Madden NFL 10 Blog: Player Momentum

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  • c dizzy m baby
    Rookie
    • Feb 2009
    • 371

    #121
    Re: Madden NFL 10 Blog: Player Momentum



    I realize these pictures dont tell the full story and they very well could have used the other foot first, and if needed I'll look for video highlights. I even recall one announcer mentioning something about it.

    Comment

    • Jon22
      Banned
      • May 2003
      • 2514

      #122
      Re: Latest Madden NFL 10 blog: Player Momentum

      Originally posted by shotgun styles
      I think the issue of deceleration on cuts was largely dealt with here:<object width="425" height="344">

      <embed src="http://www.youtube.com/v/t30-l1AU6gY&color1=0xb1b1b1&color2=0xcfcfcf&feature=pl ayer_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></object>
      Thank you sir!!!

      I wonder why this style of running is not evident in the new video? This right here will make a huge difference.

      Comment

      • cdon2k
        MVP
        • Mar 2006
        • 1042

        #123
        Re: Madden NFL 10 Blog: Player Momentum

        Great stuff Ian, I think this will help player momentum greatly. Don't mind all of the people who were upset about the blog. I think it was great.
        Twitter: CitizenChad
        FB: NoneOfYourBuisness :)

        Comment

        • adembroski
          49ers
          • Jul 2002
          • 5829

          #124
          Re: Latest Madden NFL 10 blog: Player Momentum

          Originally posted by c dizzy m baby

          I'll leave you with these:



          GOAT!
          There are two types of people on OS: Those who disagree with me, and those who agree.

          The first kind is wrong. The second is superfluous.

          The only difference between reality and fiction is that fiction needs to be credible.
          -Mark Twain.

          Comment

          • adembroski
            49ers
            • Jul 2002
            • 5829

            #125
            Re: Latest Madden NFL 10 blog: Player Momentum

            Originally posted by Jon22
            Thank you sir!!!

            I wonder why this style of running is not evident in the new video? This right here will make a huge difference.
            Because that video is cuts, the new video is turning while sprinting. They're illustrating different things.
            There are two types of people on OS: Those who disagree with me, and those who agree.

            The first kind is wrong. The second is superfluous.

            The only difference between reality and fiction is that fiction needs to be credible.
            -Mark Twain.

            Comment

            • RawRebel
              Rookie
              • Mar 2003
              • 138

              #126
              Re: Madden NFL 10 Blog: Player Momentum

              As long as the momentum doesn't make the players control like tanks
              i'm all for it.

              Comment

              • Bump101
                Rookie
                • Mar 2009
                • 183

                #127
                Re: Latest Madden NFL 10 blog: Player Momentum

                Originally posted by ghostlight85
                If that's the case, and it works well, then I'm fine with that. The problem is that it's such a tricky feel to manually decelerate, cut and go without losing too much speed for it to be effective. It's hard to get just right, and I'm just worried that often even if you feel like you timed it right and everything it will still seem like you don't get that plant and go feel.
                That's what they make sliders for.

                Comment

                • Madwolf
                  MVP
                  • Jul 2007
                  • 1327

                  #128
                  Re: Latest Madden NFL 10 blog: Player Momentum

                  "For the future vision of Madden, we want a football coach that's never played Madden before to be able to take down a Madden Challenge competitor...and these are some of the steps to get us to that goal."

                  Comment

                  • 94niners
                    Banned
                    • Apr 2007
                    • 327

                    #129
                    Re: Latest Madden NFL 10 blog: Player Momentum

                    Originally posted by adembroski
                    GOAT!

                    Yeah, but remember that game in 98 when we shut him down? lol

                    14 rushes, 28 yards? -3 yards receiving? Final score: SF wins 35-13

                    Ah yes, fun!

                    http://www.pro-football-reference.co...9812140sfo.htm

                    Comment

                    • radatdude2
                      Rookie
                      • Feb 2008
                      • 390

                      #130
                      Re: Madden NFL 10 Blog: Player Momentum

                      nice work Ian glad to see the new update, with all 22 men on the field in motion this will have a huge impact

                      Comment

                      • adembroski
                        49ers
                        • Jul 2002
                        • 5829

                        #131
                        Re: Latest Madden NFL 10 blog: Player Momentum

                        Originally posted by 94niners
                        Yeah, but remember that game in 98 when we shut him down? lol

                        14 rushes, 28 yards? -3 yards receiving? Final score: SF wins 35-13

                        Ah yes, fun!

                        http://www.pro-football-reference.co...9812140sfo.htm
                        My closest friend is a huge Lions fan, I remember it well. I remember him sitting in a chair with his forehead in his hand the entire game, and not looking me in the eye for a week:P

                        That was the day my circle of friends started calling Garrison Hearst "8-yards"... because every time he touched the ball, he got 8 yards.
                        There are two types of people on OS: Those who disagree with me, and those who agree.

