Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

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  • BigL
    Pro
    • Sep 2005
    • 612

    #136
    Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

    Im thrilled to see the overall game speed is going to be slowed down. I was in the boat who felt the game play speed was way too fast. Particularly in the passing game everything happened way too fast from the QB's drop back speed to the bullet passes. By the time your QB was set your receivers were barely into their routes and you're caught waiting for them to get open which resulted in sacks. Its one of the reasons why I preferred to play online more because the game online did not play as quickly and it made it so much easier to obersve what was going on.

    And hopefully there will be differences in the drop back speed of a Byron Leftwich (slow as malasis) to that of a Matt Hasselbeck who drops and sets quickly.
    Last edited by BigL; 03-10-2009, 07:47 AM.

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    • STLRams
      MVP
      • Aug 2005
      • 2847

      #137
      Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

      Wow, thats all I can say now - touch passing - thank you. This drove me crazy in Madden 09. I hated the passing in that game because you couldn't throw the ball at the right speed to throw the ball over one defenders head, but not to high or hard so another could get it. It seems now you can put more touch on passes - I loved this in NFL 2K5. I'm impressed so far being a NFL 2K5 fanatic - you guys are getting closer for me to finally put that game in the closet. Hopefully you guys have factored in player fatigue properly because players do get tired and subs play a huge role in a NFL game, so hopefully with autosub on we see bench players coming in on plays.

      Now if after all these improvements you guys have finally matched NFL 2K5 presentation aspect, I will finally throw away that game. Thank you for making the game more SIM - those Madden Nation players on those ESPN shows will probably cry and hate the game because they but they need to learn to play SIM instead of using cheese. I can't believe SIM football is returning to Madden - thank you... now please have a blog showing improvements to the presentation.
      Last edited by STLRams; 03-10-2009, 08:09 AM.

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      • The Sim God
        Banned
        • Dec 2008
        • 352

        #138
        Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

        Originally posted by Ian_Cummings_EA
        The latest Madden NFL 10 blog is online. This week it's all about creating the 'sim-style' gameplay.
        BRAVO

        i love hearing stuff to make madden more sim like 2k5

        IAN.....youre god sent for all of us avid football gamers.

        thank god the madden developer is a SIM gamer.
        this has changed everything!

        Comment

        • LBzrule
          Hall Of Fame
          • Jul 2002
          • 13085

          #139
          Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

          Originally posted by NYyankz225
          We saw how the new WR acceleration affects the DBs, didn't we (with animations for jumping the route or trailing)? Along with the jostling video. Ian also mentioned that LBs will bump WRs that come in their zone based on procedural awareness (though we didn't see a video of that).
          Yeah, let me be a bit more explicit. Front 7 on defense.

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          • wsu_gb23
            Banned
            • Feb 2008
            • 1641

            #140
            Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

            With all of these new sim-gameplay additions to Madden 10, does this mean the Madden Nation TV show will be cancelled, or might we see actual "normal" gamers on the show. Not these thug gangsters...

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            • tank26
              Banned
              • Dec 2004
              • 61

              #141
              Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay



              the new dropback animation looks a lot like this. This is a positve step. It looks way more natural with the Qb's arms lower, and his steps slower. I really hope the throwing animation is improved as well.

              Comment

              • jeetaa6
                Banned
                • Jun 2007
                • 551

                #142
                Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                This is great stuff! I knew exactly what Ian meant when he mentioned the gameplay from previous Maddden's seemed frantic. I'd often do Replays to figure out what the heck just happened. The game speed slider is going to really help.
                Now, please couple that with the return of the USER CONTROLLED CAMERA ANGLE OPTION and we're money!!

                Comment

                • jeetaa6
                  Banned
                  • Jun 2007
                  • 551

                  #143
                  Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                  Originally posted by wsu_gb23
                  With all of these new sim-gameplay additions to Madden 10, does this mean the Madden Nation TV show will be cancelled, or might we see actual "normal" gamers on the show. Not these thug gangsters...

                  Well said. I can't stand that show cuz of those hip hop gansta wannabe punks.

                  But....I digress.

                  Comment

                  • greenegt
                    G-Men
                    • Feb 2003
                    • 4494

                    #144
                    Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                    Just wow. Talk about going in the right direction. Seeing all of these blogs makes it hard for me to pop Madden 09 back in.
                    XBL: Mean Greene

                    PSN: OGMeanGreene

                    Twitter: @greenegt

                    Comment

                    • raphael
                      Rookie
                      • Feb 2009
                      • 141

                      #145
                      Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                      I'm so excited about Madden 10, I think I just wet my pants.
                      Das ist der Pennerbank Flavour, die Party war gut, wo bin ich jetzt, auf welcher Bank hab ich geschlafen, warum?

                      Comment

                      • pigspigs76
                        Rookie
                        • Mar 2009
                        • 174

                        #146
                        Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                        Originally posted by DolphinDave
                        Can we use custom sliders for online league play?
                        i hope so
                        RRRRRRRAAAAIDDDDDDDDDDEEEEEEERRRRRRSSSSSSS

                        Comment

                        • TheWatcher
                          MVP
                          • Oct 2008
                          • 3408

                          #147
                          Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                          Originally posted by tank26
                          http://www.youtube.com/watch?v=rHJbf...eature=related

                          the new dropback animation looks a lot like this. This is a positve step. It looks way more natural with the Qb's arms lower, and his steps slower. I really hope the throwing animation is improved as well.
                          I thought it looked a lot like APF's myself.

                          I wonder what the pump fakes will look like.

                          Comment

                          • glitchditcher
                            Rookie
                            • Feb 2009
                            • 125

                            #148
                            Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                            Originally posted by wsu_gb23
                            With all of these new sim-gameplay additions to Madden 10, does this mean the Madden Nation TV show will be cancelled, or might we see actual "normal" gamers on the show. Not these thug gangsters...
                            I fail to see how adding sim-gameplay additions would lead to the show being canceled and/or the decline of thug gamers. Are you saying thug gamers ONLY cheeze? Thug games wouldn't be able to play a more sim-style game ? I'm far from a "thug gangster" myself, but that sounds a bit ignorant.

                            Comment

                            • youALREADYknow
                              MVP
                              • Aug 2008
                              • 3635

                              #149
                              Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                              While this is a great step towards fixing the "Speed Curve", the game speed in Madden will not be realistic and conducive to sim play until there are properly weighted Acceleration and Deceleration based on ratings and momentum.

                              It's hard to look at those charts based solely on the SPD rating and not assume that the ACC rating will yet again play little to no impact in player movement from 0-10 yards.

                              I sincerely hope you guys are taking acceleration of every player as seriously as you did for the WR/DB interaction. Acceleration/Deceleration combined with the changes you made to the speed to ratings curve will change the gameplay in Madden drastically towards simulation and away from arcade.

                              Great work overall (as usual this year), but I hope you guys aren't taking the quick shortcut for speed and player movement.

                              Comment

                              • canes21
                                Hall Of Fame
                                • Sep 2008
                                • 22951

                                #150
                                Re: Madden NFL 10 Blog: Creating 'Sim-Style' Gameplay

                                Is this in NCAA?
                                “No one is more hated than he who speaks the truth.”


                                ― Plato

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