Major League Baseball 2K9 Video: Rays @ Phillies 1st

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  • Scottdau
    Banned
    • Feb 2003
    • 32580

    #46
    Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

    Originally posted by Eddie1967
    I know next to nothing about how these games are created and the process they go through. Everything I'm learning I get from OS.
    Sweet. Glad you are starting to learn. There were be some things fixed. It really depends on the developers. I know the demo for NHL2k9 was pretty much the same as the retail version, so you just don't know with these games.

    Comment

    • brendanrfoley
      MVP
      • Jul 2002
      • 1552

      #47
      Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

      Originally posted by Eddie1967
      I know next to nothing about how these games are created and the process they go through. Everything I'm learning I get from OS.
      Eddie, just to clarify -- it takes about two weeks for a game to go gold and reach store shelves. Considering the developers held a chat with fans Friday, there's a chance the game may indeed be finished now.

      Even if that's the case, what we're seeing here still had about a week to a week and a half to go before being final. Don't feel bad about not knowing, either.

      I didn't learn the schedule until I was 19, in college, and drooling over each High Heat release.

      Comment

      • Eddie1967
        Against The Crowd!
        • Aug 2005
        • 2406

        #48
        Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

        Originally posted by brendanrfoley
        Eddie, just to clarify -- it takes about two weeks for a game to go gold and reach store shelves. Considering the developers held a chat with fans Friday, there's a chance the game may indeed be finished now.

        Even if that's the case, what we're seeing here still had about a week to a week and a half to go before being final. Don't feel bad about not knowing, either.

        I didn't learn the schedule until I was 19, in college, and drooling over each High Heat release.
        Cool, Thanks. Didn't learn to 19? Well you are way ahead of me my friend.
        Originally posted by jim416
        You are the 2k Police. :)

        Comment

        • brendanrfoley
          MVP
          • Jul 2002
          • 1552

          #49
          Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

          Originally posted by Eddie1967
          Cool, Thanks. Didn't learn to 19? Well you are way ahead of me my friend.
          LOL. Yeah, but considering I've played a lot of games since I was 9, I probably should have known!

          Comment

          • Eddie1967
            Against The Crowd!
            • Aug 2005
            • 2406

            #50
            Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

            Originally posted by brendanrfoley
            LOL. Yeah, but considering I've played a lot of games since I was 9, I probably should have known!
            When I was 9 there were no video games, no cable, no computers. Damn I'm old.
            Originally posted by jim416
            You are the 2k Police. :)

            Comment

            • Scottdau
              Banned
              • Feb 2003
              • 32580

              #51
              Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

              Yeah there were Eddie. But not everybody had a computer. Commodore Pet was out. Then there was Atari. 19, I don't even remembering being 19. lol

              Comment

              • Eddie1967
                Against The Crowd!
                • Aug 2005
                • 2406

                #52
                Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

                Originally posted by Scottdau
                Yeah there were Eddie. But not everybody had a computer. Commodore 64 was out. Then there was Atari. 19, I don't even remembering being 19. lol
                Me neither, I guess I missed out. I do remember intelevision or something like that.
                Originally posted by jim416
                You are the 2k Police. :)

                Comment

                • jim416
                  Banned
                  • Feb 2003
                  • 10606

                  #53
                  Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

                  Originally posted by Eddie1967
                  So what we are seeing now is not the final product?
                  I would bet it's several weeks old, same as The Show demo. The Show demo is from a build around mid December of last year. It was a lot different from the one we played in San Diego. There is some type of approval and stuff they have to go through just to release these things, so I'm guessing 2k has done the same thing. I wouldn't doubt it's a month old, minimum. But, just guessing.

                  Comment

                  • Eddie1967
                    Against The Crowd!
                    • Aug 2005
                    • 2406

                    #54
                    Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

                    Originally posted by jim416
                    I would bet it's several weeks old, same as The Show demo. The Show demo is from a build around mid December of last year. It was a lot different from the one we played in San Diego. There is some type of approval and stuff they have to go through just to release these things, so I'm guessing 2k has done the same thing. I wouldn't doubt it's a month old, minimum. But, just guessing.
                    Thanks Jim. Gives us a lot to look forward to with both games.
                    Originally posted by jim416
                    You are the 2k Police. :)

                    Comment

                    • DickDalewood

                      #55
                      Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

                      I gotta say, as incredibly cool as this real world stuff is, the animations just suck the life right out of it.

                      Ex: Kazmir is on the ground with his head injury, all happening in real time which was AWESOME. But then, suddenly he just pops up (with tons of missing frames/animations... he's just suddenly standing) and walks off the field.

                      As well as they have implimented this thing, that kind of stuff just kills it. It's sort of a double-edged sword. VC has done something never done before, but by doing so, the omissions or mistakes are just that much more obvious.

                      Comment

                      • brendanrfoley
                        MVP
                        • Jul 2002
                        • 1552

                        #56
                        Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

                        Originally posted by jim416
                        I would bet it's several weeks old, same as The Show demo. The Show demo is from a build around mid December of last year. It was a lot different from the one we played in San Diego. There is some type of approval and stuff they have to go through just to release these things, so I'm guessing 2k has done the same thing. I wouldn't doubt it's a month old, minimum. But, just guessing.
                        Jim, I didn't know there is an approval process for Beta copies and whatnot. This makes me feel even better! The thought that what we see here may be a game a month away from completion gets me a little more excited.

