Gotta say, at first glance I double-taked at the picture. I was like "wait...is THAt the screenshot?" Impressive.
First thing that jumped out to me (aside from the obvious ref and towel) was that there seemed to be a pocket formed there. Whether or not that plays out properly over the course of a game is a different story, but the "scene" looks much more realistic in terms of how the play is developed to that point (hence the double-take).
Also, the player builds look much sharper and better proportioned. It stands out even more to me in the comparision above.
Interested to see what's broken down in a blog about this (meaning the hints of details we see vs the actual depth of those details).
Looks good, overall