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Old 03-13-2009, 07:23 PM   #6
Ian_Cummings
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Re: Ian, I'd like to rehash the "simulation mode" argument...

I am not sure what 'argument' there is here. We want the whole game to be a simulation. We don't want to split the game in two because one of the modes is bound to not get enough attention.

The last blog explains this situation pretty well - sliders and skill levels to allow better tweaking instead of having a hard line drawn in the sand. Because if we have two modes, and one is sim, what is the other? Arcade? Madden football isn't 'arcade'. This is EA Sports, not EA Freestyle, or EA Casual.

"It's in the game"!
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