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Old 02-27-2009, 12:28 PM   #96
TheWatcher
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Join Date: Oct 2008
Re: NCAA Football 10 Blog: It's in the Details

Quote:
Originally Posted by SageInfinite
My thought exactly. Unless the gameplay and atmosphere is just incredible this year, I can't purchase another game where they feel the refs aren't important enough to add. It's inexcusable IMO.
I wish I could be more optimistic myself, but this thought still comes to mind: Phil once said on the EA boards that it was too tough to get refs in the game at 30 frames because of AI conflicts. So how then would they be able to do it now at double the speed? It's not as if it's easier now at 60, lol.

These last two photos are definitely a cause for concern realizing that March hits on Sunday and the game closes up in late May. Not just the ref thing, but the fact that the photos are totally unimpressive and pretty much the same as last year. Sure progressive lighting will help if it's actually in this year, but the images just aren't clean like they were in the first year of this series on 360. I just don't understand why the lighting is so off and why the colors are so lifeless now. This is the 3rd version of NCAA at 60 frames now, I would've thought by now the lighting would be back on par with where the 07 release took it, but it's just not going anywhere if the photos are any indication.

The only hope is that the photos are from an early build a while back, but if those are photos from a recent build then that's not good.
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