                        The first kind is wrong. The second is superfluous.

                        The only difference between reality and fiction is that fiction needs to be credible.
                        -Mark Twain.

                        Comment

                        • The.Nacirema.Dream
                          Rookie
                          • Oct 2008
                          • 8

                          #132
                          Re: Madden NFL 10 Blog: Player Momentum

                          It is becoming painfully obvious that many members of the Operation Sports community have never actually played football. Granted, everyone is entitled to his or her opinion, and many post with pertinent concerns. However, the failure to understand the purpose of this blog is astounding, even when Ian clearly expressed it in his response to Guillotine 1.

                          Contrary to the view of many on this forum, players do in fact change directions without planting their outside foot. If you think it is impossible to change direction without fully planting and pushing off, then 1. You are amazingly unathletic, 2. Have never watched athletes play any type of sport. Adambroski provided an excellent example with his kickoff return analogy.

                          Also, it must be stated that the previous route-running post has no applicability here whatsoever. Route-running cuts are completely abstract from turning, in both a game-programming sense and in a real-life applicability sense as well. To reiterate, this post is about turn-rating, not about sharp cuts.

                          Lastly, this is directed to Guillotine 1. The only place full "shoulders back, head held high, chest up, legs kicking" track-style sprint belongs on any level football field, let alone the NFL, is on a breakaway run. Asking for that type of animation every time a player presses the sprint trigger is ridiculous. That style of running is literally the exact opposite style taught in any decent program, because of the exposure it would lend to serious injury, and the fact that you aren't in an athletic position to move, which is exactly what football calls for. For a concrete example, knocks on both Adrian Peterson and Darren McFadden coming out of college were their upright running styles. In a breakaway situation I agree with you, but it does no seem as if that is your intention.

                          Comment

                          • DubTrey1
                            MVP
                            • Mar 2008
                            • 1023

                            #133
                            Looks like Ian and fellow Madden devs are on the right track with all of these changes to the Madden engine. I get a very awesome vibe in reading these blogs that feel similar to what the Show devs did/do. Which is a good thing. It looks (for me at least) I may actually buy Madden for a next gen console perhaps this year. Hope all of these changes turn out for the best and give us a great "sim" game of video football....
                            Truly Blessed -

                            Comment

                            • adembroski
                              49ers
                              • Jul 2002
                              • 5829

                              #134
                              Re: Madden NFL 10 Blog: Player Momentum

                              Originally posted by The.Nacirema.Dream
                              It is becoming painfully obvious that many members of the Operation Sports community have never actually played football. Granted, everyone is entitled to his or her opinion, and many post with pertinent concerns. However, the failure to understand the purpose of this blog is astounding, even when Ian clearly expressed it in his response to Guillotine 1.

                              Contrary to the view of many on this forum, players do in fact change directions without planting their outside foot. If you think it is impossible to change direction without fully planting and pushing off, then 1. You are amazingly unathletic, 2. Have never watched athletes play any type of sport. Adambroski provided an excellent example with his kickoff return analogy.

                              Also, it must be stated that the previous route-running post has no applicability here whatsoever. Route-running cuts are completely abstract from turning, in both a game-programming sense and in a real-life applicability sense as well. To reiterate, this post is about turn-rating, not about sharp cuts.

                              Lastly, this is directed to Guillotine 1. The only place full "shoulders back, head held high, chest up, legs kicking" track-style sprint belongs on any level football field, let alone the NFL, is on a breakaway run. Asking for that type of animation every time a player presses the sprint trigger is ridiculous. That style of running is literally the exact opposite style taught in any decent program, because of the exposure it would lend to serious injury, and the fact that you aren't in an athletic position to move, which is exactly what football calls for. For a concrete example, knocks on both Adrian Peterson and Darren McFadden coming out of college were their upright running styles. In a breakaway situation I agree with you, but it does no seem as if that is your intention.
                              Good post... do more.
                              There are two types of people on OS: Those who disagree with me, and those who agree.

                              The first kind is wrong. The second is superfluous.

                              The only difference between reality and fiction is that fiction needs to be credible.
                              -Mark Twain.

                              Comment

                              • LAKE4742
                                MVP
                                • Aug 2008
                                • 1325

                                #135
                                Re: Madden NFL 10 Blog: Player Momentum

                                Agreed^^^^^^^^Good post, TND.

                                Originally posted by DubTrey1
                                Looks like Ian and fellow Madden devs are on the right track with all of these changes to the Madden engine. I get a very awesome vibe in reading these blogs that feel similar to what the Show devs did/do. Which is a good thing. It looks (for me at least) I may actually buy Madden for a next gen console perhaps this year. Hope all of these changes turn out for the best and give us a great "sim" game of video football....
                                I need some (good) video football now!

                                I need Madden 10 NOW!

                                Comment

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