                        Comment

                        • spankdatazz22
                          All Star
                          • May 2003
                          • 6219

                          #57
                          Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

                          Originally posted by dickdalewood
                          As well as they have implimented this thing, that kind of stuff just kills it. It's sort of a double-edged sword. VC has done something never done before, but by doing so, the omissions or mistakes are just that much more obvious.
                          True, but I kinda disagree that it kills the effect. I think it's important that the effort doesn't get discounted because it's not perceived as being implemented perfectly. You always hear us old school gamers talk about how games were more enjoyable in the past - well imo part of that was our willingness to suspend belief to accept the fantasy. I could see where it's a bit disconnecting to see a player get a real time injury then suddenly walk off the field normally. But personally I'm willing to suspend belief enough to not need to see a visual representation of the player being helped from the field. Of course it'd be preferred if VC nailed the real-time injury stuff as the did a terrific job implementing real-time injuries in NBA2K9 (and to a lesser degree, APF). Perhaps one way they could get around having injured players bounce up and walk off the field is to not have the camera cut back to the injured player as they do in APF. So it's a little more than what's done in APF, and a little less than NBA2K9.

                          I agree wholeheartedly w/your point about the double-edged sword, as they're doing something incredibly cool with the real-time world stuff but as such you see people automatically expecting more. And the comparison/expectation to what would happen in real life makes it a little unfair (imo). It's the same effect that occurs in games like Oblivion; the more games come closer to real life the more flaws may stand out. I just think it's important we understand the accomplishment and not discount things because they're not implemented flawlessly.
                          HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period

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                          Comment

                          • DickDalewood

                            #58
                            Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

                            Originally posted by spankdatazz22
                            True, but I kinda disagree that it kills the effect. I think it's important that the effort doesn't get discounted because it's not perceived as being implemented perfectly. You always hear us old school gamers talk about how games were more enjoyable in the past - well imo part of that was our willingness to suspend belief to accept the fantasy. I could see where it's a bit disconnecting to see a player get a real time injury then suddenly walk off the field normally. But personally I'm willing to suspend belief enough to not need to see a visual representation of the player being helped from the field. Of course it'd be preferred if VC nailed the real-time injury stuff as the did a terrific job implementing real-time injuries in NBA2K9 (and to a lesser degree, APF). Perhaps one way they could get around having injured players bounce up and walk off the field is to not have the camera cut back to the injured player as they do in APF. So it's a little more than what's done in APF, and a little less than NBA2K9.

                            I agree wholeheartedly w/your point about the double-edged sword, as they're doing something incredibly cool with the real-time world stuff but as such you see people automatically expecting more. And the comparison/expectation to what would happen in real life makes it a little unfair (imo). It's the same effect that occurs in games like Oblivion; the more games come closer to real life the more flaws may stand out. I just think it's important we understand the accomplishment and not discount things because they're not implemented flawlessly.
                            That's a very good point, and I don't disagree with your opinion per say, it's just that, in my own mind, it sort of kills the believability. Seriously, like I said, what they're going for is very very neat stuff, but again, it almost means they have to be even more careful, and ultimately, more perfect.

                            Haha, I know we're not really debating since we both basically agree, I'm mostly just babbling.

                            Again, I like where they are going, but I think next year is when this real world concept will start to hit it's full potential.

                            I DO believe, however, that the animations either need to be redone, or drastically improved.

                            Comment

                            • DaveDQ
                              13
                              • Sep 2003
                              • 7664

                              #59
                              Re: Major League Baseball 2K9 Video: Rays @ Phillies 1st

                              Originally posted by spankdatazz22
                              I agree wholeheartedly w/your point about the double-edged sword, as they're doing something incredibly cool with the real-time world stuff but as such you see people automatically expecting more. And the comparison/expectation to what would happen in real life makes it a little unfair (imo). It's the same effect that occurs in games like Oblivion; the more games come closer to real life the more flaws may stand out. I just think it's important we understand the accomplishment and not discount things because they're not implemented flawlessly.
                              Nicely said. That sequence of injury had me watching and wondering how it would flow. when he jumped up like that, it took the life right out of the scene. However, there was enough there that made me want it to stay and hope they can refine it in later versions.

                              I keep going back to it but this is how the many popular things we saw in the NFL 2K series came to be. The scene where the QB would throw his helmet to the ground and then go sit on the bench with his head in his hands comes to mind. The dugout scenes, quick camera angles and batboy addition all ad a layer of realism that may not be perfect, but very much welcomed.
                              Being kind, one to another, never disappoints.

                              Comment

                              • RedLine
                                Rookie
                                • Mar 2004
                                • 293

                                #60
                                Base Runner Overlay - final version?

                                Do we know if the base runner overlay that we see with the little yellow runners is going to be the final version of this? I did a search but could not find any other comments regarding this.

                                It's functional but the non-animated yellow runners that "slide" around the base paths look like placeholders for something else. It seems like VC would do something more polished than this.

                                Anyone have any info?

                                Anyway, I like the looks of the rest of the game in this beta stage and hope the retail version is smoothed out in some areas. However, I already think it looks like an improvement over 2K8, which I did play a lot and enjoyed.
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