Madden using the Endorphin engine? - Operation Sports Forums

Madden using the Endorphin engine?

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • JagerMichael
    Rookie
    • May 2008
    • 57

    #1

    Madden using the Endorphin engine?

    I tried to do some searching based on endoprhin and engine and didn't see anything about this. I just wanted to see if this has been talked about already and if Ian could comment on it.

    This article talks about it but in a fairly vague manner. I'm just wondering if they let a cat out of the bag or if I just haven't heard this mentioned at all or if they are just completely pulling this out of thin air..
  • baa7
    Banned
    • Jul 2004
    • 11695

    #2
    Re: Madden using the Endorphin engine?

    Madden using the Endorphin engine?

    I just got back from Hades and it was just as hot as ever -- not an icicle to be found. Judging from that I'd say the answer is no, and it could be a long wait.

    Comment

    • wheelman990
      Banned
      • Oct 2008
      • 2245

      #3
      Re: Madden using the Endorphin engine?

      I wouldnt expect that to be used for along time.

      Comment

      • youALREADYknow
        MVP
        • Aug 2008
        • 3638

        #4
        Re: Madden using the Endorphin engine?

        Endorphin is NOT A GAME ENGINE. It's amazing how confused most people are about NaturalMotion's technologies and software.

        Endorphin is a tool that I've used in the past to learn animation and I wouldn't be surprised that Madden is using it since EA has the license to use the tool.

        Hopefully if this is being used in Madden, the animation team is making good use of DMS and we can see much smoother animations and transitions... especially with the running.

        Comment

        • ewto16
          Rookie
          • Jul 2006
          • 400

          #5
          Re: Madden using the Endorphin engine?

          Ian has posted before that he wasn't all that impressed with that engine and wouldn't be using it in Madden.

          They are all about using their in house animation tools and technologies.

          Comment

          • Boucher
            Banned
            • Nov 2008
            • 1793

            #6
            Re: Madden using the Endorphin engine?

            We wont know until he here from the man himself Je I mean Ian

            Comment

            • Cusefan
              Earlwolfx on XBL
              • Oct 2003
              • 9835

              #7
              Re: Madden using the Endorphin engine?

              Originally posted by ewto16
              Ian has posted before that he wasn't all that impressed with that engine and wouldn't be using it in Madden.

              They are all about using their in house animation tools and technologies.
              Your thinking of the NaturalMotion euphoria Engine, this is different.
              My dog's butt smells like cookies

              Comment

              • woowoo782
                Rookie
                • Jun 2007
                • 120

                #8
                Re: Madden using the Endorphin engine?

                Originally posted by ewto16
                Ian has posted before that he wasn't all that impressed with that engine and wouldn't be using it in Madden.

                They are all about using their in house animation tools and technologies.

                haha and he's impressed with the current one? hahaha

                Comment

                • Aboogie5
                  Banned
                  • Nov 2008
                  • 261

                  #9
                  Re: Madden using the Endorphin engine?

                  ROFl if you believe they will... ha ha, they cant even do better than a game that was made 5 years ago...

                  Comment

                  • jfsolo
                    Live Action, please?
                    • May 2003
                    • 12992

                    #10
                    Re: Madden using the Endorphin engine?

                    Originally posted by Aboogie5
                    ROFl if you believe they will... ha ha, they cant even do better than a game that was made 5 years ago...
                    Jordan Mychal Lemos
                    @crypticjordan

                    Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                    Do the same thing tomorrow. And the next. Now do it forever.

                    Comment

                    • bowdown2shadi
                      MVP
                      • Sep 2008
                      • 2406

                      #11
                      Re: Madden using the Endorphin engine?

                      They're not. Ian mentioned this a gazillion times!
                      Its too risky.

                      Comment

                      • woowoo782
                        Rookie
                        • Jun 2007
                        • 120

                        #12
                        Re: Madden using the Endorphin engine?

                        Originally posted by bowdown2shadi
                        They're not. Ian mentioned this a gazillion times!
                        Its too risky.
                        risk is something madden needs to take...

                        Comment

                        • Glorious Arc
                          MVP
                          • Sep 2008
                          • 1908

                          #13
                          Re: Madden using the Endorphin engine?

                          how is it risky?

                          Comment

                          • jfsolo
                            Live Action, please?
                            • May 2003
                            • 12992

                            #14
                            Re: Madden using the Endorphin engine?

                            Originally posted by Glorious Arc
                            how is it risky?
                            This is what Ian had to say on the subject a while back. Every individual has to make up their own mind of course about whether or not to believe him.

                            Until we see an actually sports game released that one, uses the NM tech, and two is a AAA quality game, I'm going to choose to believe that what he say is true.

                            Both Simon and I have answered this in a number of different threads over the past few months, but in short, it will be a LONG time until you see a FULL replacement of mocap. Recreating ALL of the movements of the human body through some sort of algorithm just isn't feasible or worthwhile yet.

                            Strictly for collision though, procedural manipulation of pre-existing motion capture is definitely the way of the future (and present). That isn't necessarily all-inclusive to physics either...there is much that can be done with IK, animation layering, dynamic animation swapping, and other technologies outside of physics to get more variety. Meaning, the problems like "lacking animation variety" and "immersiveness" can totally be solved without going to as drastic a solution as "replace all collisions in the game with procedural ones, ensuring that your art team now has zero control over the look of the animations in your game". It's kind of a throw the baby out with the bath water approach...(which is the approach we took in 06 btw and everyone now probably knows it just isn't the best approach in yearly iterative sports titles).

                            In short, using a combination of motion capture and other run-time manipulation will continue to give you the look that you must have when creating a simulation sports title - which is the look of professional athletes (and not of flailing dead bodies). I'm very curious as to whether NaturalMotion can deliver Backbreaker on their technology without running into that problem. I kind of hope they can, as that will be a great step in the industry towards a problem that has yet to be solved.

                            Hope that gives you some good background on what we're thinking, at least within the Madden team.
                            Jordan Mychal Lemos
                            @crypticjordan

                            Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                            Do the same thing tomorrow. And the next. Now do it forever.

                            Comment

                            • Glorious Arc
                              MVP
                              • Sep 2008
                              • 1908

                              #15
                              Re: Madden using the Endorphin engine?

                              thanks for the info its something ill keep an eye out for

                              Comment

                              Working...