I hope it's still in and I would've loved to have heard about how it is implemented.

            I'm still gunshy about this game due to last year's ****-up, but I will admit that with each new peek I'm more interested. The guy said everything right in this blog and VC seems like they are heading in the right direction.
            Steam: Bahnzo

            Comment

            • JoshCA916
              Pro
              • Jan 2008
              • 649

              #126
              Re: Major League Baseball 2K9 Developer Diary: Gameplay

              Originally posted by Checmate101
              Still havent' heard anything about the end of the game, the winning team line up and give each other high fives at the end..Hope this is in this year. Instead of just standing around
              yes i need to know too, this is a huge game breaker, i mean if they just walk around with their thumb up their a** then i can't buy this game:wink: j/k
              PSN:LeftCoastGamer
              Xbox GT:LeftCoast Gamer
              Steam ID:LeftCoastGamer

              Comment

              • Blzer
                Resident film pundit
                • Mar 2004
                • 42515

                #127
                Re: Major League Baseball 2K9 Developer Diary: Gameplay

                Originally posted by brendanrfoley
                Blzr,

                Keep in mind 2K took that screen from an unfinished version of the game -- not the guy at ESPN behind the controls.
                Actually, this was from the ESPN guy, but also probably from an unfinished version of the game (which is what I'm hoping for).


                Originally posted by JoshCA916
                yes i need to know too, this is a huge game breaker, i mean if they just walk around with their thumb up their a** then i can't buy this game:wink: j/k
                Things like this aren't really game killers, but instead can be yet another reason why you would want a game.

                Think if SCEA didn't add those things in The Show that are in the details video. Those things add immersion to the authenticity of the game, it's unbelievable.

                Remember, it's the little things that count.
                Last edited by Blzer; 02-11-2009, 01:36 AM.
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                • acarrero
                  Pro
                  • Nov 2004
                  • 432

                  #128
                  For a while there I wondered if I would ever see cursor batting again. This is awesome news. Zone hitting plus a modified hit stick, sounds perfect. Those who are disappointed with no step-hitting or whatever it's called, I feel your pain. That was a great, hardcore batting control. But try zone hitting, it could be as realistic and even more fun.

                  It was actually MVP 06: NCAA Baseball that introduced the batting system that inspired MLB 2K8's. The same producer took it with him when 2K hired him after he developed MVP 06 (which will always be an underrated game because it was college baseball, but it's gameplay was as good as any baseball game). To me the step-hitting was the most realistic in terms of how challenging it was to get a hit. My co-favorite batting system was World Series 2K3 zone hitting with cursor (or invisible cursor for hardcore).

                  Comment

                  • CarryTheWeight
                    MVP
                    • Jul 2002
                    • 1792

                    #129
                    Re: Major League Baseball 2K9 Developer Diary: Gameplay

                    It's definitely a positive sign when a member of the development team ends his production diary assuring that his (disgruntled) audience's criticism is valid and that his team is hard at work, producing an improved game. I liked what I read.

                    The changes to the hitting, pitching, fielding and baserunning systems may take some getting used to at first, but the reasons for their change were valid IMO. Also, on paper, this real-time environment idea keeps getting better and better. If the "Virtual Director" feature is used wisely in conjunction with the living world idea, we could be in for a treat.

                    A high-quality product will restore faith in this series. Let's hope that the developers' good intentions translate into a solid final product.
                    Owner of URWL CAW WRESTLING: http://www.rantboard.net/

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                    • TheTruth
                      G* H*gs G*!!
                      • Jul 2002
                      • 482

                      #130
                      good question Lisa. I would like to know as well.

                      Comment

                      • GotZfunk
                        Rookie
                        • Feb 2006
                        • 174

                        #131
                        What about roster updates?

                        Comment

                        • swaldo
                          MVP
                          • Jul 2002
                          • 1268

                          #132
                          But will there be walks? It mentions the AI will paint the corners and throw some outside the zone. How do we know it won't throw 3 perfect pitches after an 3-0 count. As a batter the goal is to get on base any way possible. If walks aren't there I'm not there.

                          Comment

                          • jeffy777
                            MVP
                            • Jan 2009
                            • 3319

                            #133
                            Re: Major League Baseball 2K9 Developer Diary: Gameplay

                            Originally posted by swaldo
                            But will there be walks? It mentions the AI will paint the corners and throw some outside the zone. How do we know it won't throw 3 perfect pitches after an 3-0 count. As a batter the goal is to get on base any way possible. If walks aren't there I'm not there.
                            Well, there were walks in 2K7 and 2K8 (with slider adjustments) so it seems very likely there will be walks in 2K9, hopefully with the default difficulty levels too.

                            Comment

                            • baa7
                              Banned
                              • Jul 2004
                              • 11691

                              #134
                              Re: Major League Baseball 2K9 Developer Diary: Gameplay

                              Originally posted by swaldo
                              How do we know it won't throw 3 perfect pitches after an 3-0 count.
                              That's been a problem with The Show for at least three years, not 2K baseball. As jeffy said, with slider adjustments, the CPU will throw lots of balls. Moreso in 2K7 than 2K8, though.

                              Comment

                              • SoxFan01605
                                All Star
                                • Jan 2008
                                • 7982

                                #135
                                Re: Major League Baseball 2K9 Developer Diary: Gameplay

                                Plus, as I recall, the guy said he was able to draw some walks on default.

                                Yup! Here it is from BrianEk:

                                "@drterb - Yeah it's possible to walk. For whatever reason--perhaps default pitch speed?--I'm able to pick out pitch locations easier this time around. This has resulted in longer pitch counts and even a few walks here and there. Still, I really do swing at practically everything."

                                So that's encouraging...especially since it sounds like he's not particularly patient

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