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Old 02-24-2009, 05:36 AM   #126
Xipie
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Join Date: Feb 2009
Location: Amsterdam
Re: New Madden NFL 10 blog post - QB improvements

I posted this in the QB ratings thread but I think it's better to post here..


Quote:
Originally Posted by Xipie
I'm very happy with this news
I'm not going to rate QB's because lot of people already did..
IMO a lot are way to high.. I like how AlexBrady rated the players though..

I'm just wondering how this will work..
Let's say Flacco has THP 96 and DPA 90..so the deep ball is his weapon.. how will this translate in the difficulty to pull deep passes off? Will it be easy for him to pass for 300+ a game by throwing 6 long bombs?
Does the defensive AI adjust to the QB's strenghts?

Another thing about the ratings..

1. Deep Ball Accuracy: Determines the accuracy on deep passes (streaks, deep posts, etc)
2. Medium Passing Accuracy: Determines the accuracy on medium passes (outs, corners, etc)
3. Short Passing Accuracy: Determines the accuracy on short passes (quick smash, flats, etc)

The wide recievers... maybe a little too much and maybe this is also adressed by overall route running but wouldn't it be an idea to also implement these ratings to recievers..
1. Deep Ball Routes
2. Medium Passing Routes
3. Short Passing Routes


So yeah just thought about it could be a nice addition
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